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Brainstorming
#11
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Normally I just spitfire ideas into an empty Discord group chat that only has me in it. That works well and it's synced between devices however it has two cons:
- i need to log into Discord to see it and with some networks blocking discord and some devices not being a great idea to log into personal accounts on (ex. shared school/work computers), it's not always acessible
- there's no reason to keep them private! I might have an idea and never go through the work of developing it, whereas this way if someone happens to stumble across one of my ideas and has a way to improve it or simply wants to flesh it out, they can.
Enough explaining, here's the much less formal spitfire
Safety
cl_accountprivacysetting1Can be used to turn off the Twitch Integration, not sure about the specific value to do so thoughsv_kick_players_with_cooldown "2";0: do not kick on insecure servers, 1: kick players with Untrusted status or convicted by Overwatch, 2: kick players with any cooldownlobby_default_access "1";0: public, 1: privatecl_downloadfilter "none";instead of nosounds (if it still allows downloading workshop maps)- investigate
cl_chatfiltersbitwise values
Logs
sv_log_onefile "0";if log files are cleared on every startup or similar, this should not be set to 0.sv_logbans "1";Log banssv_logsdir "logs";- check if this will work explicitly withsv_logsdir "./logs/"
HUD
cl_teamid_overhead_name_alpha "255";mp_playerid "0";Controls what information player see in the status bar: 0 all names; 1 team names; 2 no namesmp_playerid_delay "0";Number of seconds to delay showing information in the status barmp_playerid_holdNumber of seconds to keep showing old information in the status bar - might want to set this to a lower value? Not sure if this is the time before the status bar fades or something else
Aliases
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needs to have usage of
alias "togglepause" "pauseon"; alias "pauseon" "alias togglepause pauseoff; setpause 1"; alias "pauseoff" "alias togglepause pauseon; setpause 0";
setpausevalidated
"Finishing Up"
- Implement
shakeif it only affects the client's screen? speakorplaysoundfor an audio queue as well?- Add
pingorpingservernearstatus? - Add
nameand/orcomputer_name? - figure out the difference between
mat_savechangesandmat_updateconvars(maybe one only saves in memory and one writes to video.txt?)
binds
picker fullon a toggle might be useful for practicing jumps and looking at smoke collision boxes for developing new lineups
misc
- Investigate use cases of
multvar- "Multiply specified convar value." - add
mp_forcerespawnplayersto practice.cfg - add `mp_forcecamera "1"; to draco.cfg
mm_datacenter_debugprintmight be interesting to have in Finishing up or bound to scroll wheel. Maybe create aninfoalias that prints this and the other stuff from the end of finishing up in autoexec.cfg?- prefix all aliases with
fin_ - investigate
mat_surfaceid, could be useful in finding exploitable displacement bugs lookspringandlookstrafesound like they could be interesting to use in tandem with the+spinalias, that's purely based on the convar names though.- investigate
log_color, might be able to use it as a better alternative tocon_filter_enablefor highlighting damage given text. - look into use of
ammo_convars so you'll never truly run out of ammo but you can reload when using practice.cfg - different clearinputs.cfg, clearinputscheats.cfg, clearinputsall.cfg that have sv_cheats 0 inputs, sv_cheats 1 inputs, and all inputs respectively in them.
- is
removeallidsserver only? doesn't seem to be mention in the dev docs.
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