/*---------------------------------------------------------------------------Open Asset Import Library (assimp)---------------------------------------------------------------------------Copyright (c) 2006-2022, assimp teamAll rights reserved.Redistribution and use of this software in source and binary forms,with or without modification, are permitted provided that the followingconditions are met:* Redistributions of source code must retain the abovecopyright notice, this list of conditions and thefollowing disclaimer.* Redistributions in binary form must reproduce the abovecopyright notice, this list of conditions and thefollowing disclaimer in the documentation and/or othermaterials provided with the distribution.* Neither the name of the assimp team, nor the names of itscontributors may be used to endorse or promote productsderived from this software without specific priorwritten permission of the assimp team.THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOTLIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FORA PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHTOWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOTLIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANYTHEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USEOF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.---------------------------------------------------------------------------*//** @file Implementation of the post processing step to drop face* normals for all imported faces.*/#include "DropFaceNormalsProcess.h"#include <assimp/postprocess.h>#include <assimp/scene.h>#include <assimp/DefaultLogger.hpp>#include <assimp/Exceptional.h>using namespace Assimp;// ------------------------------------------------------------------------------------------------// Constructor to be privately used by ImporterDropFaceNormalsProcess::DropFaceNormalsProcess() = default;// ------------------------------------------------------------------------------------------------// Destructor, private as wellDropFaceNormalsProcess::~DropFaceNormalsProcess() = default;// ------------------------------------------------------------------------------------------------// Returns whether the processing step is present in the given flag field.bool DropFaceNormalsProcess::IsActive( unsigned int pFlags) const {return (pFlags & aiProcess_DropNormals) != 0;}// ------------------------------------------------------------------------------------------------// Executes the post processing step on the given imported data.void DropFaceNormalsProcess::Execute( aiScene* pScene) {ASSIMP_LOG_DEBUG("DropFaceNormalsProcess begin");if (pScene->mFlags & AI_SCENE_FLAGS_NON_VERBOSE_FORMAT) {throw DeadlyImportError("Post-processing order mismatch: expecting pseudo-indexed (\"verbose\") vertices here");}bool bHas = false;for( unsigned int a = 0; a < pScene->mNumMeshes; a++) {bHas |= this->DropMeshFaceNormals( pScene->mMeshes[a]);}if (bHas) {ASSIMP_LOG_INFO("DropFaceNormalsProcess finished. ""Face normals have been removed");} else {ASSIMP_LOG_DEBUG("DropFaceNormalsProcess finished. ""No normals were present");}}// ------------------------------------------------------------------------------------------------// Executes the post processing step on the given imported data.bool DropFaceNormalsProcess::DropMeshFaceNormals (aiMesh* mesh) {ai_assert(nullptr != mesh);if (nullptr == mesh->mNormals) {return false;}delete[] mesh->mNormals;mesh->mNormals = nullptr;return true;}
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