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wolfbruce/MapGIS-WebClient-JavaScript

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WebClient-JavaScript
/
src
/
cesiumjs
/
manager
/
AnalysisManager.js
WebClient-JavaScript
/
src
/
cesiumjs
/
manager
/
AnalysisManager.js
AnalysisManager.js 45.72 KB
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yangkun 提交于 2022年11月30日 14:24 +08:00 . feat(1591): cesium-plugin适配cesium1.84
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import { CesiumZondy } from '../core/Base';
import CommonFuncManager from './CommonFuncManager';
const optionE = {
directions: []
};
function calculatePositionSamplesGround(positions, startTime, multiplier) {
if (positions !== undefined) {
if (positions.constructor === Array) {
const property = new Cesium.SampledPositionProperty();
for (let since = 0; since < positions.length; since += 1) {
property.addSample(Cesium.JulianDate.addSeconds(startTime, multiplier * since, new Cesium.JulianDate()), positions[since]);
}
return property;
}
}
return undefined;
}
function calculatePositionSamples(positions, startTime, multiplier) {
if (positions !== undefined) {
if (positions.constructor === Array) {
const property = new Cesium.SampledPositionProperty();
for (let since = 0; since < positions.length; since += 1) {
property.addSample(Cesium.JulianDate.addSeconds(startTime, multiplier * since, new Cesium.JulianDate()), Cesium.Cartesian3.fromDegrees(positions[since][0], positions[since][1]));
}
return property;
}
}
return undefined;
}
function getTransForm(transform, lo, la, height) {
let position = Cesium.Cartographic.toCartesian(Cesium.Cartographic.fromDegrees(lo, la, height));
let matrix = new Cesium.Matrix4();
matrix = Cesium.Matrix4.inverse(transform, matrix);
position = Cesium.Matrix4.multiplyByPoint(matrix, position, position);
const center = new Cesium.Cartesian3(0.0, 0.0, 0.0);
Cesium.Cartesian3.subtract(position, center, position);
Cesium.Matrix4.fromTranslation(position, matrix);
return matrix;
}
function SortByBoxZValue(sortGeometryList, fZmaxCod) {
let i;
let j;
let tempDotStru;
let tempFZmaxCod;
const len = sortGeometryList.length;
const list = sortGeometryList;
const cod = fZmaxCod;
for (i = 1; i < len; i += 1) {
for (j = len - 1; j >= i; j -= 1) {
if (cod[j] > cod[j - 1]) {
tempFZmaxCod = cod[j - 1];
cod[j - 1] = cod[j];
cod[j] = tempFZmaxCod;
tempDotStru = list[j - 1];
list[j - 1] = list[j];
list[j] = tempDotStru;
}
}
}
const result = {
list,
cod
};
return result;
}
function getAxis() {
let axis = 0;
const { direction } = optionE;
if (direction.x === 1.0 || direction.x === -1.0) {
axis = 1;
} else if (direction.y === 1.0 || direction.y === -1.0) {
axis = 2;
} else if (direction.z === 1.0 || direction.z === -1.0) {
axis = 3;
}
return axis;
}
function getDistance(children, expDistance) {
const lTotalNum = children.length;
let fAxisCood = 0.0;
let fZmaxCod = [];
const mfExpDis = expDistance;
const axis = getAxis();
for (let i = 0; i < children.length; i += 1) {
const child = children[i];
if (child === undefined) {
return undefined;
}
const { boundingSphere } = child;
switch (axis) {
case 1:
case -1:
fAxisCood = boundingSphere.center.x;
fZmaxCod[i] = fAxisCood;
break;
case 2:
case -2:
fAxisCood = boundingSphere.center.y;
fZmaxCod[i] = fAxisCood;
break;
case 3:
case -3:
fAxisCood = boundingSphere.center.z;
fZmaxCod[i] = fAxisCood;
break;
default:
fAxisCood = boundingSphere.center.x;
fZmaxCod[i] = fAxisCood;
break;
}
}
const sortResult = SortByBoxZValue(children, fZmaxCod);
const childrenList = sortResult.list;
fZmaxCod = sortResult.cod;
const distances = [];
for (let j = 0; j < childrenList.length; j += 1) {
const fZTrans = (lTotalNum - j - 1) * mfExpDis;
distances.push(fZTrans);
}
const result = {
childList: childrenList,
distances
};
return result;
}
function clockT() {
const children = Cesium.defaultValue(optionE.children, undefined);
const { isAxis } = optionE;
if (!Cesium.defined(children)) {
return undefined;
}
let distance = Cesium.defaultValue(optionE.distance, 50);
let matrixChild;
const { viewer } = optionE;
optionE.deltaDistance += optionE.speed;
if (isAxis) {
for (let i = 0; i < children.length; i += 1) {
const child = children[i];
distance = optionE.distances[i];
if (optionE.deltaDistance > distance) {
break;
}
matrixChild = child.transform;
const directionTemp = optionE.directions[i].clone();
Cesium.Cartesian3.multiplyByScalar(directionTemp, optionE.speed, directionTemp);
