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mlua
/
src
/
function.rs
mlua
/
src
/
function.rs
function.rs 21.87 KB
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Alex Orlenko 提交于 2024年11月22日 21:08 +08:00 . Reduce visibility of Wrapped* structs
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use std::cell::RefCell;
use std::os::raw::{c_int, c_void};
use std::{mem, ptr, slice};
use crate::error::{Error, Result};
use crate::state::Lua;
use crate::table::Table;
use crate::traits::{FromLuaMulti, IntoLua, IntoLuaMulti, LuaNativeFn, LuaNativeFnMut};
use crate::types::{Callback, LuaType, MaybeSend, ValueRef};
use crate::util::{
assert_stack, check_stack, linenumber_to_usize, pop_error, ptr_to_lossy_str, ptr_to_str, StackGuard,
};
use crate::value::Value;
#[cfg(feature = "async")]
use {
crate::traits::LuaNativeAsyncFn,
crate::types::AsyncCallback,
std::future::{self, Future},
};
/// Handle to an internal Lua function.
#[derive(Clone, Debug, PartialEq)]
pub struct Function(pub(crate) ValueRef);
/// Contains information about a function.
///
/// Please refer to the [`Lua Debug Interface`] for more information.
///
/// [`Lua Debug Interface`]: https://www.lua.org/manual/5.4/manual.html#4.7
#[derive(Clone, Debug)]
pub struct FunctionInfo {
/// A (reasonable) name of the function (`None` if the name cannot be found).
pub name: Option<String>,
/// Explains the `name` field (can be `global`/`local`/`method`/`field`/`upvalue`/etc).
///
/// Always `None` for Luau.
pub name_what: Option<&'static str>,
/// A string `Lua` if the function is a Lua function, `C` if it is a C function, `main` if it is
/// the main part of a chunk.
pub what: &'static str,
/// Source of the chunk that created the function.
pub source: Option<String>,
/// A "printable" version of `source`, to be used in error messages.
pub short_src: Option<String>,
/// The line number where the definition of the function starts.
pub line_defined: Option<usize>,
/// The line number where the definition of the function ends (not set by Luau).
pub last_line_defined: Option<usize>,
}
/// Luau function coverage snapshot.
#[cfg(any(feature = "luau", doc))]
#[cfg_attr(docsrs, doc(cfg(feature = "luau")))]
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct CoverageInfo {
pub function: Option<String>,
pub line_defined: i32,
pub depth: i32,
pub hits: Vec<i32>,
}
impl Function {
/// Calls the function, passing `args` as function arguments.
///
/// The function's return values are converted to the generic type `R`.
///
/// # Examples
///
/// Call Lua's built-in `tostring` function:
///
/// ```
/// # use mlua::{Function, Lua, Result};
/// # fn main() -> Result<()> {
/// # let lua = Lua::new();
/// let globals = lua.globals();
///
/// let tostring: Function = globals.get("tostring")?;
///
/// assert_eq!(tostring.call::<String>(123)?, "123");
///
/// # Ok(())
/// # }
/// ```
///
/// Call a function with multiple arguments:
///
/// ```
/// # use mlua::{Function, Lua, Result};
/// # fn main() -> Result<()> {
/// # let lua = Lua::new();
/// let sum: Function = lua.load(
/// r#"
/// function(a, b)
/// return a + b
/// end
/// "#).eval()?;
///
/// assert_eq!(sum.call::<u32>((3, 4))?, 3 + 4);
///
/// # Ok(())
/// # }
/// ```
pub fn call<R: FromLuaMulti>(&self, args: impl IntoLuaMulti) -> Result<R> {
let lua = self.0.lua.lock();
let state = lua.state();
unsafe {
let _sg = StackGuard::new(state);
check_stack(state, 2)?;
// Push error handler
lua.push_error_traceback();
let stack_start = ffi::lua_gettop(state);
// Push function and the arguments
lua.push_ref(&self.0);
let nargs = args.push_into_stack_multi(&lua)?;
// Call the function
let ret = ffi::lua_pcall(state, nargs, ffi::LUA_MULTRET, stack_start);
if ret != ffi::LUA_OK {
return Err(pop_error(state, ret));
}
// Get the results
let nresults = ffi::lua_gettop(state) - stack_start;
R::from_stack_multi(nresults, &lua)
}
}
/// Returns a future that, when polled, calls `self`, passing `args` as function arguments,
/// and drives the execution.
