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TaskOutput.ts 12.18 KB
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sanbucat 提交于 2026年03月31日 17:08 +08:00 . v2.1.88 反编译源码
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import { unlink } from 'fs/promises'
import { CircularBuffer } from '../CircularBuffer.js'
import { logForDebugging } from '../debug.js'
import { readFileRange, tailFile } from '../fsOperations.js'
import { getMaxOutputLength } from '../shell/outputLimits.js'
import { safeJoinLines } from '../stringUtils.js'
import { DiskTaskOutput, getTaskOutputPath } from './diskOutput.js'
const DEFAULT_MAX_MEMORY = 8 * 1024 * 1024 // 8MB
const POLL_INTERVAL_MS = 1000
const PROGRESS_TAIL_BYTES = 4096
type ProgressCallback = (
lastLines: string,
allLines: string,
totalLines: number,
totalBytes: number,
isIncomplete: boolean,
) => void
/**
* Single source of truth for a shell command's output.
*
* For bash commands (file mode): both stdout and stderr go directly to
* a file via stdio fds — neither enters JS. Progress is extracted by
* polling the file tail. getStderr() returns '' since stderr is
* interleaved in the output file.
*
* For hooks (pipe mode): data flows through writeStdout()/writeStderr()
* and is buffered in memory, spilling to disk if it exceeds the limit.
*/
export class TaskOutput {
readonly taskId: string
readonly path: string
/** True when stdout goes to a file fd (bypassing JS). False for pipe mode (hooks). */
readonly stdoutToFile: boolean
#stdoutBuffer = ''
#stderrBuffer = ''
#disk: DiskTaskOutput | null = null
#recentLines = new CircularBuffer<string>(1000)
#totalLines = 0
#totalBytes = 0
#maxMemory: number
#onProgress: ProgressCallback | null
/** Set by getStdout() — true when the file was fully read (≤ maxOutputLength). */
#outputFileRedundant = false
/** Set by getStdout() — total file size in bytes. */
#outputFileSize = 0
// --- Shared poller state ---
/** Registry of all file-mode TaskOutput instances with onProgress callbacks. */
static #registry = new Map<string, TaskOutput>()
/** Subset of #registry currently being polled (visibility-driven by React). */
static #activePolling = new Map<string, TaskOutput>()
static #pollInterval: ReturnType<typeof setInterval> | null = null
constructor(
taskId: string,
onProgress: ProgressCallback | null,
stdoutToFile = false,
maxMemory: number = DEFAULT_MAX_MEMORY,
) {
this.taskId = taskId
this.path = getTaskOutputPath(taskId)
this.stdoutToFile = stdoutToFile
this.#maxMemory = maxMemory
this.#onProgress = onProgress
// Register for polling when stdout goes to a file and progress is needed.
// Actual polling is started/stopped by React via startPolling/stopPolling.
if (stdoutToFile && onProgress) {
TaskOutput.#registry.set(taskId, this)
}
}
/**
* Begin polling the output file for progress. Called from React
* useEffect when the progress component mounts.
*/
static startPolling(taskId: string): void {
const instance = TaskOutput.#registry.get(taskId)
if (!instance || !instance.#onProgress) {
return
}
TaskOutput.#activePolling.set(taskId, instance)
if (!TaskOutput.#pollInterval) {
TaskOutput.#pollInterval = setInterval(TaskOutput.#tick, POLL_INTERVAL_MS)
TaskOutput.#pollInterval.unref()
}
}
/**
* Stop polling the output file. Called from React useEffect cleanup
* when the progress component unmounts.
*/
static stopPolling(taskId: string): void {
TaskOutput.#activePolling.delete(taskId)
if (TaskOutput.#activePolling.size === 0 && TaskOutput.#pollInterval) {
clearInterval(TaskOutput.#pollInterval)
TaskOutput.#pollInterval = null
}
}
/**
* Shared tick: reads the file tail for every actively-polled task.
* Non-async body (.then) to avoid stacking if I/O is slow.