matrixChild[12] += directionTemp.x;
matrixChild[13] += directionTemp.y;
matrixChild[14] += directionTemp.z;
child.transform = matrixChild.clone();
}
if (optionE.deltaDistance > optionE.maxDistances) {
viewer.clock.onTick.removeEventListener(clockT);
}
} else {
for (let i = 0; i < children.length; i += 1) {
const child = children[i];
matrixChild = child.transform;
const directionTemp = optionE.directions[i].clone();
Cesium.Cartesian3.multiplyByScalar(directionTemp, optionE.speed, directionTemp);
matrixChild[12] += directionTemp.x;
matrixChild[13] += directionTemp.y;
matrixChild[14] += directionTemp.z;
child.transform = matrixChild.clone();
}
if (optionE.deltaDistance > distance) {
viewer.clock.onTick.removeEventListener(clockT);
}
}
return undefined;
}
/**
* @author 三维基础平台研发中心·周凌风
* @class module:客户端可视化分析.AnalysisManager
* @classdesc 分析功能管理类
* @description 分析功能的创建与移除
* @param {Object} options 分析功能管理类构造参数
* @param {Object} options.viewer 视图
*/
export default class AnalysisManager {
constructor(options) {
this._viewer = Cesium.defaultValue(options.viewer, undefined);
this._scene = this._viewer.scene;
}
/**
* 视图
* @memberof AnalysisManager.prototype
* @type {Viewer}
* @readonly
*/
get viewer() {
return this._viewer;
}
/**
* 场景
* @memberof AnalysisManager.prototype
* @readonly
* @type {Scene}
*/
get scene() {
return this._scene;
}
/**
* 创建热力图
* @function module:客户端可视化分析.AnalysisManager.prototype.createHeatMap
* @param {Object} bounds:WGS84 bounding box {north, east, south, west}
* @param {Number} maxValue 最大值
* @param {Number} minValue 最小值
* @param {Array[]} data Array<[{'x':,'y':,'value':}]>
* @param {Object} options 原生热力图参数
* @returns {Object} 热力图实例
*/
createHeatMap(bounds, minValue, maxValue, data, options) {
const heatMap = Cesium.CesiumHeatmap.create(this.viewer, bounds, options);
heatMap.setWGS84Data(minValue, maxValue, data);
return heatMap;
}
/**
* 移除热力图
* @function module:客户端可视化分析.AnalysisManager.prototype.removeHeatMap
* @param {Object} heatmap 热力图对象
*/
removeHeatMap(heatmap) {
heatmap.removeLayer();
this.scene.requestRender();
}
/**
* 模型漫游
* @function module:客户端可视化分析.AnalysisManager.prototype.cruiseModel
* @param {String} modelURL 模型url
* @param {Array[]} positionArr 漫游线路节点坐标数组 Array<[x,y]>
* @param {Boolean} isShowPath 是否显示线路和节点
* @param {Number} clockFrequency 漫游时钟频率
* @returns {Array} entities 模型对象Array<entity>
*/
cruiseModel(modelURL, positionArr, isShowPath, clockFrequency) {
const resultEntities = [];
const start = Cesium.JulianDate.now();
const seconds = (positionArr.length - 1) * Cesium.defaultValue(clockFrequency, 10);
const stop = Cesium.JulianDate.addSeconds(start, seconds, new Cesium.JulianDate());
this.viewer.clock.startTime = start.clone();
this.viewer.clock.stopTime = stop.clone();
this.viewer.clock.currentTime = start.clone();
this.viewer.clock.clockRange = Cesium.ClockRange.LOOP_STOP; // Loop at the end
this.viewer.clock.multiplier = 10;
for (let i = 0; i < positionArr.length; i += 1) {
const positionT = Cesium.Cartesian3.fromDegrees(positionArr[i][0], positionArr[i][1]);
const pntEntity = this.viewer.entities.add({
position: positionT,
point: {
pixelSize: 8,
color: Cesium.Color.TRANSPARENT,
outlineColor: Cesium.Color.YELLOW,
outlineWidth: 3
},
show: Cesium.defaultValue(isShowPath, true)
});
resultEntities.push(pntEntity);
}
const position = calculatePositionSamples(positionArr, start, clockFrequency);
const modelEntity = this.viewer.entities.add({
availability: new Cesium.TimeIntervalCollection([
new Cesium.TimeInterval({
start,
stop
})
]),
position,
orientation: new Cesium.VelocityOrientationProperty(position),
model: {
uri: modelURL,
minimumPixelSize: 64
},
path: {
resolution: 1,
material: new Cesium.PolylineGlowMaterialProperty({
glowPower: 0.1,
color: Cesium.Color.YELLOW
}),
width: 10,
show: Cesium.defaultValue(isShowPath, true)
}
});
resultEntities.push(modelEntity);
return resultEntities;
}
/**
* 模型漫游贴地
* @function module:客户端可视化分析.AnalysisManager.prototype.cruiseModelGround
* @param {String} modelURL 模型路径
* @param {Array[]} positionArr 漫游线路节点坐标数组 Array<[x,y]>
* @param {Boolean} isShowPath 是否显示线路和节点
* @param {Number} clockFrequency 漫游时钟频率
* @param {Function} callback 回调函数
* @example
* function successCreate(entities) {
* viewer.trackedEntity = entities[entities.length - 1];
* };
* let positionArr = [];
* for (let i = 0; i <= 360; i += 45) {
* let radians = Cesium.Math.toRadians(i);
* positionArr.push([121.0924 + (0.03 * 1.5 * Math.cos(radians)), 23.1476 + (0.03 * Math.sin(radians))]);
