Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings

Commit ce6098d

Browse files
committed
Updated readme
1 parent deeefa6 commit ce6098d

File tree

1 file changed

+7
-2
lines changed

1 file changed

+7
-2
lines changed

‎README.md

Lines changed: 7 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -551,6 +551,8 @@ If you are creating several different factories, then they should inherit from s
551551

552552
- **[Prototype](#4-prototype).** The Prototype pattern is generally used if you want to make a copy of an existing object, while the Factory pattern is generating new objects. But some argue you can put the Prototype pattern inside of the Factory pattern.
553553

554+
- **[Object Pool](#18-object-pool).** The factory doesn't have to create new objects - it can be a recycling plant if you combine Factory with Object Pool.
555+
554556

555557

556558
## 22. Facade
@@ -595,17 +597,20 @@ Define a template method in the parent class which consists of calling several m
595597

596598

597599

598-
# Sources
600+
# Sources and Read More
599601

600602
- [Game Programming Patterns](http://gameprogrammingpatterns.com)
601603
- [Game Development Patterns with Unity 2021](https://www.amazon.com/Game-Development-Patterns-Unity-2021/dp/1800200811)
602604
- [Head First Design Patterns](https://www.amazon.com/Head-First-Design-Patterns-Brain-Friendly/dp/0596007124)
603605
- [Game Programming Gems](https://www.amazon.com/Game-Programming-Gems-CD/dp/1584500492)
604606
- [Game Programming Gems 2](https://www.amazon.com/Game-Programming-Gems-GAME-PROGRAMMING/dp/1584500549)
607+
- [Refactoring Guru](https://refactoring.guru/design-patterns)
608+
- [Design Patterns in C# With Real-Time Examples](https://dotnettutorials.net/course/dot-net-design-patterns/)
609+
- [Level up your code with game programming patterns](https://resources.unity.com/games/level-up-your-code-with-game-programming-patterns)
605610

606611

607612

608-
# Special thanks
613+
# Special Thanks
609614

610615
- **[masoudarvishian](https://github.com/masoudarvishian)** for implementing Event Queue pattern, Service Locator pattern, and bug fixing.
611616
- **[VladimirMirMir](https://github.com/VladimirMirMir)** for bug fixing.

0 commit comments

Comments
(0)

AltStyle によって変換されたページ (->オリジナル) /