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@mgi388
Description
I'd like to be able to do something like the following so I can add a Name
component to my entity.
local entity = world.spawn() world.add_default_component(entity, types.MyType) world.insert_component(entity, types.Name, construct(types.Name, { name "My Entity" })) -- or world.insert_name(entity, "My Entity")
I haven't been able to get anything to work using construct
or Name::new("My Entity")
so I'm not sure if it's currently possible to even do this?
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