* }
* analysisManager.cruiseModelGround('../data/donghua.gltf', positionArr, true, 10, successCreate);
* analysisManager.startCruiseModel();
*/
cruiseModelGround(modelURL, positionArr, isShowPath, clockFrequency, callback) {
const resultEntities = [];
const cartesianArr = [];
for (let i = 0; i < positionArr.length; i += 1) {
cartesianArr.push(Cesium.Cartesian3.fromDegrees(positionArr[i][0], positionArr[i][1]));
}
const numOforiPnt = positionArr.length;
let len = 0;
for (let j = 0; j < cartesianArr.length - 1; j += 1) {
len += Math.sqrt((cartesianArr[j].x - cartesianArr[j + 1].x) ** 2 + (cartesianArr[j].y - cartesianArr[j + 1].y) ** 2);
}
const pnts = CommonFuncManager.linearInterpolate3D(cartesianArr, len / 300);
let cartographicsArr = this._viewer.scene.globe.ellipsoid.cartesianArrayToCartographicArray(cartesianArr);
cartographicsArr = cartographicsArr.concat(this._viewer.scene.globe.ellipsoid.cartesianArrayToCartographicArray(pnts));
const start = Cesium.JulianDate.fromDate(new Date(2015, 2, 25, 16));
const seconds = (positionArr.length - 1) * Cesium.defaultValue(clockFrequency, 10);
const stop = Cesium.JulianDate.addSeconds(start, seconds, new Cesium.JulianDate());
this.viewer.clock.startTime = start.clone();
this.viewer.clock.stopTime = stop.clone();
this.viewer.clock.currentTime = start.clone();
this.viewer.clock.clockRange = Cesium.ClockRange.LOOP_STOP; // Loop at the end
this.viewer.clock.multiplier = 10;
Cesium.sampleTerrain(this.viewer.terrainProvider, 7, cartographicsArr).then((updatedPositions) => {
const cartesianPositions = this.viewer.scene.globe.ellipsoid.cartographicArrayToCartesianArray(updatedPositions);
const oriVertices = cartesianPositions.slice(0, numOforiPnt);
const samplePoints = cartesianPositions.slice(numOforiPnt);
for (let j = 0; j < oriVertices.length; j += 1) {
const pntEntity = this.viewer.entities.add({
position: oriVertices[j],
point: {
pixelSize: 8,
color: Cesium.Color.TRANSPARENT,
outlineColor: Cesium.Color.YELLOW,
outlineWidth: 3
},
show: Cesium.defaultValue(isShowPath, true)
});
resultEntities.push(pntEntity);
}
const clockFrequencyTem = (clockFrequency * (oriVertices.length - 1)) / (samplePoints.length - 1);
const position = calculatePositionSamplesGround(samplePoints, start, clockFrequencyTem);
const modelEntity = this.viewer.entities.add({
availability: new Cesium.TimeIntervalCollection([
new Cesium.TimeInterval({
start,
stop
})
]),
position,
orientation: new Cesium.VelocityOrientationProperty(position),
model: {
uri: modelURL,
minimumPixelSize: 128
},
path: {
resolution: 1,
material: new Cesium.PolylineGlowMaterialProperty({
glowPower: 0.1,
color: Cesium.Color.YELLOW
}),
width: 10,
show: Cesium.defaultValue(isShowPath, true)
}
});
resultEntities.push(modelEntity);
if (typeof callback === 'function') {
callback(resultEntities);
}
});
}
/**
* 清除模型漫游
* @function module:客户端可视化分析.AnalysisManager.prototype.clearCruiseModel
* @param {Object} modelEntities 模型实例
*/
clearCruiseModel(modelEntities) {
if (modelEntities.constructor === Array) {
for (let i = modelEntities.length - 1; i >= 0; i -= 1) {
this.viewer.entities.remove(modelEntities[i]);
}
}
}
/**
* 开始模型漫游
* @function module:客户端可视化分析.AnalysisManager.prototype.startCruiseModel
*/
startCruiseModel() {
this.viewer.clock.shouldAnimate = true;
}
/**
* 结束模型漫游
* @function module:客户端可视化分析.AnalysisManager.prototype.stopCruiseModel
*/
stopCruiseModel() {
this.viewer.clock.shouldAnimate = false;
}
/**
* 开挖
* @function module:客户端可视化分析.AnalysisManager.prototype.createExcavateAnalysis
* @param {Object} options 开挖参数
* @param {Object} options.tileset 图层信息
* @param {Object} options.planes 开挖面的形状
* @param {Object} [options.material] 裁剪面材质
* @param {Color} [options.edgeColor] 边界线颜色
* @param {Number} [options.edgeWidth] 边界线宽度
* @param {Boolean} [options.unionClippingRegions] 裁减法线方向,默认值为 false
* @param {Number} options.longitude 开挖面定位点经度
* @param {Number} options.latitude 开挖面定位点纬度
* @param {Number} [options.height] 开挖面定位点高度
*/
createExcavateAnalysis(options) {
if (!Cesium.defined(options.tileset) || !Cesium.defined(options.planes)) {
return undefined;
}
const { tileset } = options;
const { planes } = options;
const material = Cesium.defaultValue(options.material, Cesium.Color.WHITE.withAlpha(0.02));
const edgeColor = Cesium.defaultValue(options.edgeColor, Cesium.Color.RED);
const edgeWidth = Cesium.defaultValue(options.edgeWidth, 0);
const unionClippingRegions = Cesium.defaultValue(options.unionClippingRegions, false);
