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Commit 3aa5e00

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Merge pull request #132 from suve/update-sdlvideo-to-2.28
Update sdlvideo.inc to SDL 2.28
2 parents 40389bb + b407f64 commit 3aa5e00

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2 files changed

+50
-1
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2 files changed

+50
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‎units/sdl2.pas

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@@ -141,7 +141,7 @@ interface
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{$I sdlaudio.inc} // 2.26.3
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{$I sdlblendmode.inc} // 2.0.14
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{$I sdlsurface.inc} // 2.0.14
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{$I sdlvideo.inc} // 2.24.0
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{$I sdlvideo.inc} // 2.28.0
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{$I sdlshape.inc} // 2.24.0
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{$I sdlhints.inc} // 2.26.0
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{$I sdlloadso.inc} // 2.24.1

‎units/sdlvideo.inc

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@@ -739,6 +739,27 @@ procedure SDL_GetWindowSize(window: PSDL_Window; w: pcint; h: pcint); cdecl;
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function SDL_GetWindowBordersSize(window: PSDL_Window; top, left, bottom, right: pcint): cint; cdecl;
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external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_GetWindowBordersSize' {$ENDIF} {$ENDIF};
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{**
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* Get the size of a window in pixels.
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*
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* This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI
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* drawable, i.e. the window was created with `SDL_WINDOW_ALLOW_HIGHDPI` on a
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* platform with high-DPI support (Apple calls this "Retina"), and not
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* disabled by the `SDL_HINT_VIDEO_HIGHDPI_DISABLED` hint.
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*
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* \param window the window from which the drawable size should be queried
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* \param w a pointer to variable for storing the width in pixels, may be NIL
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* \param h a pointer to variable for storing the height in pixels, may be
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* NIL
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*
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* \since This function is available since SDL 2.26.0.
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*
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* \sa SDL_CreateWindow
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* \sa SDL_GetWindowSize
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*}
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procedure SDL_GetWindowSizeInPixels(window: PSDL_Window; w, h: pcuint); cdecl;
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external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_GetWindowSizeInPixels' {$ENDIF} {$ENDIF};
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{**
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* Set the minimum size of a window's client area.
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*
@@ -914,6 +935,19 @@ procedure SDL_RestoreWindow(window: PSDL_Window); cdecl;
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function SDL_SetWindowFullscreen(window: PSDL_Window; flags: TSDL_WindowFlags): cint; cdecl;
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external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_SetWindowFullscreen' {$ENDIF} {$ENDIF};
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{**
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* Return whether the window has a surface associated with it.
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*
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* \returns SDL_TRUE if there is a surface associated with the window, or
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* SDL_FALSE otherwise.
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*
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* \since This function is available since SDL 2.28.0.
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*
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* \sa SDL_GetWindowSurface
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*}
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function SDL_HasWindowSurface(window: PSDL_Window): TSDL_Bool; cdecl;
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external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_HasWindowSurface' {$ENDIF} {$ENDIF};
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{**
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* Get the SDL surface associated with the window.
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*
@@ -955,6 +989,21 @@ function SDL_UpdateWindowSurface(window: PSDL_Window): cint; cdecl;
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function SDL_UpdateWindowSurfaceRects(window: PSDL_Window; rects: PSDL_Rect; numrects: cint): cint; cdecl;
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external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_UpdateWindowSurfaceRects' {$ENDIF} {$ENDIF};
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{**
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* Destroy the surface associated with the window.
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*
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* \param window the window to update
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.28.0.
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*
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* \sa SDL_GetWindowSurface
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* \sa SDL_HasWindowSurface
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*}
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function SDL_DestroyWindowSurface(window: PSDL_Window): cint; cdecl;
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external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_DestroyWindowSurface' {$ENDIF} {$ENDIF};
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{**
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* Set a window's input grab mode.
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*

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