同步操作将从 cpp-master/cpp-tbox 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
确定后同步将在后台操作,完成时将刷新页面,请耐心等待。
/** .============.* // M A K E / \* // C++ DEV / \* // E A S Y / \/ \* ++ ----------. \/\ .* \\ \ \ /\ /* \\ \ \ /* \\ \ \ /* -============'** Copyright (c) 2018 Hevake and contributors, all rights reserved.** This file is part of cpp-tbox (https://github.com/cpp-main/cpp-tbox)* Use of this source code is governed by MIT license that can be found* in the LICENSE file in the root of the source tree. All contributing* project authors may be found in the CONTRIBUTORS.md file in the root* of the source tree.*/#include "parallel_action.h"#include <algorithm>#include <tbox/base/log.h>#include <tbox/base/json.hpp>#include <tbox/base/assert.h>namespace tbox {namespace flow {using namespace std::placeholders;ParallelAction::ParallelAction(event::Loop &loop) :Action(loop, "Parallel"){ }ParallelAction::~ParallelAction() {for (auto action : children_)delete action;}void ParallelAction::toJson(Json &js) const {Action::toJson(js);Json &js_children = js["children"];for (auto action : children_) {Json js_child;action->toJson(js_child);js_children.push_back(std::move(js_child));}}int ParallelAction::append(Action *action) {TBOX_ASSERT(action != nullptr);if (std::find(children_.begin(), children_.end(), action) == children_.end()) {int index = children_.size();children_.push_back(action);action->setFinishCallback(std::bind(&ParallelAction::onChildFinished, this, index, _1));return index;} else {LogWarn("can't add child twice");return -1;}}bool ParallelAction::onStart() {for (size_t index = 0; index < children_.size(); ++index) {Action *action = children_.at(index);if (!action->start())fail_set_.insert(index);}return fail_set_.size() != children_.size(); //! 如果失败的个数等于总个数,则表示全部失败了}bool ParallelAction::onStop() {for (Action *action : children_)action->stop();return true;}bool ParallelAction::onPause() {for (Action *action : children_) {if (action->state() == Action::State::kRunning)action->pause();}return true;}bool ParallelAction::onResume() {for (Action *action : children_) {if (action->state() == Action::State::kPause)action->resume();}return true;}void ParallelAction::onReset() {for (auto child : children_)child->reset();succ_set_.clear();fail_set_.clear();}void ParallelAction::onChildFinished(int index, bool is_succ) {if (state() == State::kRunning) {if (is_succ)succ_set_.insert(index);elsefail_set_.insert(index);if (succ_set_.size() == children_.size()) {finish(true);} else if ((succ_set_.size() + fail_set_.size()) == children_.size()) {finish(false);}}}}}
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