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[Feature Request] Conditional Breakpoints #51
michaelduan-airstrafe
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Conditional breakpoints are very necessary for debugging, especially in games when there are many functions being called and you can't afford to recompile with code changes for your specific conditions (slow).
I have already implemented this feature locally by prompting, but I would prefer it if it was just part of the official DebugMCP repo.
Thank you very much for making this.
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