Skip to content

Navigation Menu

Sign in
Sign up

>= 1.27.4 Update Discussion Thread #369

Discussion options

Changelog for 1.27.4

Originally reported as:

When changing the install location of a GamePass (Microsoft Store) game within Reloaded-II, the operation will no longer fail if the file is protected/unreadable due to OS' built in Copy Protection/Sandboxing.

This is useful if:

  • You have reinstalled the game.
  • You have moved the game to another location.

etc.

Instead, the same logic/steps as will be applied as if the game was added for the first time, including ASI Loader re-deployment (if necessary).


Changelog for 1.27.5

Fixed by @AnimatedSwine37.

Fixed a bug where saving after clicking Load Existing Pack would cause the ReleaseMetadataFileName
property of every loaded mod to be lost on save, making the pack unusable.


Changelog for 1.27.6

  • Reduced time taken to download many small mod updates.
  • Improved fault handling for mod updates.

This was done by adding an exponential backoff retry policy for mod updates. In addition, we now update 4 mods in parallel,
instead of just 1.


Changelog for 1.27.7


Changelog for 1.27.8

  • Fixed a launcher crash that would occur when trying to set the Mod Preview to an image that's already in the Mod Root Folder.

    This update re-enables WPF Automation Functionality to improve accessibility for users who require
    the use of assistive screen readers.


Changelog for 1.27.9

Originally this was disabled in an effort to improve performance, a significant amount of time is spent
initializing the automation system on every launch. However, I did not expect at the time that said Functionality
would have an impact on accessibility. I originally assumed that the functionality was only used for debugging purposes.

For that, I am sorry.


Changelog for 1.27.10

This update improves Reloaded's Launcher for visually impaired people who need to use assistive screen readers,
labeling many previously unlabeled items throughout the core UI.

Most of the core/main UI should now be a bit friendlier 😇.
It's not going to be perfect, but I hope it's just a little better.


Changelog for 1.27.11

This update adds a retry policy for in-launcher downloads that are not updates, in order
to make downloading more reliable when the servers on mod sites are under heavy load.

You must be logged in to vote

Replies: 4 comments

Comment options

Sewer56
Jun 7, 2024
Maintainer Author

1.27.10: Screen Readers

This update improves Reloaded's Launcher for visually impaired people who need to use assistive screen readers,
labeling many previously unlabeled items throughout the core UI.

Most of the core/main UI should now be a bit friendlier 😇.
It's not going to be perfect, but I hope it's just a little better.

You must be logged in to vote
0 replies
Comment options

Sewer56
Jun 15, 2024
Maintainer Author

1.27.11: Retry Policy for In-Launcher Downloads

This update adds a retry policy for in-launcher downloads that are not updates, in order
to make downloading more reliable when the servers on mod sites are under heavy load.

You must be logged in to vote
0 replies
Comment options

Sewer56
Sep 19, 2024
Maintainer Author

1.27.13: Miscellaneous Installer Improvements

This update adds small miscellaneous improvements around the Reloaded-II installer for Windows.

Abort Install on Existing Directory

Setup_mU5Z0mGI3t

The installer will now abort installation if there is an existing installation; this is to prevent data loss.

Setup.exe now Starts Reloaded-II Without Admin

When running Setup.exe, the Reloaded-II.exe file would start as admin. This is because Setup.exe starts as Admin. Setup needs Admin to auto-install .NET Runtime (if missing).

As starting with Admin may potentially cause drag & drop issues with some 3rd party programs and file explorers running as non-Admin; the Reloaded-II.exe process started by Setup.exe is now non-admin.

Surprisingly, this change was non-trivial to make.

Static Installer for Linux/WINE

explorer_XdCp1ST0Rx

There is now a 'static' installer for people who want to install Reloaded easier within a WINE environment.

This installer saves you a minute by allowing you to omit:

winetricks dotnet48

During the install process.
This was mainly done with the intention of providing a terminal-free installation experience to people new to Linux.

Note that this may fail to run if you have native Linux .NET Runtime installed, in which case you have to start with DOTNET_ROOT="" DOTNET_BUNDLE_EXTRACT_BASE_DIR="" wine ./Setup-Linux.exe; I'll try looking for a solution tomorrow.

Documentation Updates

Documentation updates will follow tomorrow.

Expect Issue 247: Document one click installer to be closed. In addition, the Generic Linux setup guide will be updated.

You must be logged in to vote
0 replies
Comment options

Sewer56
Sep 20, 2024
Maintainer Author

1.27.14: NativeAOT Installer for Linux & Install Documentation

The general docs have been updated with easier to access install instructions; outside of that, it's all improvements for Linux.

Improved Linux Install Experience

Includes a new, more streamlined guide

image

This update improves the CLI Installer for Wine (Linux) added in the previous release.

Faster Install Time

Installing on Linux is now slightly faster, thanks to NativeAOT and a smaller .exe size.

Reduced Installer Size

Reduced size of the CLI installer to 7.8MB (from 70MB) as a result of the above.

Fixed Reloaded Not Booting with native .NET SDK is Installed

The Reloaded CLI installer no longer requires DOTNET_ROOT to be set when the native Linux SDK is installed.

In addition, the installer will automatically override DOTNET_ROOT and DOTNET_BUNDLE_EXTRACT_BASE_DIR in the registry, making sure that you can just doubleclick the Reloaded-II exe and it'll work 'just fine'. No terminya~l needed.

Unique Install Locations for Protontricks

image

If you install Reloaded via Protontricks, you'll now get a unique install path for each game; allowing you to isolate your Reloaded installations for cleanliness.

Automatic Shortcut Creation

Installing via Protontricks will now automatically create shortcut to launch the program.
As seen above. This means you can easily launch it after installation.

It (should) even show up in your start menu.

Installer Informs you of Install Location

The installer will now inform you it installed on the desktop upon finishing.

Skip Wine Launch Dialog

DisableLaunchFromWine

If Reloaded is ran from protontricks, the Wine Launch Dialog will now be auto-skipped.
It will be presumed you're running in the correct environment for the given game.

You must be logged in to vote
0 replies
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
1 participant

AltStyle によって変換されたページ (->オリジナル) /