///
/// Internally it wraps the function to an [`AsyncThread`].
///
/// Requires `feature = "async"`
///
/// # Examples
///
/// ```
/// use std::time::Duration;
/// # use mlua::{Lua, Result};
/// # #[tokio::main]
/// # async fn main() -> Result<()> {
/// # let lua = Lua::new();
///
/// let sleep = lua.create_async_function(move |_lua, n: u64| async move {
/// tokio::time::sleep(Duration::from_millis(n)).await;
/// Ok(())
/// })?;
///
/// sleep.call_async(10).await?;
///
/// # Ok(())
/// # }
/// ```
///
/// [`AsyncThread`]: crate::AsyncThread
#[cfg(feature = "async")]
#[cfg_attr(docsrs, doc(cfg(feature = "async")))]
pub fn call_async<R>(&self, args: impl IntoLuaMulti) -> impl Future<Output = Result<R>>
where
R: FromLuaMulti,
{
let lua = self.0.lua.lock();
let thread_res = unsafe {
lua.create_recycled_thread(self).map(|th| {
let mut th = th.into_async(args);
th.set_recyclable(true);
th
})
};
async move { thread_res?.await }
}
/// Returns a function that, when called, calls `self`, passing `args` as the first set of
/// arguments.
///
/// If any arguments are passed to the returned function, they will be passed after `args`.
///
/// # Examples
///
/// ```
/// # use mlua::{Function, Lua, Result};
/// # fn main() -> Result<()> {
/// # let lua = Lua::new();
/// let sum: Function = lua.load(
/// r#"
/// function(a, b)
/// return a + b
/// end
/// "#).eval()?;
///
/// let bound_a = sum.bind(1)?;
/// assert_eq!(bound_a.call::<u32>(2)?, 1 + 2);
///
/// let bound_a_and_b = sum.bind(13)?.bind(57)?;
/// assert_eq!(bound_a_and_b.call::<u32>(())?, 13 + 57);
///
/// # Ok(())
/// # }
/// ```
pub fn bind(&self, args: impl IntoLuaMulti) -> Result<Function> {
unsafe extern "C-unwind" fn args_wrapper_impl(state: *mut ffi::lua_State) -> c_int {
let nargs = ffi::lua_gettop(state);
let nbinds = ffi::lua_tointeger(state, ffi::lua_upvalueindex(1)) as c_int;
ffi::luaL_checkstack(state, nbinds, ptr::null());
for i in 0..nbinds {
ffi::lua_pushvalue(state, ffi::lua_upvalueindex(i + 2));
}
if nargs > 0 {
ffi::lua_rotate(state, 1, nbinds);
}
nargs + nbinds
}
let lua = self.0.lua.lock();
let state = lua.state();
let args = args.into_lua_multi(lua.lua())?;
let nargs = args.len() as c_int;
if nargs == 0 {
return Ok(self.clone());
}
if nargs + 1 > ffi::LUA_MAX_UPVALUES {
return Err(Error::BindError);
}
let args_wrapper = unsafe {
let _sg = StackGuard::new(state);
check_stack(state, nargs + 3)?;
ffi::lua_pushinteger(state, nargs as ffi::lua_Integer);
for arg in &args {
lua.push_value(arg)?;
}
protect_lua!(state, nargs + 1, 1, fn(state) {
ffi::lua_pushcclosure(state, args_wrapper_impl, ffi::lua_gettop(state));
})?;
Function(lua.pop_ref())
};
let lua = lua.lua();
lua.load(
r#"
local func, args_wrapper = ...
return function(...)
return func(args_wrapper(...))
end
"#,
)
.try_cache()
.set_name("__mlua_bind")
.call((self, args_wrapper))
}
/// Returns the environment of the Lua function.
///
/// By default Lua functions shares a global environment.
///
/// This function always returns `None` for Rust/C functions.
pub fn environment(&self) -> Option<Table> {
let lua = self.0.lua.lock();
let state = lua.state();
unsafe {
let _sg = StackGuard::new(state);
assert_stack(state, 1);
lua.push_ref(&self.0);
if ffi::lua_iscfunction(state, -1) != 0 {
return None;
}
#[cfg(any(feature = "lua51", feature = "luajit", feature = "luau"))]
ffi::lua_getfenv(state, -1);
#[cfg(any(feature = "lua54", feature = "lua53", feature = "lua52"))]
for i in 1..=255 {
// Traverse upvalues until we find the _ENV one
match ffi::lua_getupvalue(state, -1, i) {
s if s.is_null() => break,
s if std::ffi::CStr::from_ptr(s as _).to_bytes() == b"_ENV" => break,
_ => ffi::lua_pop(state, 1),
}
}
if ffi::lua_type(state, -1) != ffi::LUA_TTABLE {
return None;
}
Some(Table(lua.pop_ref()))
}
}
/// Sets the environment of the Lua function.
