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Jackpot object #81

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backendRelates to the backend coreRelated to the actual game system, e.g. ideas enhancementNew feature or request frontendRelates to the frontend
@y21

Description

A "Jackpot" would be an object that can only be placed once per map. The time someone "stands" on one of these will be added to an internal timer. When the timer reaches a given goal (for instance 120 minutes), a reward will be given to everyone who contributed to the time. When more than just one person is on that object, the time increases faster.

Example:

Total reward: 1,000 Blobcoins | Goal: 120 minutes

Time spent Contribution in % Reward
80 min 66.67% 667 Blobcoins
30 min 25% 250 Blobcoins
10 min 8.33% 83 Blobcoins

We could set the goal to a higher number like 300 minutes (5 hours).
This would make the game more active AND fixes issue #52. We might want to add abilities to blobs so they can defend/attack in other ways than just nomming.

To prevent automating the process we could make it so blobs can't be on them for longer than 15 minutes without moving.

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