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@CasualPokePlayer
Description
ImTextureID was changed to ImU64 (i.e. always 64 bits) since v1.91.4. Before, it was a void*. ImGui.NET generation has ImTextureID map to IntPtr, correct for older versions of ImGui, but not newer versions (including the latest v1.91.6.1 release). For newer versions, it should be a ulong rather.
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