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‎README.md

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# ESP8266 Arduino Lua
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# ESP Arduino Lua
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This Arduino library provides the [lua](https://www.lua.org/) 5.3.5 (release) scripting engine for ESP8266 sketches. This allows dynamic execution of code on Arduino without having to compile and flash a new firmware.
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This Arduino library provides the [lua](https://www.lua.org/) 5.3.5 (release) scripting engine for ESP8266/ESP32 sketches. This allows dynamic execution of code on Arduino without having to compile and flash a new firmware.
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## Used Resources (minimal sketch, 4MB (no spiffs))
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## Used Resources (ESP8266 minimal sketch, 4MB (no spiffs))
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Sketch uses 327776 bytes (31%) of program storage space. Maximum is 1044464 bytes.
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Global variables use 31276 bytes (38%) of dynamic memory, leaving 50644 bytes for local variables. Maximum is 81920 bytes.
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## Arduino sketch examples
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After installing the library, some sketch examples are available from the *File* menu, then *Examples* and finally under *ESP8266-Arduino-Lua*. The examples include **ExecuteScriptFromSerial** which takes a lua script from the serial line and executes it. As an example, the following standard Arduino functions are available in lua scripts as bindings:
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After installing the library, some sketch examples are available from the *File* menu, then *Examples* and finally under *ESP-Arduino-Lua*. The examples include **ExecuteScriptFromSerial** which takes a lua script from the serial line and executes it. As an example, the following standard Arduino functions are available in lua scripts as bindings:
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- pinMode()
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- digitalWrite()

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