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deviceobject/shellcode_driver

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shellcode_driver
/
ShellCodeDriver
/
ShellCodeDriver.vcxproj
shellcode_driver
/
ShellCodeDriver
/
ShellCodeDriver.vcxproj
ShellCodeDriver.vcxproj 6.82 KB
一键复制 编辑 原始数据 按行查看 历史
老爷爷 提交于 2018年05月17日 18:30 +08:00 . #up c++17
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{508ECD3C-B90E-40D3-816D-8DF389BD40C6}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<NMakeBuildCommandLine>make_shell.cmd</NMakeBuildCommandLine>
<NMakeOutput>ShellCodeDriver.exe</NMakeOutput>
<NMakeReBuildCommandLine>make_shell.cmd</NMakeReBuildCommandLine>
<NMakePreprocessorDefinitions>WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<IncludePath>$(KM_IncludePath);$(KIT_SHARED_IncludePath);$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<NMakeBuildCommandLine>make_shell.cmd</NMakeBuildCommandLine>
<NMakeOutput>ShellCodeDriver.exe</NMakeOutput>
<NMakeReBuildCommandLine>make_shell.cmd</NMakeReBuildCommandLine>
<NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<IncludePath>$(KM_IncludePath);$(KIT_SHARED_IncludePath);$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<NMakeBuildCommandLine>make_shell.cmd</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>make_shell.cmd</NMakeReBuildCommandLine>
<NMakeOutput>shellcode.sys</NMakeOutput>
<IncludePath>C:\Program Files %28x86%29\Windows Kits10円\Include10円.0.16299.0\km;C:\Program Files %28x86%29\Windows Kits10円\Include10円.0.16299.0\um;$(IncludePath)</IncludePath>
<ExecutablePath>$(ExecutablePath)</ExecutablePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<NMakeBuildCommandLine>make_shell.cmd</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>make_shell.cmd</NMakeReBuildCommandLine>
<NMakeOutput>shellcode.sys</NMakeOutput>
<IncludePath>C:\Program Files %28x86%29\Windows Kits10円\Include10円.0.16299.0\km;C:\Program Files %28x86%29\Windows Kits10円\Include10円.0.16299.0\um;$(IncludePath)</IncludePath>
<ExecutablePath>D:\LLVM\msbuild-bin;$(ExecutablePath)</ExecutablePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<EntryPointSymbol>main</EntryPointSymbol>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<EntryPointSymbol>main</EntryPointSymbol>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<Text Include="readme.txt" />
</ItemGroup>
<ItemGroup>
<None Include="make_shell.cmd" />
<ClCompile Include="shell_code.asm">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<FileType>Document</FileType>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClCompile Include="shellcode_main.cpp" />
<ClCompile Include="shell_common.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="shell_common.h" />
<ClInclude Include="xorstr.hpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
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简介

无导入表的driver与shellcode化——因为SEH问题项目报废--2018年正式解封开源
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