import { Vector3 } from './Vector3.js';/*** @author alteredq / http://alteredqualia.com/* @author WestLangley / http://github.com/WestLangley* @author bhouston / http://clara.io* @author tschw*/function Matrix3() {this.elements = [1, 0, 0,0, 1, 0,0, 0, 1];if ( arguments.length > 0 ) {console.error( 'THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.' );}}Object.assign( Matrix3.prototype, {isMatrix3: true,set: function ( n11, n12, n13, n21, n22, n23, n31, n32, n33 ) {var te = this.elements;te[ 0 ] = n11; te[ 1 ] = n21; te[ 2 ] = n31;te[ 3 ] = n12; te[ 4 ] = n22; te[ 5 ] = n32;te[ 6 ] = n13; te[ 7 ] = n23; te[ 8 ] = n33;return this;},identity: function () {this.set(1, 0, 0,0, 1, 0,0, 0, 1);return this;},clone: function () {return new this.constructor().fromArray( this.elements );},copy: function ( m ) {var te = this.elements;var me = m.elements;te[ 0 ] = me[ 0 ]; te[ 1 ] = me[ 1 ]; te[ 2 ] = me[ 2 ];te[ 3 ] = me[ 3 ]; te[ 4 ] = me[ 4 ]; te[ 5 ] = me[ 5 ];te[ 6 ] = me[ 6 ]; te[ 7 ] = me[ 7 ]; te[ 8 ] = me[ 8 ];return this;},setFromMatrix4: function ( m ) {var me = m.elements;this.set(me[ 0 ], me[ 4 ], me[ 8 ],me[ 1 ], me[ 5 ], me[ 9 ],me[ 2 ], me[ 6 ], me[ 10 ]);return this;},applyToBufferAttribute: function () {var v1 = new Vector3();return function applyToBufferAttribute( attribute ) {for ( var i = 0, l = attribute.count; i < l; i ++ ) {v1.x = attribute.getX( i );v1.y = attribute.getY( i );v1.z = attribute.getZ( i );v1.applyMatrix3( this );attribute.setXYZ( i, v1.x, v1.y, v1.z );}return attribute;};}(),multiply: function ( m ) {return this.multiplyMatrices( this, m );},premultiply: function ( m ) {return this.multiplyMatrices( m, this );},multiplyMatrices: function ( a, b ) {var ae = a.elements;var be = b.elements;var te = this.elements;var a11 = ae[ 0 ], a12 = ae[ 3 ], a13 = ae[ 6 ];var a21 = ae[ 1 ], a22 = ae[ 4 ], a23 = ae[ 7 ];var a31 = ae[ 2 ], a32 = ae[ 5 ], a33 = ae[ 8 ];var b11 = be[ 0 ], b12 = be[ 3 ], b13 = be[ 6 ];var b21 = be[ 1 ], b22 = be[ 4 ], b23 = be[ 7 ];var b31 = be[ 2 ], b32 = be[ 5 ], b33 = be[ 8 ];te[ 0 ] = a11 * b11 + a12 * b21 + a13 * b31;te[ 3 ] = a11 * b12 + a12 * b22 + a13 * b32;te[ 6 ] = a11 * b13 + a12 * b23 + a13 * b33;te[ 1 ] = a21 * b11 + a22 * b21 + a23 * b31;te[ 4 ] = a21 * b12 + a22 * b22 + a23 * b32;te[ 7 ] = a21 * b13 + a22 * b23 + a23 * b33;te[ 2 ] = a31 * b11 + a32 * b21 + a33 * b31;te[ 5 ] = a31 * b12 + a32 * b22 + a33 * b32;te[ 8 ] = a31 * b13 + a32 * b23 + a33 * b33;return this;},multiplyScalar: function ( s ) {var te = this.elements;te[ 0 ] *= s; te[ 3 ] *= s; te[ 6 ] *= s;te[ 1 ] *= s; te[ 4 ] *= s; te[ 7 ] *= s;te[ 2 ] *= s; te[ 5 ] *= s; te[ 8 ] *= s;return this;},determinant: function () {var te = this.elements;var a = te[ 0 ], b = te[ 1 ], c = te[ 2 ],d = te[ 3 ], e = te[ 4 ], f = te[ 5 ],g = te[ 6 ], h = te[ 7 ], i = te[ 8 ];return a * e * i - a * f * h - b * d * i + b * f * g + c * d * h - c * e * g;},getInverse: function ( matrix, throwOnDegenerate ) {if ( matrix && matrix.isMatrix4 ) {console.error( "THREE.Matrix3: .getInverse() no longer takes a Matrix4 argument." );}var me = matrix.elements,te = this.elements,n11 = me[ 0 ], n21 = me[ 1 ], n31 = me[ 2 ],n12 = me[ 3 ], n22 = me[ 4 ], n32 = me[ 5 ],n13 = me[ 6 ], n23 = me[ 7 ], n33 = me[ 8 ],t11 = n33 * n22 - n32 * n23,t12 = n32 * n13 - n33 * n12,t13 = n23 * n12 - n22 * n13,det = n11 * t11 + n21 * t12 + n31 * t13;if ( det === 0 ) {var msg = "THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0";if ( throwOnDegenerate === true ) {throw new Error( msg );} else {console.warn( msg );}return this.identity();}var detInv = 1 / det;te[ 0 ] = t11 * detInv;te[ 1 ] = ( n31 * n23 - n33 * n21 ) * detInv;te[ 2 ] = ( n32 * n21 - n31 * n22 ) * detInv;te[ 3 ] = t12 * detInv;te[ 4 ] = ( n33 * n11 - n31 * n13 ) * detInv;te[ 5 ] = ( n31 * n12 - n32 * n11 ) * detInv;te[ 6 ] = t13 * detInv;te[ 7 ] = ( n21 * n13 - n23 * n11 ) * detInv;te[ 8 ] = ( n22 * n11 - n21 * n12 ) * detInv;return this;},transpose: function () {var tmp, m = this.elements;tmp = m[ 1 ]; m[ 1 ] = m[ 3 ]; m[ 3 ] = tmp;tmp = m[ 2 ]; m[ 2 ] = m[ 6 ]; m[ 6 ] = tmp;tmp = m[ 5 ]; m[ 5 ] = m[ 7 ]; m[ 7 ] = tmp;return this;},getNormalMatrix: function ( matrix4 ) {return this.setFromMatrix4( matrix4 ).getInverse( this ).transpose();},transposeIntoArray: function ( r ) {var m = this.elements;r[ 0 ] = m[ 0 ];r[ 1 ] = m[ 3 ];r[ 2 ] = m[ 6 ];r[ 3 ] = m[ 1 ];r[ 4 ] = m[ 4 ];r[ 5 ] = m[ 7 ];r[ 6 ] = m[ 2 ];r[ 7 ] = m[ 5 ];r[ 8 ] = m[ 8 ];return this;},setUvTransform: function ( tx, ty, sx, sy, rotation, cx, cy ) {var c = Math.cos( rotation );var s = Math.sin( rotation );this.set(sx * c, sx * s, - sx * ( c * cx + s * cy ) + cx + tx,- sy * s, sy * c, - sy * ( - s * cx + c * cy ) + cy + ty,0, 0, 1);},scale: function ( sx, sy ) {var te = this.elements;te[ 0 ] *= sx; te[ 3 ] *= sx; te[ 6 ] *= sx;te[ 1 ] *= sy; te[ 4 ] *= sy; te[ 7 ] *= sy;return this;},rotate: function ( theta ) {var c = Math.cos( theta );var s = Math.sin( theta );var te = this.elements;var a11 = te[ 0 ], a12 = te[ 3 ], a13 = te[ 6 ];var a21 = te[ 1 ], a22 = te[ 4 ], a23 = te[ 7 ];te[ 0 ] = c * a11 + s * a21;te[ 3 ] = c * a12 + s * a22;te[ 6 ] = c * a13 + s * a23;te[ 1 ] = - s * a11 + c * a21;te[ 4 ] = - s * a12 + c * a22;te[ 7 ] = - s * a13 + c * a23;return this;},translate: function ( tx, ty ) {var te = this.elements;te[ 0 ] += tx * te[ 2 ]; te[ 3 ] += tx * te[ 5 ]; te[ 6 ] += tx * te[ 8 ];te[ 1 ] += ty * te[ 2 ]; te[ 4 ] += ty * te[ 5 ]; te[ 7 ] += ty * te[ 8 ];return this;},equals: function ( matrix ) {var te = this.elements;var me = matrix.elements;for ( var i = 0; i < 9; i ++ ) {if ( te[ i ] !== me[ i ] ) return false;}return true;},fromArray: function ( array, offset ) {if ( offset === undefined ) offset = 0;for ( var i = 0; i < 9; i ++ ) {this.elements[ i ] = array[ i + offset ];}return this;},toArray: function ( array, offset ) {if ( array === undefined ) array = [];if ( offset === undefined ) offset = 0;var te = this.elements;array[ offset ] = te[ 0 ];array[ offset + 1 ] = te[ 1 ];array[ offset + 2 ] = te[ 2 ];array[ offset + 3 ] = te[ 3 ];array[ offset + 4 ] = te[ 4 ];array[ offset + 5 ] = te[ 5 ];array[ offset + 6 ] = te[ 6 ];array[ offset + 7 ] = te[ 7 ];array[ offset + 8 ] = te[ 8 ];return array;}} );export { Matrix3 };
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