-
Notifications
You must be signed in to change notification settings - Fork 0
First release #1
PierreGac
announced in
Announcements
-
Version 1.0.0 - Initial Release
The first stable release of Model Library for Unity, featuring a comprehensive set of tools for managing 3D models in team environments.
🚀 Core Features
Browser & Navigation
- Full-featured browser window with grid and list views
- Advanced search by name, tags, or description
- Tag-based filtering with multi-select support
- Favorites and recently used models tracking
- Sort by name, date, or version
- Visual installation status badges
- Update available indicators
Model Management
- One-click import with preserved Unity GUIDs
- Automatic update detection and version comparison
- Smart installation status detection (supports old and new manifest formats)
- Version comparison window for side-by-side analysis
- Model details window with comprehensive metadata view
- Automatic window refresh after model submission
Model Submission
- Submit new models or update existing ones
- Smart name prefilling from FBX/OBJ files, folder names, or existing models
- Comprehensive validation (paths, versions, changelog)
- Drag-and-drop preview image upload
- Draft saving and loading
- Changelog entry management
- Multi-tab interface (Basic Info, Assets, Images, Advanced)
Version Control
- Semantic versioning (SemVer) support
- Automatic version suggestion for updates
- Changelog tracking with author and timestamp
- Version history viewing
- Version deletion (with safeguards)
Metadata Management
- Rich metadata editing (description, tags)
- Tag system with case-insensitive matching
- Notes system with categorized feedback (remarks, bug, feature request)
- Model structure visualization
- Asset dependency tracking
User & Permissions
- Role-based access control (Developer, Artist, Admin)
- User identity management
- Permission-based UI elements
- Analytics access control
Repository Support
- File System repository backend (fully tested)
- HTTP repository backend (interface ready, needs testing)
- Configurable repository locations
- Local caching for offline access
Advanced Features
- Bulk operations (import, update, tagging)
- Batch upload from directory
- Analytics and usage statistics
- 3D interactive preview window
- Performance profiler
- Error log viewer
- Hidden metadata files (
.modelLibrary.meta.json)
✨ User Experience
- First-run configuration wizard
- Comprehensive help system
- Keyboard shortcuts support
- Progress indicators for long operations
- Real-time validation feedback
- Context menu integration (right-click to submit)
- Automatic refresh after operations
- Window auto-close after successful import
🏗️ Architecture
- Clean separation of concerns (Repository, Services, UI layers)
- Dependency injection ready
- Extensible repository interface
- Comprehensive error handling
- Backward compatibility with old manifest files
- Migration system for metadata schema changes
🧪 Testing
- Comprehensive unit test suite
- Coverage for critical workflows
- Performance testing infrastructure
- Backward compatibility tests
📚 Documentation
- Comprehensive README with screenshots
- Architecture documentation
- Code documentation (XML comments)
- Development guidelines (AGENTS.md)
- Changelog tracking
🔧 Technical Details
- .NET Standard 2.1 compatible
- Unity 6.0.2+ required
- Editor-only (no runtime dependencies)
- Async/await throughout for non-blocking operations
- File system enumeration for hidden files
- GUID preservation for reliable update detection
🐛 Bug Fixes & Improvements
- Fixed Unity freeze issues with async operations
- Improved manifest file discovery (old and new formats)
- Enhanced installation status detection
- Fixed path validation and sanitization
- Improved error handling and user feedback
- Performance optimizations
- Code quality improvements (explicit typing, no magic numbers)
📝 Known Limitations
- HTTP repository backend needs additional testing
- Performance optimization ongoing for very large datasets (1000+ models)
- Bulk operations may need additional validation in production environments
This discussion was created from the release First release.
Beta Was this translation helpful? Give feedback.
All reactions
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment