/** Copyright (c) 1997, 1998, Oracle and/or its affiliates. All rights reserved.* ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.*********************/package java.awt;import java.awt.image.ColorModel;/*** The <code>Composite</code> interface, along with* {@link CompositeContext}, defines the methods to compose a draw* primitive with the underlying graphics area.* After the <code>Composite</code> is set in the* {@link Graphics2D} context, it combines a shape, text, or an image* being rendered with the colors that have already been rendered* according to pre-defined rules. The classes* implementing this interface provide the rules and a method to create* the context for a particular operation.* <code>CompositeContext</code> is an environment used by the* compositing operation, which is created by the <code>Graphics2D</code>* prior to the start of the operation. <code>CompositeContext</code>* contains private information and resources needed for a compositing* operation. When the <code>CompositeContext</code> is no longer needed,* the <code>Graphics2D</code> object disposes of it in order to reclaim* resources allocated for the operation.* <p>* Instances of classes implementing <code>Composite</code> must be* immutable because the <code>Graphics2D</code> does not clone* these objects when they are set as an attribute with the* <code>setComposite</code> method or when the <code>Graphics2D</code>* object is cloned. This is to avoid undefined rendering behavior of* <code>Graphics2D</code>, resulting from the modification of* the <code>Composite</code> object after it has been set in the* <code>Graphics2D</code> context.* <p>* Since this interface must expose the contents of pixels on the* target device or image to potentially arbitrary code, the use of* custom objects which implement this interface when rendering directly* to a screen device is governed by the <code>readDisplayPixels</code>* {@link AWTPermission}. The permission check will occur when such* a custom object is passed to the <code>setComposite</code> method* of a <code>Graphics2D</code> retrieved from a {@link Component}.* @see AlphaComposite* @see CompositeContext* @see Graphics2D#setComposite*/public interface Composite {/*** Creates a context containing state that is used to perform* the compositing operation. In a multi-threaded environment,* several contexts can exist simultaneously for a single* <code>Composite</code> object.* @param srcColorModel the {@link ColorModel} of the source* @param dstColorModel the <code>ColorModel</code> of the destination* @param hints the hint that the context object uses to choose between* rendering alternatives* @return the <code>CompositeContext</code> object used to perform the* compositing operation.*/public CompositeContext createContext(ColorModel srcColorModel,ColorModel dstColorModel,RenderingHints hints);}
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