|
| 1 | +from tkinter import Tk, Label, Button,Frame |
| 2 | +import random |
| 3 | + |
| 4 | +#creating a window |
| 5 | +screen = Tk() |
| 6 | +#adding a title to window |
| 7 | +screen.title(" "*40+"Tic Tac Toe Game") |
| 8 | +#fixing the constant size of the screen |
| 9 | +screen.geometry("400x500") |
| 10 | + |
| 11 | +def newGame(): |
| 12 | + global player |
| 13 | + player = random.choice(players) |
| 14 | + label.config(text=player+" turn") |
| 15 | + |
| 16 | + for row in range(3): |
| 17 | + for column in range(3): |
| 18 | + buttons[row][column].config(text="", bg="#F0F0F0") |
| 19 | + |
| 20 | +def next_turn(row, column): |
| 21 | + global player |
| 22 | + |
| 23 | + if buttons[row][column]["text"] == "" and check_winner() is False: |
| 24 | + |
| 25 | + if player == players[0]: |
| 26 | + buttons[row][column]["text"] = player |
| 27 | + |
| 28 | + if check_winner() is False: |
| 29 | + player = players[1] |
| 30 | + label.config(text=(players[1]+" turn")) |
| 31 | + |
| 32 | + elif check_winner() is True: |
| 33 | + label.config(text=(players[0]+" wins")) |
| 34 | + elif check_winner() == "Tie": |
| 35 | + label.config(text=("TIE")) |
| 36 | + else: |
| 37 | + buttons[row][column]["text"] = player |
| 38 | + |
| 39 | + if check_winner() is False: |
| 40 | + player = players[0] |
| 41 | + label.config(text=(players[0]+" turn")) |
| 42 | + |
| 43 | + elif check_winner() is True: |
| 44 | + label.config(text=(players[1]+" wins")) |
| 45 | + elif check_winner() == "Tie": |
| 46 | + label.config(text=("TIE")) |
| 47 | + |
| 48 | + |
| 49 | +def check_winner(): |
| 50 | + |
| 51 | + for row in range(3): |
| 52 | + if buttons[row][0]["text"] == buttons[row][1]["text"] ==buttons[row][2]["text"] != "": |
| 53 | + buttons[row][0].config(bg="green") |
| 54 | + buttons[row][1].config(bg="green") |
| 55 | + buttons[row][2].config(bg="green") |
| 56 | + return True |
| 57 | + |
| 58 | + for column in range(3): |
| 59 | + if buttons[0][column]["text"] == buttons[1][column]["text"] == buttons[2][column]["text"] != "": |
| 60 | + buttons[0][column].config(bg="green") |
| 61 | + buttons[1][column].config(bg="green") |
| 62 | + buttons[2][column].config(bg="green") |
| 63 | + return True |
| 64 | + if buttons[0][0]["text"] == buttons[1][1]["text"] == buttons[2][2]["text"] != "": |
| 65 | + buttons[0][0].config(bg="green") |
| 66 | + buttons[1][1].config(bg="green") |
| 67 | + buttons[2][2].config(bg="green") |
| 68 | + return True |
| 69 | + elif buttons[0][2]["text"] == buttons[1][1]["text"] == buttons[2][0]["text"] != "": |
| 70 | + buttons[0][2].config(bg="green") |
| 71 | + buttons[1][1].config(bg="green") |
| 72 | + buttons[2][0].config(bg="green") |
| 73 | + return True |
| 74 | + |
| 75 | + elif empty_space() is False: |
| 76 | + for row in range(3): |
| 77 | + for column in range(3): |
| 78 | + buttons[row][column].config(bg="red") |
| 79 | + |
| 80 | + return "Tie" |
| 81 | + else: |
| 82 | + return False |
| 83 | + |
| 84 | + |
| 85 | +def empty_space(): |
| 86 | + spaces = 9 |
| 87 | + for row in range(3): |
| 88 | + for column in range(3): |
| 89 | + if buttons[row][column]["text"] != "": |
| 90 | + spaces -= 1 |
| 91 | + if spaces == 0: |
| 92 | + return False |
| 93 | + else: |
| 94 | + return True |
| 95 | + |
| 96 | + |
| 97 | + |
| 98 | +players=["X", "O"] |
| 99 | +player = random.choice(players) |
| 100 | + |
| 101 | +label = Label(screen, text=player + " Turns ", font=('consolas',40)) |
| 102 | +label.pack() |
| 103 | + |
| 104 | +resetButton = Button(screen, text="restart", font=('consolas', 20), command=newGame) |
| 105 | +resetButton.pack(side="top") |
| 106 | + |
| 107 | +frame = Frame(screen) |
| 108 | +frame.pack() |
| 109 | +buttons=[ |
| 110 | + [0,0,0], |
| 111 | + [0,0,0], |
| 112 | + [0,0,0] |
| 113 | +] |
| 114 | + |
| 115 | +for row in range(3): |
| 116 | + for column in range(3): |
| 117 | + buttons[row][column] = Button(frame, text="", font=("consolas",40), width=4, height=1, command= lambda row=row, column=column: next_turn(row,column)) |
| 118 | + buttons[row][column].grid(row=row,column=column) |
| 119 | + |
| 120 | + |
| 121 | + |
| 122 | +#stopping the screen to wait until close button is clicked |
| 123 | +screen.mainloop() |
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