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Commit 57746b3

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Initial Unity learn repository
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‎.editorconfig‎

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# EditorConfig helps developers define and maintain consistent
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# coding styles between different editors and IDEs
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# editorconfig.org
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root = true
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[*]
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end_of_line = lf
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charset = utf-8
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trim_trailing_whitespace = true
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insert_final_newline = true
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indent_style = space
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indent_size = 2
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[*.txt]
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indent_style = tab
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indent_size = 4
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[*.md]
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trim_trailing_whitespace = false

‎.gitattributes‎

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* text=auto
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# Documentation
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*.md text diff=markdown
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LICENSE text
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.gitignore text
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.editorconfig text
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.gitattributes text

‎.gitignore‎

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# Unity Example Projects
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Adventure-Sample-Game/
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Test-Unity-Content/
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# Unity Components
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NavMeshComponents/
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# VSCode workspace
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.vs
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.vscode
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.vsconfig
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*.code-workspace
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# Tutorial Support Files
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*.zip

‎README.md‎

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# learning-unity-game-development
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# :mortar_board: :video_game: Learning Unity for Game Development
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Projects, samples and templates created to learn game development with Unity.
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## :beginner: Tutorials
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:heavy_check_mark: Completed
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:o: Incomplete
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### Online Tutorials and Courses
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1. :file_folder: Zenva GameDev Academy: Unity [Courses](Zenva-GameDev-Academy-Unity-Courses/) and [Tutorials](Zenva-GameDev-Academy-Unity-Tutorials/)
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2. :file_folder: [Udemy: Unity Courses](Udemy-Unity-Courses/)
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3. :file_folder: [Eduonix: Unity Courses](Eduonix-Unity-Courses/)
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4. :file_folder: [Packtpub Unity Tutorials](Packtpub-Unity-Tutorials/)
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5. :file_folder: [Pluralsight Unity Courses](Pluralsight-Unity-Courses/)
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6. :file_folder: [BitDigree Unity Courses](BitDigree-Unity-Courses/)
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7. :file_folder: [StackSkills Unity Courses](StackSkills-Unity-Courses/)
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### Unity Game Jams and Streams
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- :heavy_check_mark: [Unity Building Blocks Stream](https://www.youtube.com/watch?v=Ip6ZaNisyTE) -- YouTube workshop
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- :o: [Explore-LEGO-Microgame](Pathway-Unity/source/Explore-LEGO-Microgame)
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- :o: [Extreme-FPS-Microgame](Pathway-Unity/source/Extreme-FPS-Microgame)
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- :o: [Extreme-Karting-Microgame](Pathway-Unity/source/Extreme-Karting-Microgame)
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- :o: [Extreme-Platformer-Microgame](Pathway-Unity/source/Extreme-Platformer-Microgame)
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### OLD Online Tutorials and Courses
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- :heavy_check_mark: [Unity Crash Course: Basics of 2D Game Development](https://skl.sh/3dU9o2v) -- SkillShare tutorial
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### Unity Learning Pathways
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- :file_folder: [Pathway Unity Essentials](Pathway-Unity/)
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### Learning Unity YouTube Tutorials
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- :file_folder: [Brackeys](Learn-Unity-YouTube-Tutorials/docs/Brackeys.md)
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- :file_folder: [Jason Weimann](Learn-Unity-YouTube-Tutorials/docs/Jason-Weimann.md)
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- :file_folder: [Lost Relic Games](Learn-Unity-YouTube-Tutorials/docs/Lost-Relic-Games.md)
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- :file_folder: [Code Monkey](Learn-Unity-YouTube-Tutorials/docs/Code-Monkey.md)
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- :file_folder: [Other Youtube Tutorials](Learn-Unity-YouTube-Tutorials/)
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### Online Courses
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1. :o: [Launchpad](Online-Courses/)
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2. :o: [7-Day Game Launch Challenge](Online-Courses/)
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## :page_with_curl: License
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The source code I created is free -- see the [LICENSE](UNLICENSE) file for details
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All game assets used in these tutorials (art, sound, music) was provided by the tutorial, and probably have their own end user license agreements.
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For assets from Unity Store please have a look at the [Asset Store Terms of Service and EULA](https://unity3d.com/legal/as_terms)

‎UNLICENSE‎

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This is free and unencumbered software released into the public domain.
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Anyone is free to copy, modify, publish, use, compile, sell, or
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distribute this software, either in source code form or as a compiled
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binary, for any purpose, commercial or non-commercial, and by any
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means.
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In jurisdictions that recognize copyright laws, the author or authors
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of this software dedicate any and all copyright interest in the
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software to the public domain. We make this dedication for the benefit
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of the public at large and to the detriment of our heirs and
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successors. We intend this dedication to be an overt act of
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relinquishment in perpetuity of all present and future rights to this
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software under copyright law.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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OTHER DEALINGS IN THE SOFTWARE.
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For more information, please refer to <http://unlicense.org>

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