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| 1 | +package ClassAndObjects; |
| 2 | + |
| 3 | + |
| 4 | +class MonsterWorks { |
| 5 | + |
| 6 | + public final String TOMBSTONE = "Here Lies a Dead monster"; |
| 7 | + private int health = 500; |
| 8 | + private int attack = 20; |
| 9 | + private int movement = 2; |
| 10 | + private boolean alive = true; |
| 11 | + public String name = "Big Monster"; |
| 12 | + |
| 13 | + public int getAttack() { |
| 14 | + return attack; |
| 15 | + } |
| 16 | + |
| 17 | + public int getMovement() { |
| 18 | + return movement; |
| 19 | + } |
| 20 | + |
| 21 | + public int getHealth() { |
| 22 | + return health; |
| 23 | + } |
| 24 | + |
| 25 | + public void setHealth(int decreaseHealth) { |
| 26 | + health = health - decreaseHealth; |
| 27 | + if (health < 0 && alive == true) { |
| 28 | + alive = false; |
| 29 | + } |
| 30 | + } |
| 31 | + |
| 32 | + public void setHealth(double decreaseHealth) { |
| 33 | + int intDecreaseHealth = (int) decreaseHealth; |
| 34 | + health = health - intDecreaseHealth; |
| 35 | + if (health < 0) { |
| 36 | + alive = false; |
| 37 | + } |
| 38 | + } |
| 39 | +} |
| 40 | +//Moster Class |
| 41 | +public class Monster{ |
| 42 | + |
| 43 | + public static void main(String[] args){ |
| 44 | + MonsterWorks gorilla = new MonsterWorks(); |
| 45 | + gorilla.name = "Jumbo"; |
| 46 | + System.out.println(gorilla.name+" got health power: "+gorilla.getHealth()); |
| 47 | + System.out.println(gorilla.name + " has an attack value of " + gorilla.getAttack()); |
| 48 | + gorilla.setHealth(30); |
| 49 | + System.out.println(gorilla.name+" got attacked, Now Health "+gorilla.getHealth()); |
| 50 | + } |
| 51 | +} |
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