const { longitude } = options;
const { latitude } = options;
const height = Cesium.defaultValue(options.height, 0.0);
const { transform } = tileset._root;
const rotation = new Cesium.Matrix3();
Cesium.Matrix4.getMatrix3(transform, rotation);
const scale = new Cesium.Cartesian3();
Cesium.Matrix4.getScale(transform, scale);
const center = new Cesium.Cartesian3();
Cesium.Matrix4.getTranslation(transform, center);
let modelMatrix = transform.clone();
if (Cesium.defined(longitude) && Cesium.defined(latitude)) {
modelMatrix = getTransForm(transform, longitude, latitude, height);
}
tileset.clippingPlanes = new Cesium.ClippingPlaneCollection({
modelMatrix,
planes,
edgeColor,
edgeWidth,
unionClippingRegions
});
const planeEntityArray = [];
const { radius } = tileset.boundingSphere;
for (let i = 0; i < planes.length; i += 1) {
const planeEntity = this.viewer.entities.add({
position: center,
plane: {
dimensions: new Cesium.Cartesian2(radius * 2.5, radius * 2.5),
material
}
});
planeEntityArray.push(planeEntity);
}
return {
tileset,
planes: planeEntityArray
};
}
/**
* 开始动态开挖
* @function module:客户端可视化分析.AnalysisManager.prototype.startDynamicExcavate
* @param {Object} options 执行开挖参数
* @param {Object} options.planetEntity 开挖实例
* @param {Number} options.distance 开挖距离
* @param {Array} options.planes 平面集
* @param {Matrix4} options.transform 转换矩阵
*/
startDynamicExcavate(options) {
const { planetEntity } = options;
const { distance } = options;
const { planes } = options;
const { transform } = options;
const scratchPlane = new Cesium.ClippingPlane(Cesium.Cartesian3.UNIT_X, 0.0);
planetEntity.plane.plane = new Cesium.CallbackProperty(() => {
for (let i = 0; i < planes.length; i += 1) {
if (i === planes.length - 1) {
const plane = planes[i];
plane.distance = distance;
Cesium.Plane.transform(plane, transform, scratchPlane);
}
}
}, false);
this.scene.requestRender();
}
/**
* 裁剪
* @function module:客户端可视化分析.AnalysisManager.prototype.getClippingPlanes
* @param {Array} positions
* @returns {Array} clippingPlanes 返回裁剪面集合
*/
getClippingPlanes(positions) {
if (!positions) {
return undefined;
}
const pointsLength = positions.length;
if (pointsLength < 2) {
return undefined;
}
const clippingPlanes = [];
for (let i = 0; i < pointsLength; i += 1) {
const nextIndex = (i + 1) % pointsLength;
let midpoint = Cesium.Cartesian3.add(positions[i], positions[nextIndex], new Cesium.Cartesian3());
midpoint = Cesium.Cartesian3.multiplyByScalar(midpoint, 0.5, midpoint);
const up = Cesium.Cartesian3.normalize(midpoint, new Cesium.Cartesian3());
let right = Cesium.Cartesian3.subtract(positions[nextIndex], midpoint, new Cesium.Cartesian3());
right = Cesium.Cartesian3.normalize(right, right);
let normal = Cesium.Cartesian3.cross(right, up, new Cesium.Cartesian3());
normal = Cesium.Cartesian3.normalize(normal, normal);
const originCenteredPlane = new Cesium.Plane(normal, 0.0);
const distance = Cesium.Plane.getPointDistance(originCenteredPlane, midpoint);
clippingPlanes.push(new Cesium.ClippingPlane(normal, distance));
}
this.scene.requestRender();
return clippingPlanes;
}
/**
* 动态剖切
* @function module:客户端可视化分析.AnalysisManager.prototype.createDynamicCutting
* @param {Object} tileset 图层集
* @param {Array} planes 平面集
* @param {Object} options 动态剖切参数
* @param {Color} [options.color=Color.WHITE.withAlpha(0.5)] 材质
* @param {Number} [options.scaleHeight=2.5] 高度缩放比
* @param {Number} [options.scaleWidth=2.5] 宽度缩放比
* @param {Boolean} [options.interaction] 交互
*
* @returns {Object} 返回对象
*/
createDynamicCutting(tilesets, planes, options) {
if (!Cesium.defined(tilesets) && tilesets.length > 0) {
return undefined;
}
var scaleHeight = Cesium.defaultValue(options.scaleHeight, 2.5);
var scaleWidth = Cesium.defaultValue(options.scaleWidth, 2.5);
let material = Cesium.Color.WHITE.withAlpha(0.5);
let interaction = false;
const optionsParam = Cesium.defaultValue(options, {});
material = Cesium.defaultValue(optionsParam.color, material);
interaction = Cesium.defaultValue(optionsParam.interaction, false);
const that = this;
const cutPlanes = [];
for (let j = 0; j < tilesets.length; j += 1) {
const tileset = tilesets[j];
tileset.clippingPlanes = new Cesium.ClippingPlaneCollection({
planes,
edgeColor: Cesium.Color.RED,
edgeWidth: 0,
unionClippingRegions: false
});
const { radius } = tileset.boundingSphere;
const { transform } = tileset._root;
const center = new Cesium.Cartesian3();
Cesium.Matrix4.getTranslation(transform, center);
