Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings

Commit de2fc48

Browse files
Update GameManager.cs
1 parent 1e5bc6d commit de2fc48

File tree

1 file changed

+1
-0
lines changed

1 file changed

+1
-0
lines changed

‎Native/Assets/Progression/GameManager.cs

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -41,6 +41,7 @@ public class GameManager : MonoBehaviour
4141
public void resetKills()
4242
{
4343
currentEnemies = (int[])_maxEnemies.Clone();
44+
_doOnce = false;
4445
}
4546

4647
public void OnEnable()

0 commit comments

Comments
(0)

AltStyle によって変換されたページ (->オリジナル) /