diff --git a/PyGamesScripts/Turtle Road Cross game/README.md b/PyGamesScripts/Turtle Road Cross game/README.md
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+## The Cross Boss!
+#### An interactive single-player game where the player must help the turtle reach the other side of the road, by successfully dodging the cars.
+
+- The turtle can only move forward.
+- Cars appear on the screen at random intervals and move along the road from right to left.
+- If the turtle reaches the other side successfully, the player is promoted to the next game level.
+- The difficulty level increases progressively with the increase in the speed of cars on the road.
+- The game is over when a car touches the turtle.
+- Built using the turtle module in python.
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diff --git a/PyGamesScripts/Turtle Road Cross game/bg.png b/PyGamesScripts/Turtle Road Cross game/bg.png
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diff --git a/PyGamesScripts/Turtle Road Cross game/car_manager.py b/PyGamesScripts/Turtle Road Cross game/car_manager.py
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index 000000000..89aadfbbc
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+++ b/PyGamesScripts/Turtle Road Cross game/car_manager.py
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+from turtle import Turtle
+import random
+COLORS = ["firebrick", "orange", "yellow", "white", "blue", "purple", "cornflower blue", "deep pink"]
+STARTING_MOVE_DISTANCE = 5
+MOVE_INCREMENT = 5
+
+
+class CarManager():
+ def __init__(self):
+ self.allcars=[]
+ self.carspeed = STARTING_MOVE_DISTANCE
+
+ def create_car(self):
+ random_chance= random.randint(1,6)
+ if random_chance ==1:
+ newcar= Turtle()
+ newcar.shape("square")
+ newcar.shapesize(1,2)
+ newcar.penup()
+ newcar.color(random.choice(COLORS))
+ random_y = random.randint(-215, 215)
+ newcar.goto(300, random_y)
+ self.allcars.append(newcar)
+
+ def move_cars(self):
+ for car in self.allcars:
+ car.backward(self.carspeed)
+
+ def level_up(self):
+ self.carspeed += MOVE_INCREMENT
diff --git a/PyGamesScripts/Turtle Road Cross game/main.py b/PyGamesScripts/Turtle Road Cross game/main.py
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+++ b/PyGamesScripts/Turtle Road Cross game/main.py
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+import time
+from turtle import Screen
+from player import Player
+from car_manager import CarManager
+from scoreboard import Scoreboard
+
+
+screen = Screen()
+screen.setup(width=600, height=600)
+screen.bgpic("bg.png")
+screen.title("Cross the road!")
+screen.tracer(0)
+playert= Player()
+car= CarManager()
+scoreboard= Scoreboard()
+screen.listen()
+screen.onkeypress(playert.moveup,"Up")
+
+
+game_is_on = True
+while game_is_on:
+ time.sleep(0.1)
+ screen.update()
+
+ car.create_car()
+ car.move_cars()
+
+ #detect collision with car
+ for c in car.allcars:
+ if c.distance(playert) < 25: + game_is_on= False + scoreboard.game_over() + #detect successful reach to end line + if playert.ycor()>= 260:
+ playert.start_pos()
+ car.level_up()
+ scoreboard.increase_level()
+
+
+
+screen.exitonclick()
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diff --git a/PyGamesScripts/Turtle Road Cross game/player.py b/PyGamesScripts/Turtle Road Cross game/player.py
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+++ b/PyGamesScripts/Turtle Road Cross game/player.py
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+from turtle import Turtle
+
+STARTING_POSITION = (-60, -270)
+MOVE_DISTANCE = 10
+FINISH_LINE_Y = 280
+
+
+class Player(Turtle):
+ def __init__(self):
+ super().__init__()
+ self.shape("turtle")
+ self.color("black")
+ self.penup()
+ self.start_pos()
+
+ def start_pos(self):
+ self.goto(STARTING_POSITION)
+ self.setheading(90)
+
+ def moveup(self):
+ newy= self.ycor()+ MOVE_DISTANCE
+ self.goto(self.xcor(), newy)
+
diff --git a/PyGamesScripts/Turtle Road Cross game/scoreboard.py b/PyGamesScripts/Turtle Road Cross game/scoreboard.py
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+++ b/PyGamesScripts/Turtle Road Cross game/scoreboard.py
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+from turtle import Turtle
+FONT = ("Courier", 24, "normal")
+
+
+class Scoreboard(Turtle):
+ def __init__(self):
+ super().__init__()
+ self.hideturtle()
+ self.penup()
+ self.level =1
+ self.goto(-290, 230)
+ self.update_scoreboard()
+
+
+ def increase_level(self) :
+ self.level+=1
+ self.update_scoreboard()
+
+ def update_scoreboard(self):
+ self.clear()
+ self.color("black")
+ self.write(f"Level: {self.level}", align="left", font=FONT)
+
+ def game_over(self):
+ self.goto(0,0)
+ self.write("GAME OVER", align="center", font= FONT)
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