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Explain the important concepts of exhaustiveness checking
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‎src/pat-exhaustive-checking.md‎

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## Pattern usefulness
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The central question that usefulness checking answers is:
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"in this match expression, is that branch reachable?".
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"in this match expression, is that branch redundant?".
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More precisely, it boils down to computing whether,
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given a list of patterns we have already seen,
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a given new pattern might match any new value.
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## Where it happens
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This check is done to any expression that desugars to a match expression in MIR.
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That includes actual `match` expressions,
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but also anything that looks like pattern matching,
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including `if let`, destructuring `let`, and similar expressions.
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This check is done anywhere you can write a pattern: `match` expressions, `if let`, `let else`,
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plain `let`, and function arguments.
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```rust
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// `match`
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The core of the algorithm is in [`usefulness`].
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That file contains a detailed description of the algorithm.
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## Important concepts
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### Constructors and fields
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In the value `Pair(Some(0), true)`, `Pair` is called the constructor of the value, and `Some(0)` and
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`true` are its fields. Every matcheable value can be decomposed in this way. Examples of
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constructors are: `Some`, `None`, `(,)` (the 2-tuple constructor), `Foo {..}` (the constructor for
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a struct `Foo`), and `2` (the constructor for the number `2`).
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Each constructor takes a fixed number of fields; this is called its arity. `Pair` and `(,)` have
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arity 2, `Some` has arity 1, `None` and `42` have arity 0. Each type has a known set of
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constructors. Some types have many constructors (like `u64`) or even an infinitely many (like `&str`
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and `&[T]`).
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Patterns are similar: `Pair(Some(_), _)` has constructor `Pair` and two fields. The difference is
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that we get some extra pattern-only constructors, namely: the wildcard `_`, variable bindings,
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integer ranges like `0..=10`, and variable-length slices like `[_, .., _]`. We treat or-patterns
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separately.
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Now to check if a value `v` matches a pattern `p`, we check if `v`'s constructor matches `p`'s
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constructor, then recursively compare their fields if necessary. A few representative examples:
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- `matches!(v, _) := true`
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- `matches!((v0, v1), (p0, p1)) := matches!(v0, p0) && matches!(v1, p1)`
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- `matches!(Foo { a: v0, b: v1 }, Foo { a: p0, b: p1 }) := matches!(v0, p0) && matches!(v1, p1)`
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- `matches!(Ok(v0), Ok(p0)) := matches!(v0, p0)`
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- `matches!(Ok(v0), Err(p0)) := false` (incompatible variants)
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- `matches!(v, 1..=100) := matches!(v, 1) || ... || matches!(v, 100)`
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- `matches!([v0], [p0, .., p1]) := false` (incompatible lengths)
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- `matches!([v0, v1, v2], [p0, .., p1]) := matches!(v0, p0) && matches!(v2, p1)`
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This concept is absolutely central to pattern analysis. The [`deconstruct_pat`] module provides
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functions to extract, list and manipulate constructors. This is a useful enough concept that
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variations of it can be found in other places of the compiler, like in the MIR-lowering of a match
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expression and in some clippy lints.
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### Constructor grouping and splitting
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The pattern-only constructors (`_`, ranges and variable-length slices) each stand for a set of
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normal constructors, e.g. `_: Option<T>` stands for the set {`None`, `Some`} and `[_, .., _]` stands
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for the infinite set {`[,]`, `[,,]`, `[,,,]`, ...} of the slice constructors of arity >= 2.
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In order to manage these constructors, we keep them as grouped as possible. For example:
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```rust
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match (0, false) {
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(0 ..=100, true) => {}
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(50..=150, false) => {}
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(0 ..=200, _) => {}
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}
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```
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In this example, all of `0`, `1`, .., `49` match the same arms, and thus can be treated as a group.
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In fact, in this match, the only ranges we need to consider are: `0..50`, `50..=100`,
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`101..=150`,`151..=200` and `201..`. Similarly:
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```rust
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enum Direction { North, South, East, West }
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# let wind = (Direction::North, 0u8);
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match wind {
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(Direction::North, 50..) => {}
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(_, _) => {}
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}
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```
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Here we can treat all the non-`North` constructors as a group, giving us only two cases to handle:
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`North`, and everything else.
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This is called "constructor splitting" and is crucial to having exhaustiveness run in reasonable
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time.
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### Usefulness vs reachability in the presence of empty types
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This is likely the subtlest aspect of exhaustiveness. To be fully precise, a match doesn't operate
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on a value, it operates on a place. In certain unsafe circumstances, it is possible for a place to
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not contain valid data for its type. This has subtle consequences for empty types. Take the
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following:
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```rust
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enum Void {}
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let x: u8 = 0;
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let ptr: *const Void = &x as *const u8 as *const Void;
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unsafe {
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match *ptr {
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_ => println!("Reachable!"),
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}
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}
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```
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In this example, `ptr` is a valid pointer pointing to a place with invalid data. The `_` pattern
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does not look at the contents of the place `*ptr`, so this code is ok and the arm is taken. In other
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words, despite the place we are inspecting being of type `Void`, there is a reachable arm. If the
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arm had a binding however:
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```rust
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# #[derive(Copy, Clone)]
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# enum Void {}
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# let x: u8 = 0;
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# let ptr: *const Void = &x as *const u8 as *const Void;
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# unsafe {
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match *ptr {
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_a => println!("Unreachable!"),
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}
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# }
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```
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Here the binding loads the value of type `Void` from the `*ptr` place. In this example, this causes
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UB since the data is not valid. In the general case, this asserts validity of the data at `*ptr`.
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Either way, this arm will never be taken.
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Finally, let's consider the empty match `match *ptr {}`. If we consider this exhaustive, then
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having invalid data at `*ptr` is invalid. In other words, the empty match is semantically
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equivalent to the `_a => ...` match. In the interest of explicitness, we prefer the case with an
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arm, hence we won't tell the user to remove the `_a` arm. In other words, the `_a` arm is
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unreachable yet not redundant. This is why we lint on redundant arms rather than unreachable
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arms, despite the fact that the lint says "unreachable".
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These considerations only affects certain places, namely those that can contain non-valid data
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without UB. These are: pointer dereferences, reference dereferences, and union field accesses. We
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track during exhaustiveness checking whether a given place is known to contain valid data.
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Having said all that, the current implementation of exhaustiveness checking does not follow the
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above considerations. On stable, empty types are for the most part treated as non-empty. The
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[`exhaustive_patterns`] feature errs on the other end: it allows omitting arms that could be
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reachable in unsafe situations. The [`never_patterns`] experimental feature aims to fix this and
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permit the correct behavior of empty types in patterns.
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[`check_match`]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_mir_build/thir/pattern/check_match/index.html
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[`usefulness`]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_mir_build/thir/pattern/usefulness/index.html
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[`deconstruct_pat`]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_mir_build/thir/pattern/deconstruct_pat/index.html
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[`never_patterns`]: https://github.com/rust-lang/rust/issues/118155
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[`exhaustive_patterns`]: https://github.com/rust-lang/rust/issues/51085

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