*/
static #tick(): void {
for (const [, entry] of TaskOutput.#activePolling) {
if (!entry.#onProgress) {
continue
}
void tailFile(entry.path, PROGRESS_TAIL_BYTES).then(
({ content, bytesRead, bytesTotal }) => {
if (!entry.#onProgress) {
return
}
// Always call onProgress even when content is empty, so the
// progress loop wakes up and can check for backgrounding.
// Commands like `git log -S` produce no output for long periods.
if (!content) {
entry.#onProgress('', '', entry.#totalLines, bytesTotal, false)
return
}
// Count all newlines in the tail and capture slice points for the
// last 5 and last 100 lines. Uncapped so extrapolation stays accurate
// for dense output (short lines → >100 newlines in 4KB).
let pos = content.length
let n5 = 0
let n100 = 0
let lineCount = 0
while (pos > 0) {
pos = content.lastIndexOf('\n', pos - 1)
lineCount++
if (lineCount === 5) n5 = pos <= 0 ? 0 : pos + 1
if (lineCount === 100) n100 = pos <= 0 ? 0 : pos + 1
}
// lineCount is exact when the whole file fits in PROGRESS_TAIL_BYTES.
// Otherwise extrapolate from the tail sample; monotone max keeps the
// counter from going backwards when the tail has longer lines on one tick.
const totalLines =
bytesRead >= bytesTotal
? lineCount
: Math.max(
entry.#totalLines,
Math.round((bytesTotal / bytesRead) * lineCount),
)
entry.#totalLines = totalLines
entry.#totalBytes = bytesTotal
entry.#onProgress(
content.slice(n5),
content.slice(n100),
totalLines,
bytesTotal,
bytesRead < bytesTotal,
)
},
() => {
// File may not exist yet
},
)
}
}
/** Write stdout data (pipe mode only — used by hooks). */
writeStdout(data: string): void {
this.#writeBuffered(data, false)
}
/** Write stderr data (always piped). */
writeStderr(data: string): void {
this.#writeBuffered(data, true)
}
#writeBuffered(data: string, isStderr: boolean): void {
this.#totalBytes += data.length
this.#updateProgress(data)
// Write to disk if already overflowed
if (this.#disk) {
this.#disk.append(isStderr ? `[stderr] ${data}` : data)
return
}
// Check if this chunk would exceed the in-memory limit
const totalMem =
this.#stdoutBuffer.length + this.#stderrBuffer.length + data.length
if (totalMem > this.#maxMemory) {
this.#spillToDisk(isStderr ? data : null, isStderr ? null : data)
return
}
if (isStderr) {
this.#stderrBuffer += data
} else {
this.#stdoutBuffer += data
}
}
/**
* Single backward pass: count all newlines (for totalLines) and extract
* the last few lines as flat copies (for the CircularBuffer / progress).
* Only used in pipe mode (hooks). File mode uses the shared poller.
*/
#updateProgress(data: string): void {
const MAX_PROGRESS_BYTES = 4096
const MAX_PROGRESS_LINES = 100
let lineCount = 0
const lines: string[] = []
let extractedBytes = 0
let pos = data.length
while (pos > 0) {
const prev = data.lastIndexOf('\n', pos - 1)
if (prev === -1) {
break
}
lineCount++
if (
lines.length < MAX_PROGRESS_LINES &&
extractedBytes < MAX_PROGRESS_BYTES
) {
const lineLen = pos - prev - 1
if (lineLen > 0 && lineLen <= MAX_PROGRESS_BYTES - extractedBytes) {
const line = data.slice(prev + 1, pos)
if (line.trim()) {
lines.push(Buffer.from(line).toString())
extractedBytes += lineLen
}
}
}
pos = prev
}
this.#totalLines += lineCount
for (let i = lines.length - 1; i >= 0; i--) {
this.#recentLines.add(lines[i]!)