///
/// The environment is a table that is used as the global environment for the function.
/// Returns `true` if environment successfully changed, `false` otherwise.
///
/// This function does nothing for Rust/C functions.
pub fn set_environment(&self, env: Table) -> Result<bool> {
let lua = self.0.lua.lock();
let state = lua.state();
unsafe {
let _sg = StackGuard::new(state);
check_stack(state, 2)?;
lua.push_ref(&self.0);
if ffi::lua_iscfunction(state, -1) != 0 {
return Ok(false);
}
#[cfg(any(feature = "lua51", feature = "luajit", feature = "luau"))]
{
lua.push_ref(&env.0);
ffi::lua_setfenv(state, -2);
}
#[cfg(any(feature = "lua54", feature = "lua53", feature = "lua52"))]
for i in 1..=255 {
match ffi::lua_getupvalue(state, -1, i) {
s if s.is_null() => return Ok(false),
s if std::ffi::CStr::from_ptr(s as _).to_bytes() == b"_ENV" => {
ffi::lua_pop(state, 1);
// Create an anonymous function with the new environment
let f_with_env = lua
.lua()
.load("return _ENV")
.set_environment(env)
.try_cache()
.into_function()?;
lua.push_ref(&f_with_env.0);
ffi::lua_upvaluejoin(state, -2, i, -1, 1);
break;
}
_ => ffi::lua_pop(state, 1),
}
}
Ok(true)
}
}
/// Returns information about the function.
///
/// Corresponds to the `>Sn` what mask for [`lua_getinfo`] when applied to the function.
///
/// [`lua_getinfo`]: https://www.lua.org/manual/5.4/manual.html#lua_getinfo
pub fn info(&self) -> FunctionInfo {
let lua = self.0.lua.lock();
let state = lua.state();
unsafe {
let _sg = StackGuard::new(state);
assert_stack(state, 1);
let mut ar: ffi::lua_Debug = mem::zeroed();
lua.push_ref(&self.0);
#[cfg(not(feature = "luau"))]
let res = ffi::lua_getinfo(state, cstr!(">Sn"), &mut ar);
#[cfg(feature = "luau")]
let res = ffi::lua_getinfo(state, -1, cstr!("sn"), &mut ar);
mlua_assert!(res != 0, "lua_getinfo failed with `>Sn`");
FunctionInfo {
name: ptr_to_lossy_str(ar.name).map(|s| s.into_owned()),
#[cfg(not(feature = "luau"))]
name_what: match ptr_to_str(ar.namewhat) {
Some("") => None,
val => val,
},
#[cfg(feature = "luau")]
name_what: None,
what: ptr_to_str(ar.what).unwrap_or("main"),
source: ptr_to_lossy_str(ar.source).map(|s| s.into_owned()),
#[cfg(not(feature = "luau"))]
short_src: ptr_to_lossy_str(ar.short_src.as_ptr()).map(|s| s.into_owned()),
#[cfg(feature = "luau")]
short_src: ptr_to_lossy_str(ar.short_src).map(|s| s.into_owned()),
line_defined: linenumber_to_usize(ar.linedefined),
#[cfg(not(feature = "luau"))]
last_line_defined: linenumber_to_usize(ar.lastlinedefined),
#[cfg(feature = "luau")]
last_line_defined: None,
}
}
}
/// Dumps the function as a binary chunk.
///
/// If `strip` is true, the binary representation may not include all debug information
/// about the function, to save space.
///
/// For Luau a [`Compiler`] can be used to compile Lua chunks to bytecode.