for (let i = 0; i < planes.length; i += 1) {
const normal = planes[i].normal._cartesian3;
const planeEntity = this.viewer.entities.add({
position: Cesium.AlgorithmLib.getPointOntoPlane(center, normal, tileset.boundingSphere.center, new Cesium.Cartesian3),
plane: {
dimensions: new Cesium.Cartesian2(radius * scaleWidth, radius * scaleHeight),
material
}
});
cutPlanes.push(planeEntity);
}
}
let selectedPlane;
let downHandler;
if (interaction) {
downHandler = new Cesium.ScreenSpaceEventHandler(this.viewer.scene.canvas);
downHandler.setInputAction((movement) => {
const pickedObject = that.scene.pick(movement.position);
if (Cesium.defined(pickedObject) && Cesium.defined(pickedObject.id) && Cesium.defined(pickedObject.id.plane)) {
selectedPlane = pickedObject.id.plane;
selectedPlane.material = Cesium.Color.WHITE.withAlpha(0.0001);
selectedPlane.outlineColor = Cesium.Color.WHITE;
that.scene.screenSpaceCameraController.enableInputs = false;
}
}, Cesium.ScreenSpaceEventType.MIDDLE_DOWN);
downHandler.setInputAction(() => {
if (Cesium.defined(selectedPlane)) {
selectedPlane.material = material;
selectedPlane.outlineColor = material;
selectedPlane = undefined;
}
that.scene.screenSpaceCameraController.enableInputs = true;
}, Cesium.ScreenSpaceEventType.MIDDLE_UP);
}
return {
tilesets,
planes: cutPlanes,
handler: downHandler
};
}
/**
* 开始动态剖切
* @function module:客户端可视化分析.AnalysisManager.prototype.startDynamicCutting
* @param {Object} options 执行剖切参数
* @param {Object} options.planetEntity 剖切实例
* @param {Number} options.distance 距离
* @param {Object} options.plane 平面
* @param {Matrix4} options.transform 转换矩阵
*/
startDynamicCutting(options) {
const { planetEntity } = options;
const { distance } = options;
const { plane } = options;
const { transform } = options;
const scratchPlane = new Cesium.ClippingPlane(Cesium.Cartesian3.UNIT_X, 0.0);
planetEntity.plane.plane = new Cesium.CallbackProperty(() => {
plane.distance = distance;
return Cesium.Plane.transform(plane, transform, scratchPlane);
}, false);
this.scene.requestRender();
}
/**
* 移除动态剖切
* @function module:客户端可视化分析.AnalysisManager.prototype.deleteDynamicCutting
* @param {Object} dynaObject 动态剖切实例
*/
deleteDynamicCutting(dynaObject) {
if (!Cesium.defined(dynaObject)) {
return;
}
const { handler } = dynaObject;
const { planes } = dynaObject;
let { tilesets } = dynaObject;
if (Cesium.defined(dynaObject.tileset)) {
if (Cesium.defined(tilesets)) {
tilesets.push(dynaObject.tileset);
} else {
tilesets = [dynaObject.tileset];
}
}
for (let i = 0; i < planes.length; i += 1) {
const plane = planes[i];
plane.distance = 0;
this.viewer.entities.remove(plane);
}
if (Cesium.defined(tilesets)) {
for (let j = 0; j < tilesets.length; j += 1) {
const tileset = tilesets[j];
tileset.clippingPlanes.removeAll();
}
}
if (Cesium.defined(handler)) {
handler.removeInputAction(Cesium.ScreenSpaceEventType.MIDDLE_DOWN);
handler.removeInputAction(Cesium.ScreenSpaceEventType.MOUSE_MOVE);
handler.removeInputAction(Cesium.ScreenSpaceEventType.MIDDLE_UP);
}
}
/**
* 卷帘
* @function module:客户端可视化分析.AnalysisManager.prototype.createRollershutters
* @param {Object} tileset 图层集
* @param {Array} planeArray 用于卷帘分析的两个面
* @param {Number} distance 平面一的距离
* @param {Number} distance1 平面二的距离
* @param {Object} options 剖切面材质参数
* @param {Color} [options.color] 剖切一的颜色
* @param {Color} [options.color1] 剖切二的颜色
* @example
* 调用方法
* analysisManager.createRollershutters([tileset],distance,distance2);
*/
createRollershutters(tileset, planeArray, distance, distance1, options) {
const optionsParam = Cesium.defaultValue(options, {});
const plane = Cesium.defaultValue(planeArray[0], new Cesium.ClippingPlane(new Cesium.Cartesian3(1, 0, 0), -200.0));
const plane1 = Cesium.defaultValue(planeArray[1], new Cesium.ClippingPlane(new Cesium.Cartesian3(-1, 0, 0), -200.0));
const dynaCut = this.createDynamicCutting(tileset, [plane], {
color: Cesium.defaultValue(optionsParam.color, new Cesium.Color(1.0, 1.0, 1.0, 0.3))
});
const planetEntity = dynaCut.planes[0];
planetEntity.plane.plane = new Cesium.CallbackProperty(() => {
plane.distance = distance;
return Cesium.Plane.transform(plane, tileset[0].modelMatrix, new Cesium.ClippingPlane(Cesium.Cartesian3.UNIT_X, 0.0));
}, false);
const dynaCut1 = this.createDynamicCutting(tileset, [plane1], {
color: Cesium.defaultValue(optionsParam.color1, new Cesium.Color(1.0, 1.0, 1.0, 0.3))
});
const planetEntity1 = dynaCut1.planes[0];