}
if (this.#onProgress && lines.length > 0) {
const recent = this.#recentLines.getRecent(5)
this.#onProgress(
safeJoinLines(recent, '\n'),
safeJoinLines(this.#recentLines.getRecent(100), '\n'),
this.#totalLines,
this.#totalBytes,
this.#disk !== null,
)
}
}
#spillToDisk(stderrChunk: string | null, stdoutChunk: string | null): void {
this.#disk = new DiskTaskOutput(this.taskId)
// Flush existing buffers
if (this.#stdoutBuffer) {
this.#disk.append(this.#stdoutBuffer)
this.#stdoutBuffer = ''
}
if (this.#stderrBuffer) {
this.#disk.append(`[stderr] ${this.#stderrBuffer}`)
this.#stderrBuffer = ''
}
// Write the chunk that triggered overflow
if (stdoutChunk) {
this.#disk.append(stdoutChunk)
}
if (stderrChunk) {
this.#disk.append(`[stderr] ${stderrChunk}`)
}
}
/**
* Get stdout. In file mode, reads from the output file.
* In pipe mode, returns the in-memory buffer or tail from CircularBuffer.
*/
async getStdout(): Promise<string> {
if (this.stdoutToFile) {
return this.#readStdoutFromFile()
}
// Pipe mode (hooks) — use in-memory data
if (this.#disk) {
const recent = this.#recentLines.getRecent(5)
const tail = safeJoinLines(recent, '\n')
const sizeKB = Math.round(this.#totalBytes / 1024)
const notice = `\nOutput truncated (${sizeKB}KB total). Full output saved to: ${this.path}`
return tail ? tail + notice : notice.trimStart()
}
return this.#stdoutBuffer
}
async #readStdoutFromFile(): Promise<string> {
const maxBytes = getMaxOutputLength()
try {
const result = await readFileRange(this.path, 0, maxBytes)
if (!result) {
this.#outputFileRedundant = true
return ''
}
const { content, bytesRead, bytesTotal } = result
// If the file fits, it's fully captured inline and can be deleted.
// If not, return what we read — processToolResultBlock handles
// the <persisted-output> formatting and persistence downstream.
this.#outputFileSize = bytesTotal
this.#outputFileRedundant = bytesTotal <= bytesRead
return content
} catch (err) {
// Surface the error instead of silently returning empty. An ENOENT here
// means the output file was deleted while the command was running
// (historically: cross-session startup cleanup in the same project dir).
// Returning a diagnostic string keeps the tool_result non-empty, which
// avoids reminder-only-at-tail confusion downstream and tells the model
// (and us, via the transcript) what actually happened.
const code =
err instanceof Error && 'code' in err ? String(err.code) : 'unknown'
logForDebugging(
`TaskOutput.#readStdoutFromFile: failed to read ${this.path} (${code}): ${err}`,
)
return `<bash output unavailable: output file ${this.path} could not be read (${code}). This usually means another Claude Code process in the same project deleted it during startup cleanup.>`
}
}
/** Sync getter for ExecResult.stderr */
getStderr(): string {
if (this.#disk) {
return ''
}
return this.#stderrBuffer
}
get isOverflowed(): boolean {
return this.#disk !== null
}
get totalLines(): number {
return this.#totalLines
}
get totalBytes(): number {
return this.#totalBytes
}
/**
* True after getStdout() when the output file was fully read.
* The file content is redundant (fully in ExecResult.stdout) and can be deleted.
*/
get outputFileRedundant(): boolean {
return this.#outputFileRedundant
}
/** Total file size in bytes, set after getStdout() reads the file. */
get outputFileSize(): number {
return this.#outputFileSize
}
/** Force all buffered content to disk. Call when backgrounding. */
spillToDisk(): void {
if (!this.#disk) {
this.#spillToDisk(null, null)
}
}
async flush(): Promise<void> {
await this.#disk?.flush()
}
/** Delete the output file (fire-and-forget safe). */
async deleteOutputFile(): Promise<void> {
try {
await unlink(this.path)
} catch {
// File may already be deleted or not exist
}
}
clear(): void {
this.#stdoutBuffer = ''
this.#stderrBuffer = ''
this.#recentLines.clear()
this.#onProgress = null
this.#disk?.cancel()
TaskOutput.stopPolling(this.taskId)
TaskOutput.#registry.delete(this.taskId)
}
}
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