/** Copyright (c) 2001 Fabrice Bellard** Permission is hereby granted, free of charge, to any person obtaining a copy* of this software and associated documentation files (the "Software"), to deal* in the Software without restriction, including without limitation the rights* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell* copies of the Software, and to permit persons to whom the Software is* furnished to do so, subject to the following conditions:** The above copyright notice and this permission notice shall be included in* all copies or substantial portions of the Software.** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN* THE SOFTWARE.*//*** @file libavcodec encoding audio API usage examples* @example encode_audio.c** Generate a synthetic audio signal and encode it to an output MP2 file.*/#include <stdint.h>#include <stdio.h>#include <stdlib.h>#include <libavcodec/avcodec.h>#include <libavutil/channel_layout.h>#include <libavutil/common.h>#include <libavutil/frame.h>#include <libavutil/samplefmt.h>/* check that a given sample format is supported by the encoder */static int check_sample_fmt(const AVCodec *codec, enum AVSampleFormat sample_fmt){const enum AVSampleFormat *p = codec->sample_fmts;while (*p != AV_SAMPLE_FMT_NONE) {if (*p == sample_fmt)return 1;p++;}return 0;}/* just pick the highest supported samplerate */static int select_sample_rate(const AVCodec *codec){const int *p;int best_samplerate = 0;if (!codec->supported_samplerates)return 44100;p = codec->supported_samplerates;while (*p) {if (!best_samplerate || abs(44100 - *p) < abs(44100 - best_samplerate))best_samplerate = *p;p++;}return best_samplerate;}/* select layout with the highest channel count */static int select_channel_layout(const AVCodec *codec, AVChannelLayout *dst){const AVChannelLayout *p, *best_ch_layout;int best_nb_channels = 0;if (!codec->ch_layouts)return av_channel_layout_copy(dst, &(AVChannelLayout)AV_CHANNEL_LAYOUT_STEREO);p = codec->ch_layouts;while (p->nb_channels) {int nb_channels = p->nb_channels;if (nb_channels > best_nb_channels) {best_ch_layout = p;best_nb_channels = nb_channels;}p++;}return av_channel_layout_copy(dst, best_ch_layout);}static void encode(AVCodecContext *ctx, AVFrame *frame, AVPacket *pkt,FILE *output){int ret;/* send the frame for encoding */ret = avcodec_send_frame(ctx, frame);if (ret < 0) {fprintf(stderr, "Error sending the frame to the encoder\n");exit(1);}/* read all the available output packets (in general there may be any* number of them */while (ret >= 0) {ret = avcodec_receive_packet(ctx, pkt);if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)return;else if (ret < 0) {fprintf(stderr, "Error encoding audio frame\n");exit(1);}fwrite(pkt->data, 1, pkt->size, output);av_packet_unref(pkt);}}int main(int argc, char **argv){const char *filename;const AVCodec *codec;AVCodecContext *c= NULL;AVFrame *frame;AVPacket *pkt;int i, j, k, ret;FILE *f;uint16_t *samples;float t, tincr;if (argc <= 1) {fprintf(stderr, "Usage: %s <output file>\n", argv[0]);return 0;}filename = argv[1];/* find the MP2 encoder */codec = avcodec_find_encoder(AV_CODEC_ID_MP2);if (!codec) {fprintf(stderr, "Codec not found\n");exit(1);}c = avcodec_alloc_context3(codec);if (!c) {fprintf(stderr, "Could not allocate audio codec context\n");exit(1);}/* put sample parameters */c->bit_rate = 64000;/* check that the encoder supports s16 pcm input */c->sample_fmt = AV_SAMPLE_FMT_S16;if (!check_sample_fmt(codec, c->sample_fmt)) {fprintf(stderr, "Encoder does not support sample format %s",av_get_sample_fmt_name(c->sample_fmt));exit(1);}/* select other audio parameters supported by the encoder */c->sample_rate = select_sample_rate(codec);ret = select_channel_layout(codec, &c->ch_layout);if (ret < 0)exit(1);/* open it */if (avcodec_open2(c, codec, NULL) < 0) {fprintf(stderr, "Could not open codec\n");exit(1);}f = fopen(filename, "wb");if (!f) {fprintf(stderr, "Could not open %s\n", filename);exit(1);}/* packet for holding encoded output */pkt = av_packet_alloc();if (!pkt) {fprintf(stderr, "could not allocate the packet\n");exit(1);}/* frame containing input raw audio */frame = av_frame_alloc();if (!frame) {fprintf(stderr, "Could not allocate audio frame\n");exit(1);}frame->nb_samples = c->frame_size;frame->format = c->sample_fmt;ret = av_channel_layout_copy(&frame->ch_layout, &c->ch_layout);if (ret < 0)exit(1);/* allocate the data buffers */ret = av_frame_get_buffer(frame, 0);if (ret < 0) {fprintf(stderr, "Could not allocate audio data buffers\n");exit(1);}/* encode a single tone sound */t = 0;tincr = 2 * M_PI * 440.0 / c->sample_rate;for (i = 0; i < 200; i++) {/* make sure the frame is writable -- makes a copy if the encoder* kept a reference internally */ret = av_frame_make_writable(frame);if (ret < 0)exit(1);samples = (uint16_t*)frame->data[0];for (j = 0; j < c->frame_size; j++) {samples[2*j] = (int)(sin(t) * 10000);for (k = 1; k < c->ch_layout.nb_channels; k++)samples[2*j + k] = samples[2*j];t += tincr;}encode(c, frame, pkt, f);}/* flush the encoder */encode(c, NULL, pkt, f);fclose(f);av_frame_free(&frame);av_packet_free(&pkt);avcodec_free_context(&c);return 0;}
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