planetEntity1.plane.plane = new Cesium.CallbackProperty(() => {
plane1.distance = distance1;
return Cesium.Plane.transform(plane1, tileset[0].modelMatrix, new Cesium.ClippingPlane(Cesium.Cartesian3.UNIT_X, 0.0));
}, false);
}
/** 高亮
* @function module:客户端可视化分析.AnalysisManager.prototype.startCustomDisplay
* @param {Array<layer>} layerList 图层列表
* @param {Array<id>} idList id列表
* @param {Object} options 扩展属性
* @param {Color} [options.color = new Cesium.Color(1.0,0,0,0.5)] 高亮颜色
* @param {Cesium3DTileColorBlendMode} [options.colorBlendMode = Cesium.Cesium3DTileColorBlendMode.HIGHLIGHT] 高亮模式
* @param {Number} [options.colorBlendAmount = 0.5] 混合系数
* @param {Boolean} [options.applyForLayer = false] 是否应用至图层
* @param {Color} [options.negate = true] 是否取反 ——意思是除了id列表中的要素应用color
* @param {Color} [options.negateColor = new Cesium.Color.WHITE] 取反的颜色 只有在negate=true 的时候才起作用
* @param {String} [options.style='EdgeHighlight'] 高亮模式//'EdgeHighlight'高亮+描边 'Edge'//描边
* @param {Color} [options.edgeColor=new Cesium.Color(0, 0, 1,1.0)] //描边颜色 默认红色
*
*/
startCustomDisplay(layerList, idList, options) {
if (!Cesium.defined(layerList) || !Cesium.defined(idList)) {
return;
}
const optionsParam = Cesium.defaultValue(options, {});
const that = this;
let colorUse = Cesium.defaultValue(optionsParam.color, new Cesium.Color(1, 0, 0, 0.5));
const edgeColorUse = Cesium.defaultValue(optionsParam.edgeColor, new Cesium.Color(1, 0, 0, 1.0));
const negate = Cesium.defaultValue(optionsParam.negate, false);
const negateColor = Cesium.defaultValue(optionsParam.negateColor, Cesium.Color.WHITE);
const applyForLayer = Cesium.defaultValue(optionsParam.applyForLayer, false);
const style = Cesium.defaultValue(optionsParam.style, '');
const colorBlendMode = Cesium.defaultValue(optionsParam.colorBlendMode, Cesium.Cesium3DTileColorBlendMode.HIGHLIGHT);
const colorBlendAmount = Cesium.defaultValue(optionsParam.colorBlendAmount, 0.5);
if (style === 'Edge' && !Cesium.defined(this._edgeDetectionStageCD)) {
this._edgeDetectionStageCD = Cesium.PostProcessStageLibrary.createEdgeDetectionStage();
this._edgeDetectionStageCD.uniforms.color = edgeColorUse; // Color.BLUE;
this._edgeDetectionStageCD.uniforms.length = 0.05;
this._edgeDetectionStageCD.selected = [];
this._silhouetteStageCD = Cesium.PostProcessStageLibrary.createSilhouetteStage([this._edgeDetectionStageCD]);
this.viewer.scene.postProcessStages.add(this._silhouetteStageCD);
}
function evaluateColorCallBack(feature, result) {
if (feature && feature.hasProperty('name')) {
const title = feature.getProperty('name');
const layerNow = feature.tileset;
const values = title.split('_');
const vlueNumber = parseInt(values[2], 10);
let { color } = feature;
colorUse = layerNow.color;
if (style === 'EdgeHighlight' || style === 'Edge') {
if (!Cesium.defined(layerNow._edgeDetectionfeatureList)) {
layerNow._edgeDetectionfeatureList = [];
}
if (title !== undefined && title !== null && idList.indexOf(vlueNumber) > -1) {
if (layerNow._edgeDetectionfeatureList.indexOf(feature) < 0) {
layerNow._edgeDetectionfeatureList.push(feature);
}
that._edgeDetectionStageCD.selected = layerNow._edgeDetectionfeatureList;
}
if (style === 'Edge') {
return color;
}
}
if (applyForLayer) {
color = colorUse;
} else if (!layerNow.negate) {
if (title !== undefined && title !== null && idList.indexOf(vlueNumber) > -1) {
color = colorUse;
} else {
color = negateColor;
}
} else if (title !== undefined && title !== null && idList.indexOf(vlueNumber) > -1) {
color = negateColor;
} else {
color = colorUse;
}
return Cesium.Color.clone(color, result);
} else {
return colorUse;
}
}
for (let i = 0; i < layerList.length; i += 1) {
const layer = layerList[i];
layer.negate = negate;
layer.color = colorUse;
layer.colorBlendMode = colorBlendMode;
layer.colorBlendAmount = colorBlendAmount;
layer.style = new Cesium.Cesium3DTileStyle();
layer.style.color = {
evaluateColor: evaluateColorCallBack
};
}
}
/**
* 停止全部高亮
* @function module:客户端可视化分析.AnalysisManager.prototype.stopCustomDisplay
* @param {Array<layer>} layerList 图层列表
*/
stopCustomDisplay(layerList) {
if (!Cesium.defined(layerList)) {
return;
}
for (let i = 0; i < layerList.length; i += 1) {
const tileset = layerList[i];
tileset.style = undefined;
}
if (Cesium.defined(this._edgeDetectionStageCD) && Cesium.defined(this._silhouetteStageCD)) {
this.viewer.scene.postProcessStages.remove(this._silhouetteStageCD);
this._edgeDetectionStageCD = undefined;
this._silhouetteStageCD.destroy();
this._silhouetteStageCD = undefined;
