Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings

Curve subdivision based on its tangent #1845

Unanswered
Durman asked this question in Q&A
Discussion options

I have next animation which a managed to achieve with a subprogram in Sverchok. I'm trying simulate vehicle movement where movement on some parts of a curve is more expensive and it seems is the perfect task for Animation Nodes. The question is whether it's possible to do without subprograms in AN?
running point
2022年04月13日_21-17-15

You must be logged in to vote

Replies: 1 comment 1 reply

Comment options

I don't think it can be done without a loop at the moment. The best I can think of without a loop would be to construct a new curve from the original one with masked points based on the evaluated curvature and evaluate that new curve using the resolution method.

You must be logged in to vote
1 reply
Comment options

Thanks. I tried some sort of this variant in GN but did not manage to achieve satisfactory result. Also this approach might be quite less efficient sometimes I guess. It seems that this task is more for simulation than for modeling and animating.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet

AltStyle によって変換されたページ (->オリジナル) /