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@@ -33,9 +36,7 @@ Speech recognition is a technology field that captures, interprets, and computes
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The Arduino Speech Recognition Engine, which is powered by Cyberon, is one of the best platforms available on the market to perform speech recognition on embedded microcontrollers. The full compatibility with multiple Arduino boards and with the Arduino IDE makes it very flexible, efficient, and easy to use, both in hobby projects and in professional products.
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The Arduino Speech Recognition Engine can be further customized based on the license type, as shown in the table below:
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The Arduino Speech Recognition Engine can be further customized based on the license type, check the [Licensing section](#licensing) of this tutorial to learn more.
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## Overview
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To use the Arduino Speech Recognition Engine, you will need one of the following boards:
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-[Arduino Portenta H7](https://store.arduino.cc/portenta-h7) + Portenta Vision Shield ([LoRa](https://store.arduino.cc/portenta-vision-shield-lora) or [Ethernet](https://store.arduino.cc/portenta-vision-shield))
In the case of the Portenta H7, remember that is always possible to add an external microphone as additional hardware, instead of using the Portenta Vision Shield.
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#### Setup the Library
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There are three libraries, you will need to install one or another depending on which board you are using:
***Inside each of the libraries and under the folder "extra", you will find additional documentation made by Cyberon. Check them out in case you need more information***
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## Conclusion
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In this tutorial, you have learned what is the Arduino Speech Recognition Engine, the different licenses and limitations, and how to acquire one. Once you have your license, you learned how to test it with the free demo sketch and how to create your own project with your own custom voice triggers. Eventually, you learned how to upgrade a free already-made project to be used with a more advanced license.
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In this tutorial, you have learned what is the Arduino Speech Recognition Engine, the different licenses and limitations, and how to acquire one. Once you have your license, you learned how to test it with the free demo sketch and how to create your own project with your own custom voice triggers. Eventually, you learned how to upgrade a free already-made project to be used with a more advanced license.
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