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Commit e4ab1e0

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Solve #232
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‎src/lib.rs

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@@ -199,3 +199,4 @@ mod n0228_summary_ranges;
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mod n0229_majority_element_ii;
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mod n0230_kth_smallest_element_in_a_bst;
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mod n0231_power_of_two;
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mod n0232_implement_queue_using_stacks;
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/**
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* [232] Implement Queue using Stacks
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*
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* Implement the following operations of a queue using stacks.
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*
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*
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* push(x) -- Push element x to the back of queue.
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* pop() -- Removes the element from in front of queue.
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* peek() -- Get the front element.
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* empty() -- Return whether the queue is empty.
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*
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*
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* Example:
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*
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*
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* MyQueue queue = new MyQueue();
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*
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* queue.push(1);
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* queue.push(2);
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* queue.peek(); // returns 1
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* queue.pop(); // returns 1
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* queue.empty(); // returns false
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*
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* Notes:
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*
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*
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* You must use only standard operations of a stack -- which means only push to top, peek/pop from top, size, and is empty operations are valid.
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* Depending on your language, stack may not be supported natively. You may simulate a stack by using a list or deque (double-ended queue), as long as you use only standard operations of a stack.
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* You may assume that all operations are valid (for example, no pop or peek operations will be called on an empty queue).
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*
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*
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*/
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pub struct Solution {}
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// submission codes start here
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struct MyQueue {
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vec1: Vec<i32>,
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vec2: Vec<i32>,
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}
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/**
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* `&self` means the method takes an immutable reference.
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* If you need a mutable reference, change it to `&mut self` instead.
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*/
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impl MyQueue {
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/** Initialize your data structure here. */
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fn new() -> Self {
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MyQueue{
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vec1: Vec::new(),
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vec2: Vec::new(),
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}
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}
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/** Push element x to the back of queue. */
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fn push(&mut self, x: i32) {
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while let Some(v) = self.vec1.pop() {
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self.vec2.push(v);
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}
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self.vec2.push(x);
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while let Some(v) = self.vec2.pop() {
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self.vec1.push(v);
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}
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}
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/** Removes the element from in front of queue and returns that element. */
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fn pop(&mut self) -> i32 {
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self.vec1.pop().unwrap()
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}
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/** Get the front element. */
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fn peek(&self) -> i32 {
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*self.vec1.last().unwrap()
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}
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/** Returns whether the queue is empty. */
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fn empty(&self) -> bool {
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self.vec1.is_empty()
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}
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}
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/**
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* Your MyQueue object will be instantiated and called as such:
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* let obj = MyQueue::new();
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* obj.push(x);
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* let ret_2: i32 = obj.pop();
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* let ret_3: i32 = obj.peek();
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* let ret_4: bool = obj.empty();
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*/
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// submission codes end
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_232() {
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let mut queue = MyQueue::new();
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queue.push(1);
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queue.push(2);
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assert_eq!(queue.peek(), 1); // returns 1
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assert_eq!(queue.pop(), 1); // returns 1
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assert_eq!(queue.empty(), false); // returns false
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}
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}

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