/* quicklist.h - A generic doubly linked quicklist implementation** Copyright (c) 2014, Matt Stancliff <matt@genges.com>* All rights reserved.** Redistribution and use in source and binary forms, with or without* modification, are permitted provided that the following conditions are met:** * Redistributions of source code must retain the above copyright notice,* this quicklist of conditions and the following disclaimer.* * Redistributions in binary form must reproduce the above copyright* notice, this quicklist of conditions and the following disclaimer in the* documentation and/or other materials provided with the distribution.* * Neither the name of Redis nor the names of its contributors may be used* to endorse or promote products derived from this software without* specific prior written permission.** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE* POSSIBILITY OF SUCH DAMAGE.*/#ifndef __QUICKLIST_H__#define __QUICKLIST_H__#ifdef _WIN32#include "Win32_Interop/win32_types_hiredis.h"#endif/* Node, quicklist, and Iterator are the only data structures used currently. *//* quicklistNode is a 32 byte struct describing a ziplist for a quicklist.* We use bit fields keep the quicklistNode at 32 bytes.* count: 16 bits, max 65536 (max zl bytes is 65k, so max count actually < 32k).* encoding: 2 bits, RAW=1, LZF=2.* container: 2 bits, NONE=1, ZIPLIST=2.* recompress: 1 bit, bool, true if node is temporarry decompressed for usage.* attempted_compress: 1 bit, boolean, used for verifying during testing.* extra: 10 bits, free for future use; pads out the remainder of 32 bits */typedef struct quicklistNode {struct quicklistNode *prev;struct quicklistNode *next;unsigned char *zl;unsigned int sz; /* ziplist size in bytes */unsigned int count : 16; /* count of items in ziplist */unsigned int encoding : 2; /* RAW==1 or LZF==2 */unsigned int container : 2; /* NONE==1 or ZIPLIST==2 */unsigned int recompress : 1; /* was this node previous compressed? */unsigned int attempted_compress : 1; /* node can't compress; too small */unsigned int extra : 10; /* more bits to steal for future usage */} quicklistNode;/* quicklistLZF is a 4+N byte struct holding 'sz' followed by 'compressed'.* 'sz' is byte length of 'compressed' field.* 'compressed' is LZF data with total (compressed) length 'sz'* NOTE: uncompressed length is stored in quicklistNode->sz.* When quicklistNode->zl is compressed, node->zl points to a quicklistLZF */typedef struct quicklistLZF {unsigned int sz; /* LZF size in bytes*/char compressed[];} quicklistLZF;/* quicklist is a 40 byte struct (on 64-bit systems) describing a quicklist.* 'count' is the number of total entries.* 'len' is the number of quicklist nodes.* 'compress' is: -1 if compression disabled, otherwise it's the number* of quicklistNodes to leave uncompressed at ends of quicklist.* 'fill' is the user-requested (or default) fill factor. */typedef struct quicklist {quicklistNode *head;quicklistNode *tail;PORT_ULONG count; /* total count of all entries in all ziplists */PORT_ULONG len; /* number of quicklistNodes */int fill : 16; /* fill factor for individual nodes */unsigned int compress : 16; /* depth of end nodes not to compress;0=off */} quicklist;typedef struct quicklistIter {const quicklist *quicklist;quicklistNode *current;unsigned char *zi;PORT_LONG offset; /* offset in current ziplist */int direction;} quicklistIter;typedef struct quicklistEntry {const quicklist *quicklist;quicklistNode *node;unsigned char *zi;unsigned char *value;PORT_LONGLONG longval;unsigned int sz;int offset;} quicklistEntry;#define QUICKLIST_HEAD 0#define QUICKLIST_TAIL -1/* quicklist node encodings */#define QUICKLIST_NODE_ENCODING_RAW 1#define QUICKLIST_NODE_ENCODING_LZF 2/* quicklist compression disable */#define QUICKLIST_NOCOMPRESS 0/* quicklist container formats */#define QUICKLIST_NODE_CONTAINER_NONE 1#define QUICKLIST_NODE_CONTAINER_ZIPLIST 2#define quicklistNodeIsCompressed(node) \((node)->encoding == QUICKLIST_NODE_ENCODING_LZF)/* Prototypes */quicklist *quicklistCreate(void);quicklist *quicklistNew(int fill, int compress);void quicklistSetCompressDepth(quicklist *quicklist, int depth);void quicklistSetFill(quicklist *quicklist, int fill);void quicklistSetOptions(quicklist *quicklist, int fill, int depth);void quicklistRelease(quicklist *quicklist);int quicklistPushHead(quicklist *quicklist, void *value, const size_t sz);int quicklistPushTail(quicklist *quicklist, void *value, const size_t sz);void quicklistPush(quicklist *quicklist, void *value, const size_t sz,int where);void quicklistAppendZiplist(quicklist *quicklist, unsigned char *zl);quicklist *quicklistAppendValuesFromZiplist(quicklist *quicklist,unsigned char *zl);quicklist *quicklistCreateFromZiplist(int fill, int compress,unsigned char *zl);void quicklistInsertAfter(quicklist *quicklist, quicklistEntry *node,void *value, const size_t sz);void quicklistInsertBefore(quicklist *quicklist, quicklistEntry *node,void *value, const size_t sz);void quicklistDelEntry(quicklistIter *iter, quicklistEntry *entry);int quicklistReplaceAtIndex(quicklist *quicklist, PORT_LONG index, void *data,int sz);int quicklistDelRange(quicklist *quicklist, const PORT_LONG start, const PORT_LONG stop);quicklistIter *quicklistGetIterator(const quicklist *quicklist, int direction);quicklistIter *quicklistGetIteratorAtIdx(const quicklist *quicklist,int direction, const PORT_LONGLONG idx);int quicklistNext(quicklistIter *iter, quicklistEntry *node);void quicklistReleaseIterator(quicklistIter *iter);quicklist *quicklistDup(quicklist *orig);int quicklistIndex(const quicklist *quicklist, const PORT_LONGLONG index,quicklistEntry *entry);void quicklistRewind(quicklist *quicklist, quicklistIter *li);void quicklistRewindTail(quicklist *quicklist, quicklistIter *li);void quicklistRotate(quicklist *quicklist);int quicklistPopCustom(quicklist *quicklist, int where, unsigned char **data,unsigned int *sz, PORT_LONGLONG *sval,void *(*saver)(unsigned char *data, unsigned int sz));int quicklistPop(quicklist *quicklist, int where, unsigned char **data,unsigned int *sz, PORT_LONGLONG *slong);PORT_ULONG quicklistCount(const quicklist *ql);int quicklistCompare(unsigned char *p1, unsigned char *p2, int p2_len);size_t quicklistGetLzf(const quicklistNode *node, void **data);#ifdef REDIS_TESTint quicklistTest(int argc, char *argv[]);#endif/* Directions for iterators */#define AL_START_HEAD 0#define AL_START_TAIL 1#endif /* __QUICKLIST_H__ */
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