}
this.viewer.scene.render();
}
/**
* 根据id停止高亮
* @function module:客户端可视化分析.AnalysisManager.prototype.stopCustomDisplayByIds
* @param {Array<layer>} layerList 图层列表
* @param {Array<id>} idList ID列表
*/
stopCustomDisplayByIds(layerList, idList) {
if (!Cesium.defined(layerList) || !Cesium.defined(idList)) {
return;
}
const that = this;
function evaluateColorCallBack(feature, result) {
const title = feature.getProperty('name');
const values = title.split('_');
const layerNow = feature.tileset;
const vlueNumber = parseInt(values[2], 10);
let { color } = feature;
if (title !== undefined && title !== null && idList.indexOf(vlueNumber) > -1 && layerNow._edgeDetectionfeatureList) {
const feIndex = layerNow._edgeDetectionfeatureList.indexOf(feature);
if (feIndex > -1) {
layerNow._edgeDetectionfeatureList.splice(feIndex, 1);
that._edgeDetectionStageCD.selected = layerNow._edgeDetectionfeatureList;
}
color = Cesium.Color.WHITE;
}
return Cesium.Color.clone(color, result);
}
for (let i = 0; i < layerList.length; i += 1) {
const tileset = layerList[i];
tileset.style = new Cesium.Cesium3DTileStyle();
tileset.style.color = {
evaluateColor: evaluateColorCallBack
};
}
}
/** 模型爆炸动画版
* @function module:客户端可视化分析.AnalysisManager.prototype.createExplosion
* @param {Object} options 爆炸参数
* @param {Array<child>} options.children 当前图层子节点,如果为空则返回undefined
* @param {Cartesian3} options.center 爆炸中心中心
* @param {Cartesian3} [options.direction] 图层整体爆炸方向,默认值为 Cartesian3(1.0, 0.0, 0.0)
* @param {Number} [options.distance] 沿当前方向移动距离,默认值为 50
* */
createExplosion(options) {
optionE.children = Cesium.defaultValue(options.children, undefined);
if (!Cesium.defined(optionE.children)) {
return undefined;
}
optionE.center = Cesium.defaultValue(options.center, undefined);
optionE.direction = Cesium.defaultValue(options.direction, new Cesium.Cartesian3(0.0, 0.0, 1.0));
optionE.distance = Cesium.defaultValue(options.distance, 50);
optionE.scene = this.scene;
optionE.viewer = this.viewer;
optionE.deltaDistance = Cesium.defaultValue(options.speed, 1);
optionE.directions = [];
optionE.distancesCenterPoint = [];
optionE.speed = Cesium.defaultValue(options.speed, 1);
const isAxis = Cesium.defaultValue(options.isAxis, false);
optionE.isAxis = Cesium.defaultValue(options.isAxis, false);
const expDistance = Cesium.defaultValue(options.expDistance, 100);
optionE.expDistance = Cesium.defaultValue(options.expDistance, 100);
const { transform } = options;
optionE.transform = options.transform;
const direction = optionE.direction.clone();
const originPoint = new Cesium.Cartesian3(0, 0, 0);
const directionPoint = direction;
for (let i = 0; i < optionE.children.length; i += 1) {
const child = optionE.children[i];
if (Cesium.defined(optionE.center)) {
const childCenter = child.boundingSphere.center;
Cesium.Cartesian3.subtract(childCenter, optionE.center, direction);
const length = Cesium.Cartesian3.magnitude(direction);
if (length < 1.0e-10) {
direction.x = 1.0;
}
Cesium.Cartesian3.normalize(direction, direction);
optionE.directions.push(direction.clone());
}
}
if (isAxis) {
Cesium.Matrix4.multiplyByPoint(transform, originPoint, originPoint);
Cesium.Matrix4.multiplyByPoint(transform, directionPoint, directionPoint);
Cesium.Cartesian3.subtract(directionPoint, originPoint, direction);
const length = Cesium.Cartesian3.magnitude(direction);
if (length < 1.0e-10) {
direction.x = 1.0;
}
Cesium.Cartesian3.normalize(direction, direction);
for (let i = 0; i < optionE.children.length; i += 1) {
optionE.directions.push(direction.clone());
}
const result = getDistance(optionE.children, expDistance);
optionE.children = result.childList;
optionE.distances = result.distances;
const temp = result.distances[0];
optionE.maxDistances = temp;
this.viewer.clock.onTick.addEventListener(clockT);
} else {
this.viewer.clock.onTick.addEventListener(clockT);
}
this.scene.requestRender();
return undefined;
}
/**
* 模型爆炸无动画版
* @function module:客户端可视化分析.AnalysisManager.prototype.createExplosion1
* @param {Object} options 爆炸参数
* @param {Array<child>} options.children 当前图层子节点,如果为空则返回undefined
* @param {Cartesian3} options.center 包围盒中心点
* @param {Cartesian3} [options.direction] 子节点爆炸方向
* @param {Number} [options.distance] 子节点爆炸距离
* @param {Boolean} [options.isAxis] 是否执行轴向爆炸,默认为false中心点爆炸,为true时轴向爆炸
* @param {Number} [options.expDistance] 爆炸移动距离基数
*/
createExplosion1(options) {
let children = Cesium.defaultValue(options.children, undefined);
if (!Cesium.defined(children)) {