///
/// [`Compiler`]: crate::chunk::Compiler
#[cfg(not(feature = "luau"))]
#[cfg_attr(docsrs, doc(cfg(not(feature = "luau"))))]
pub fn dump(&self, strip: bool) -> Vec<u8> {
unsafe extern "C-unwind" fn writer(
_state: *mut ffi::lua_State,
buf: *const c_void,
buf_len: usize,
data: *mut c_void,
) -> c_int {
let data = &mut *(data as *mut Vec<u8>);
let buf = slice::from_raw_parts(buf as *const u8, buf_len);
data.extend_from_slice(buf);
0
}
let lua = self.0.lua.lock();
let state = lua.state();
let mut data: Vec<u8> = Vec::new();
unsafe {
let _sg = StackGuard::new(state);
assert_stack(state, 1);
lua.push_ref(&self.0);
let data_ptr = &mut data as *mut Vec<u8> as *mut c_void;
ffi::lua_dump(state, writer, data_ptr, strip as i32);
ffi::lua_pop(state, 1);
}
data
}
/// Retrieves recorded coverage information about this Lua function including inner calls.
///
/// This function takes a callback as an argument and calls it providing [`CoverageInfo`]
/// snapshot per each executed inner function.
///
/// Recording of coverage information is controlled by [`Compiler::set_coverage_level`] option.
///
/// Requires `feature = "luau"`
///
/// [`Compiler::set_coverage_level`]: crate::chunk::Compiler::set_coverage_level
#[cfg(any(feature = "luau", doc))]
#[cfg_attr(docsrs, doc(cfg(feature = "luau")))]
pub fn coverage<F>(&self, mut func: F)
where
F: FnMut(CoverageInfo),
{
use std::ffi::CStr;
use std::os::raw::c_char;
unsafe extern "C-unwind" fn callback<F: FnMut(CoverageInfo)>(
data: *mut c_void,
function: *const c_char,
line_defined: c_int,
depth: c_int,
hits: *const c_int,
size: usize,
) {
let function = if !function.is_null() {
Some(CStr::from_ptr(function).to_string_lossy().to_string())
} else {
None
};
let rust_callback = &mut *(data as *mut F);
rust_callback(CoverageInfo {
function,
line_defined,
depth,
hits: slice::from_raw_parts(hits, size).to_vec(),
});
}
let lua = self.0.lua.lock();
let state = lua.state();
unsafe {
let _sg = StackGuard::new(state);
assert_stack(state, 1);
lua.push_ref(&self.0);
let func_ptr = &mut func as *mut F as *mut c_void;
ffi::lua_getcoverage(state, -1, func_ptr, callback::<F>);
}
}
/// Converts this function to a generic C pointer.
///
/// There is no way to convert the pointer back to its original value.
///
/// Typically this function is used only for hashing and debug information.
#[inline]
pub fn to_pointer(&self) -> *const c_void {
self.0.to_pointer()
}
/// Creates a deep clone of the Lua function.
///
/// Copies the function prototype and all its upvalues to the
/// newly created function.
/// This function returns shallow clone (same handle) for Rust/C functions.
///
/// Requires `feature = "luau"`
#[cfg(any(feature = "luau", doc))]
#[cfg_attr(docsrs, doc(cfg(feature = "luau")))]
pub fn deep_clone(&self) -> Self {
let lua = self.0.lua.lock();
let ref_thread = lua.ref_thread();
unsafe {
if ffi::lua_iscfunction(ref_thread, self.0.index) != 0 {
return self.clone();
}
ffi::lua_clonefunction(ref_thread, self.0.index);
Function(lua.pop_ref_thread())
}
}
}
struct WrappedFunction(pub(crate) Callback);
#[cfg(feature = "async")]
struct WrappedAsyncFunction(pub(crate) AsyncCallback);
impl Function {
/// Wraps a Rust function or closure, returning an opaque type that implements [`IntoLua`]
/// trait.
#[inline]
pub fn wrap<F, A, R>(func: F) -> impl IntoLua
where
F: LuaNativeFn<A, Output = Result<R>> + MaybeSend + 'static,
A: FromLuaMulti,
R: IntoLuaMulti,
{
WrappedFunction(Box::new(move |lua, nargs| unsafe {
let args = A::from_stack_args(nargs, 1, None, lua)?;
func.call(args)?.push_into_stack_multi(lua)
}))
}
/// Wraps a Rust mutable closure, returning an opaque type that implements [`IntoLua`] trait.
pub fn wrap_mut<F, A, R>(func: F) -> impl IntoLua
where
F: LuaNativeFnMut<A, Output = Result<R>> + MaybeSend + 'static,
A: FromLuaMulti,
R: IntoLuaMulti,
{
let func = RefCell::new(func);
WrappedFunction(Box::new(move |lua, nargs| unsafe {
let mut func = func.try_borrow_mut().map_err(|_| Error::RecursiveMutCallback)?;
let args = A::from_stack_args(nargs, 1, None, lua)?;
func.call(args)?.push_into_stack_multi(lua)
}))
}
/// Wraps a Rust function or closure, returning an opaque type that implements [`IntoLua`]
/// trait.
