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// The Nature of Code// Daniel Shiffman// http://natureofcode.com// Pendulum// A simple pendulum simulation// Given a pendulum with an angle theta (0 being the pendulum at rest) and a radius r// we can use sine to calculate the angular component of the gravitational force.// Gravity Force = Mass * Gravitational Constant;// Pendulum Force = Gravity Force * sine(theta)// Angular Acceleration = Pendulum Force / Mass = gravitational acceleration * sine(theta);// Note this is an ideal world scenario with no tension in the// pendulum arm, a more realistic formula might be:// Angular Acceleration = (g / R) * sine(theta)// For a more substantial explanation, visit:// http://www.myphysicslab.com/pendulum1.htmlPendulum p;void setup() {size(640,360);// Make a new Pendulum with an origin position and armlengthp = new Pendulum(new PVector(width/2,0),175);}void draw() {background(255);p.go();}void mousePressed() {p.clicked(mouseX,mouseY);}void mouseReleased() {p.stopDragging();}
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