return undefined;
}
const center = Cesium.defaultValue(options.center, undefined);
let direction = Cesium.defaultValue(options.direction, new Cesium.Cartesian3(0.0, 0.0, 1.0));
const distance = Cesium.defaultValue(options.distance, 50);
const isAxis = Cesium.defaultValue(options.isAxis, false);
const expDistance = Cesium.defaultValue(options.expDistance, 100);
const { scene } = this;
const matrixChild = new Cesium.Matrix4();
if (isAxis === false) {
for (let i = 0; i < children.length; i += 1) {
const child = children[i];
if (Cesium.defined(center)) {
const childCenter = child.boundingSphere.center;
Cesium.Cartesian3.subtract(center, childCenter, direction);
const length = Cesium.Cartesian3.magnitude(direction);
if (length < 1.0e-10) {
direction.x = 1.0;
}
}
Cesium.Cartesian3.normalize(direction, direction);
optionE.directions.push(direction.clone());
Cesium.Cartesian3.multiplyByScalar(direction, distance, direction);
Cesium.Matrix4.fromTranslation(direction, matrixChild);
child.transform = matrixChild.clone();
}
}
if (isAxis) {
const transform = Cesium.defaultValue(options.transform);
if (transform === undefined) {
return undefined;
}
const originPoint = new Cesium.Cartesian3(0, 0, 0);
const directionPoint = direction.clone();
Cesium.Matrix4.multiplyByPoint(transform, originPoint, originPoint);
Cesium.Matrix4.multiplyByPoint(transform, directionPoint, directionPoint);
Cesium.Cartesian3.subtract(directionPoint, originPoint, direction);
const length = Cesium.Cartesian3.magnitude(direction);
if (length < 1.0e-10) {
direction.x = 1.0;
}
Cesium.Cartesian3.normalize(direction, direction);
optionE.direction = direction.clone();
const result = getDistance(children, expDistance);
children = result.childList;
const { distances } = result;
const tempDirection = direction.clone();
for (let i = 0; i < children.length; i += 1) {
const child = children[i];
Cesium.Cartesian3.multiplyByScalar(direction, distances[i], direction);
Cesium.Matrix4.fromTranslation(direction, matrixChild);
direction = tempDirection.clone();
child.transform = matrixChild.clone();
}
}
scene.requestRender();
return undefined;
}
/**
* 移除爆炸
* @function module:客户端可视化分析.AnalysisManager.prototype.recoverExplosion
* @param {Object} options 移除爆炸参数
* @param {Array<child>} options.children 当前图层子节点,如果为空则返回undefined
*/
recoverExplosion(options) {
const children = Cesium.defaultValue(options.children, undefined);
if (!Cesium.defined(children)) {
return undefined;
}
const matrixChild = new Cesium.Matrix4();
if (optionE.direction) {
const direction = optionE.direction.clone();
if (direction.x !== 0 || direction.x !== 0.0) {
direction.x *= -1.0;
} else if (direction.y !== 0 || direction.y !== 0.0) {
direction.y *= -1.0;
} else if (direction.z !== 0 || direction.z !== 0.0) {
direction.z *= -1.0;
}
for (let i = 0; i < children.length; i += 1) {
const child = children[i];
Cesium.Matrix4.fromTranslation(direction, matrixChild);
child.transform = matrixChild.clone();
}
} else if (optionE.directions) {
for (let i = 0; i < children.length; i += 1) {
const direction = optionE.directions[i].clone();
direction.x *= -1.0;
direction.y *= -1.0;
direction.z *= -1.0;
const child = children[i];
Cesium.Matrix4.fromTranslation(direction, matrixChild);
child.transform = matrixChild.clone();
}
}
this.scene.requestRender();
return undefined;
}
/**
* 添加场景特效
* @function module:客户端可视化分析.AnalysisManager.prototype.addSceneEffect
* @param {Object} effect 场景特效实例
* @see https://cesium.com/docs/cesiumjs-ref-doc/PostProcessStage.html
* @see https://cesium.com/docs/cesiumjs-ref-doc/PostProcessStageComposite.html
*/
addSceneEffect(effect) {
if (Cesium.defined(effect)) {
return this.scene.postProcessStages.add(effect._effect);
}
return undefined;
}
/**
* 移除场景特效
* @function module:客户端可视化分析.AnalysisManager.prototype.removeSceneEffect
* @param {Object} effect 场景特效实例
*/
removeSceneEffect(effect) {
if (Cesium.defined(effect)) {
this.scene.postProcessStages.remove(effect._effect);
}
}
/**
* 移除全部场景特效
* @function module:客户端可视化分析.AnalysisManager.prototype.removeAllSceneEffect
*/
removeAllSceneEffect() {
this.scene.postProcessStages.removeAll();
}
}
CesiumZondy.Manager.AnalysisManager = AnalysisManager;
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简介

MapGIS Client for JavaScript:为云GIS网络客户端开发平台,将传统WebGIS与云GIS完美融合, 集成Cesium、MapboXGL,、Leaflet、OpenLayers四大主流地图开源框架和Echarts、MapV、D3等可视化库,进一步增强了大数据、实时流数据的高效可视化表达和分析功能。
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