同步操作将从 Gitee 极速下载/MiniGUI 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
确定后同步将在后台操作,完成时将刷新页面,请耐心等待。
/** The following code loads a BITMAP object from a file and then* fills a box in a DC.** You should note that the code assigns 'bmType' field of the BITMAP object directly.*/{int tox = 800, toy = 800;int count;BITMAP bitmap;unsigned int start_tick, end_tick;/* Load the bitmap from the file. */if (LoadBitmap (hdc, &bitmap, "res/icon.bmp"))return;bitmap.bmType = BMP_TYPE_ALPHACHANNEL;/* Fill a box with the bitmap with alpha channel. */start_tick = GetTickCount ();count = 1000;while (count--) {tox = rand() % 800;toy = rand() % 800;/* Set a random alpha channel. */bitmap.bmAlpha = rand() % 256;/* Fill the box. */FillBoxWithBitmap (hdc, tox, toy, 0, 0, &bitmap);}end_tick = GetTickCount ();TellSpeed (hwnd, start_tick, end_tick, "Alpha Blended Bitmap", 1000);bitmap.bmType = BMP_TYPE_ALPHACHANNEL | BMP_TYPE_COLORKEY;/* Set the color key (the transparent pixel) of the bitmap. */bitmap.bmColorKey = GetPixelInBitmap (&bitmap, 0, 0);/* Fill a box with the bitmap with alpha channel and color key. */start_tick = GetTickCount ();count = 1000;while (count--) {tox = rand() % 800;toy = rand() % 800;/* Set a random alpha channel. */bitmap.bmAlpha = rand() % 256;/* Fill the box. */FillBoxWithBitmap (hdc, tox, toy, 0, 0, &bitmap);}end_tick = GetTickCount ();TellSpeed (hwnd, start_tick, end_tick, "Alpha Blended Transparent Bitmap", 1000);UnloadBitmap (&bitmap);}
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