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Releases: Animated-Java/animated-java
Animated Java v1.6.2
Animated Java Release v1.6.2
Changes
⚠️ [BREAKING] Implemented improved scoreboard tag system. Please visit this docs page on the Animated Java website to learn more.⚠️ [BREAKING] Removed individual variant summon functions. (animated_java:namespace/summon/variant_name) in favor ofanimated_java:namespace/summon {args:{variant: 'variant_name'}}.⚠️ [BREAKING] Removed advanced folder options for Resource Packs.- Re-organized the file structure of AJ's UI files.
- Updated the model format order on the start menu to be organized alphabetically.
Added incomptaibility warnings for installing, or having installed, plugins that are incompatible with Animated Java.
Fixes
- Fixed some visual and interactivity issues with the Variants panel.
- Fixed default Variant UUID changing every time a model is opened.
- Fixed "Display entity is not a string" console spam
- Fixed 1.21.2 using
custom_model_datainstead ofitem_model - Fixed #304
- Fixed #356
- Fixed #357
- Fixed #358
- Fixed #359
How to Install
You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.
Assets 6
Animated Java v1.6.1
Animated Java Release v1.6.1
Changes
- Slightly improved the changelog popup.
Fixes
How to Install
You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.
Assets 6
Animated Java v1.6.0
Animated Java Release v1.6.0
Changes
- Added an export target for Minecraft 1.21.4
- Added changelog popup.
- Added warning for loading Animated Java Data Packs in the wrong version.
- Improved internal MCB File compression
- Slightly improved empty JSON text rendering (#322
- Added an Extract action to remove exported files from the Resource Pack and Data Pack
- Changed missing assets and data folder for resource and data pack folder settings errors into warnings
- Added support for item definitions (1.21.4)
- Changed default resource pack structure:
animated_java:textures/item/export_namespace/->animated_java:textures/blueprint/export_namespace/&animated_java:models/item/export_namespace/->animated_java:models/blueprint/export_namespace/ - Added a dialog and exception for exporting a blueprint with invalid cube rotations.
Fixes
- Fixed tags getting cleared out in old exports
- Fixed incorrect export location for transparent texture.
- Fixed Per-Face UV not being enforced when converting
- Fixed #348
- Fixed #349
- Fixed #347
- Fixed #345
- Fixed #341
- Fixed #343
- Fixed #340
- Fixed #342
How to Install
You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.
Assets 7
Animated Java v1.5.2
Fixes
- Fixed broken asset download on first startup.
How to Install
You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.
Assets 6
Animated Java v1.5.1
Fixes
- Fixed broken passengers from forgotten on-summon
tpcommand.
How to Install
You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.
Assets 6
Animated Java v1.5.0
Animated Java Release v1.5.0
The Versioned Export Update
Versioned Exporting
Allows the user to select a specific Minecraft version to target when exporting.
Changes
- Created versioned data pack and resource pack compilers.
- Added a Target Minecraft Version blueprint setting.
- Added support for targeting Minecraft 1.20.4.
- Added support for targeting Minecraft 1.20.5.
- Added support for targeting Minecraft 1.21.0.
- Added support for targeting Minecraft 1.21.2.
Fixes
- Fixed "default is not defined" error when attempting to export a newly converted blueprint.
- Disabled broken zip export modes (will re-enable when fixed).
- Fixed missing default values in locator config UI.
- Fixed bone config types to ensure they're considered optional.
- Updated the packager ESBuild plugin to only copy over prod builds.
Misc Improvements / Fixes
Changes
- Made default variant entirely unmodifiable.
- Added a bunch of checks that reduce the number of exported functions based on what features are in use in the Blueprint.
- Added a static export system that removes all animation tech when exporting a Blueprint with no animations.
- Fixed cameras not being removed when using remove/this.
- Added a check that removes all variant functions from the export if no variants other than default exist.
- Added
showFunctionErrorsandshowOutdatedWarningoptions.
Fixes
- Fixed outdated rig warning messages showing up before loading was completed, causing rigs that were killed in the first tick to complain about being outdated.
- Maybe improved infinite plugin loading issues.
How to Install
You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.
Assets 6
Animated Java v1.4.2
Fixes
- Removed debug say commands.
How to Install
You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.
Assets 6
Animated Java v1.4.1
Changes
- Renamed Override Brightness -> Use Custom Brightness in Plugin Mode
- Renamed Brightness Override -> Custom Brightness in Plugin Mode
- Added a null state for fully transparent models.
- Added the ability to edit texture
png.mcmetaproperties. (May not function as intended yet) - Add a workaround message to missing vanilla model error.
- Added Chinese - Simplified translation (#297). Thanks @ououn!
Fixes
- Fixed #299.
- Fixed #296.
- Fixed #291.
- Fixed #309.
- Fixed #303.
- Fixed step/pre-post keyframes using wrong interpolation methods.
- Fixed keyframe custom easing args not saving correctly.
- Fixed incorrect transforms only tag check.
- Fixed crash when generating animation storage data.
How to Install
You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.
Assets 6
Animated Java v1.4.0
Changes
- Added a warning when using a display item that doesn't use
item/generatedas it's model parent. - Added an asset download progress bar to the loading popup.
- Added Root-based commands keyframes.
- Added an
item_displaymode to Item Displays. - Added Custom Name and Custom Name Visible to bone, item display, and block display configs.
- Improved Dialog Item UI interactivity.
- Added ticking commands blueprint setting.
- Split advanced resource pack settings into
advanced_resource_pack_settingsandadvanced_resource_pack_folders. - Moved bone interpolation mod into it's own file.
- Added asset manager loading bar.
- Added a MDFU entry for v1.4.0.
- Added reset buttons to config dialog items.
- Cleaned up index imports.
- Implemented #265
Fixes
- Fixed #274
- Fixed #268
- Fixed #255
- Fixed locator commands not functioning.
- Fixed animation renderer not correctly gathering variant keyframe execute conditions.
- Fixed variant apply functions not actually doing anything.
- Removed locator debug bubbles.
- Fixed missing node configs causing crash when hashing rigs.
How to Install
You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.
Assets 5
Animated Java v1.3.1
Changes
- Removed
safe_namefrom plugin JSON export. - Removed
display_itemfrom plugin JSON export.
Fixes
How to Install
You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.