///
/// This function is similar to [`Function::wrap`] but any returned `Result` will be converted
/// to a `ok, err` tuple without throwing an exception.
#[inline]
pub fn wrap_raw<F, A>(func: F) -> impl IntoLua
where
F: LuaNativeFn<A> + MaybeSend + 'static,
A: FromLuaMulti,
{
WrappedFunction(Box::new(move |lua, nargs| unsafe {
let args = A::from_stack_args(nargs, 1, None, lua)?;
func.call(args).push_into_stack_multi(lua)
}))
}
/// Wraps a Rust mutable closure, returning an opaque type that implements [`IntoLua`] trait.
///
/// This function is similar to [`Function::wrap_mut`] but any returned `Result` will be
/// converted to a `ok, err` tuple without throwing an exception.
#[inline]
pub fn wrap_raw_mut<F, A>(func: F) -> impl IntoLua
where
F: LuaNativeFnMut<A> + MaybeSend + 'static,
A: FromLuaMulti,
{
let func = RefCell::new(func);
WrappedFunction(Box::new(move |lua, nargs| unsafe {
let mut func = func.try_borrow_mut().map_err(|_| Error::RecursiveMutCallback)?;
let args = A::from_stack_args(nargs, 1, None, lua)?;
func.call(args).push_into_stack_multi(lua)
}))
}
/// Wraps a Rust async function or closure, returning an opaque type that implements [`IntoLua`]
/// trait.
#[cfg(feature = "async")]
#[cfg_attr(docsrs, doc(cfg(feature = "async")))]
pub fn wrap_async<F, A, R>(func: F) -> impl IntoLua
where
F: LuaNativeAsyncFn<A, Output = Result<R>> + MaybeSend + 'static,
A: FromLuaMulti,
R: IntoLuaMulti,
{
WrappedAsyncFunction(Box::new(move |rawlua, nargs| unsafe {
let args = match A::from_stack_args(nargs, 1, None, rawlua) {
Ok(args) => args,
Err(e) => return Box::pin(future::ready(Err(e))),
};
let lua = rawlua.lua();
let fut = func.call(args);
Box::pin(async move { fut.await?.push_into_stack_multi(lua.raw_lua()) })
}))
}
/// Wraps a Rust async function or closure, returning an opaque type that implements [`IntoLua`]
/// trait.
///
/// This function is similar to [`Function::wrap_async`] but any returned `Result` will be
/// converted to a `ok, err` tuple without throwing an exception.
#[cfg(feature = "async")]
#[cfg_attr(docsrs, doc(cfg(feature = "async")))]
pub fn wrap_raw_async<F, A>(func: F) -> impl IntoLua
where
F: LuaNativeAsyncFn<A> + MaybeSend + 'static,
A: FromLuaMulti,
{
WrappedAsyncFunction(Box::new(move |rawlua, nargs| unsafe {
let args = match A::from_stack_args(nargs, 1, None, rawlua) {
Ok(args) => args,
Err(e) => return Box::pin(future::ready(Err(e))),
};
let lua = rawlua.lua();
let fut = func.call(args);
Box::pin(async move { fut.await.push_into_stack_multi(lua.raw_lua()) })
}))
}
}
impl IntoLua for WrappedFunction {
#[inline]
fn into_lua(self, lua: &Lua) -> Result<Value> {
lua.lock().create_callback(self.0).map(Value::Function)
}
}
#[cfg(feature = "async")]
impl IntoLua for WrappedAsyncFunction {
#[inline]
fn into_lua(self, lua: &Lua) -> Result<Value> {
lua.lock().create_async_callback(self.0).map(Value::Function)
}
}
impl LuaType for Function {
const TYPE_ID: c_int = ffi::LUA_TFUNCTION;
}
#[cfg(test)]
mod assertions {
use super::*;
#[cfg(not(feature = "send"))]
static_assertions::assert_not_impl_any!(Function: Send);
#[cfg(feature = "send")]
static_assertions::assert_impl_all!(Function: Send, Sync);
}
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简介

mlua is bindings to Lua programming language for Rust with a goal to provide safe (as far as it's possible), high level, easy to use, practical and flexible API.
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