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problem with painting nodes PaintTree with poUnbuffered in options and setMapMode... #1074

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Low Priority Pull Requests InvitedThere are no current plans to address the issue, but we would be happy if someone supplies a PR.
@johnek123

Description

When using mapping mode - nodes draw in incorrect positions.

setMapMode (image.canvas.handle, MM_ANISOTROPIC);
setWindowExtEx (image.canvas.handle, 1, 1, nil);
setViewportExtEx (image.canvas.handle, 2, 2, nil);
treeview.paintTree (
 image.canvas,
 rect (0, 0, image.width, 100),
 point (0, 0),
 [poGridLines, poUnbuffered],
 pfDevice
 );

image
vt.paint.tree.zip

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    Low Priority Pull Requests InvitedThere are no current plans to address the issue, but we would be happy if someone supplies a PR.

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