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文件
devel
分支 (25)
devel
spiderbasic-3.10
v6.21
v6.20
spiderbasic-3.02
qt
v6.12
spiderbasic-3.01
enablejs-ignore-formatting
master
spiderbasic-3.00
webview-tool
v6.11
v6.10
v6.04
spiderbasic-2.51
v6.03
editor-fix-3
editor-slow-fix2
editor-slow-fix
devel
分支 (25)
devel
spiderbasic-3.10
v6.21
v6.20
spiderbasic-3.02
qt
v6.12
spiderbasic-3.01
enablejs-ignore-formatting
master
spiderbasic-3.00
webview-tool
v6.11
v6.10
v6.04
spiderbasic-2.51
v6.03
editor-fix-3
editor-slow-fix2
editor-slow-fix
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devel
分支 (25)
devel
spiderbasic-3.10
v6.21
v6.20
spiderbasic-3.02
qt
v6.12
spiderbasic-3.01
enablejs-ignore-formatting
master
spiderbasic-3.00
webview-tool
v6.11
v6.10
v6.04
spiderbasic-2.51
v6.03
editor-fix-3
editor-slow-fix2
editor-slow-fix
purebasic
/
PureBasicDebugger
/
DebuggerGUI.pb
purebasic
/
PureBasicDebugger
/
DebuggerGUI.pb
DebuggerGUI.pb 6.48 KB
一键复制 编辑 原始数据 按行查看 历史
fantaisie-software 提交于 2024年06月22日 15:27 +08:00 . Add WebWiew tool for SpiderBasic (#270)
; --------------------------------------------------------------------------------------------
; Copyright (c) Fantaisie Software. All rights reserved.
; Dual licensed under the GPL and Fantaisie Software licenses.
; See LICENSE and LICENSE-FANTAISIE in the project root for license information.
; --------------------------------------------------------------------------------------------
; update the enabled / disabled states for
; all windows of this debugger according to the ProgramState value
;
Procedure Debugger_UpdateWindowStates(*Debugger.DebuggerData)
For i = 0 To #DEBUGGER_WINDOW_LAST-1
If *Debugger\Windows[i]
Select i
; debug output window doesn't need updating when program states change.
Case #DEBUGGER_WINDOW_Asm
UpdateAsmWindowState(*Debugger)
Case #DEBUGGER_WINDOW_Memory
UpdateMemoryViewerWindowState(*Debugger)
Case #DEBUGGER_WINDOW_Variable
UpdateVariableWindowState(*Debugger)
Case #DEBUGGER_WINDOW_History
UpdateHistoryWindowState(*Debugger)
Case #DEBUGGER_WINDOW_WatchList
UpdateWatchListWindowState(*Debugger)
Case #DEBUGGER_WINDOW_Library
UpdateLibraryViewerState(*Debugger)
Case #DEBUGGER_WINDOW_Profiler
UpdateProfilerWindowState(*Debugger)
Case #DEBUGGER_WINDOW_DataBreakpoints
UpdateDataBreakpointWindowState(*Debugger)
Case #DEBUGGER_WINDOW_Purifier
UpdatePurifierWindowState(*Debugger)
EndSelect
EndIf
Next i
EndProcedure
; update the language for all open debugger windows
;
Procedure Debugger_UpdateWindowPreferences()
ForEach RunningDebuggers()
If RunningDebuggers()\Windows[#DEBUGGER_WINDOW_Debug]
UpdateDebugWindow(@RunningDebuggers())
EndIf
If RunningDebuggers()\Windows[#DEBUGGER_WINDOW_Asm]
UpdateAsmWindow(@RunningDebuggers())
EndIf
If RunningDebuggers()\Windows[#DEBUGGER_WINDOW_Memory]
UpdateMemoryViewerWindow(@RunningDebuggers())
EndIf
If RunningDebuggers()\Windows[#DEBUGGER_WINDOW_Variable]
UpdateVariableWindow(@RunningDebuggers())
EndIf
If RunningDebuggers()\Windows[#DEBUGGER_WINDOW_History]
UpdateHistoryWindow(@RunningDebuggers())
EndIf
If RunningDebuggers()\Windows[#DEBUGGER_WINDOW_Library]
UpdateLibraryViewer(@RunningDebuggers())
EndIf
If RunningDebuggers()\Windows[#DEBUGGER_WINDOW_Profiler]
UpdateProfilerWindow(@RunningDebuggers())
EndIf
If RunningDebuggers()\Windows[#DEBUGGER_WINDOW_Purifier]
UpdatePurifierWindow(@RunningDebuggers())
EndIf
CompilerIf Not #SpiderBasic
UpdateWatchListWindow(@RunningDebuggers()) ; this is always open
UpdateDataBreakpointWindow(@RunningDebuggers()) ; also always open
CompilerEndIf
; update the stay on top setting
;
CompilerIf #DEFAULT_CanWindowStayOnTop
For i = 0 To #DEBUGGER_WINDOW_LAST-1
If RunningDebuggers()\Windows[i] <> 0
SetWindowStayOnTop(RunningDebuggers()\Windows[i], DebuggerOnTop)
EndIf
Next i
CompilerEndIf
Next RunningDebuggers()
EndProcedure
; checks if an event is coming from a debugger window and dispatches it
; to the right procedure
; returns 1 if it was a debugger event and 0 if not
;
Procedure Debugger_ProcessEvents(EventWindowID, EventID)
Processed = 0
; save and restore this, as this procedure might be called from
; a "ForEach RunningDebuggers()" itself!
;
Index = ListIndex(RunningDebuggers())
ForEach RunningDebuggers()
For i = 0 To #DEBUGGER_WINDOW_LAST-1
If RunningDebuggers()\Windows[i] = EventWindowID
Processed = 1
If EventID = #PB_Event_ActivateWindow ; process this for all windows
; Debug "activated!"
If DebuggerBringToTop And DebuggerOnTop = 0
; bring all windows of this debugger to the top
If DebuggerMainWindow ; start with the main window (if there is one)
SetWindowForeground_NoActivate(DebuggerMainWindow)
EndIf
For x = 0 To #DEBUGGER_WINDOW_LAST-1
If x <> i And RunningDebuggers()\Windows[x] <> 0
; handle the special cases (existing, but hidden windows
If (x <> #DEBUGGER_WINDOW_Debug Or RunningDebuggers()\IsDebugOutputVisible) And (x <> #DEBUGGER_WINDOW_Watchlist Or RunningDebuggers()\IsWatchlistVisible)
SetWindowForeground_NoActivate(RunningDebuggers()\Windows[x])
EndIf
EndIf
Next x
; make sure this one stays on the front
SetWindowForeground_NoActivate(RunningDebuggers()\Windows[i])
EndIf
EndIf
; dispatch the event to the right procedure
;
Select i
Case #DEBUGGER_WINDOW_Debug
DebugWindowEvents(@RunningDebuggers(), EventID)
Case #DEBUGGER_WINDOW_Asm
AsmWindowEvents(@RunningDebuggers(), EventID)
Case #DEBUGGER_WINDOW_Memory
MemoryViewerWindowEvents(@RunningDebuggers(), EventID)
Case #DEBUGGER_WINDOW_Variable
VariableWindowEvents(@RunningDebuggers(), EventID)
Case #DEBUGGER_WINDOW_History
HistoryWindowEvents(@RunningDebuggers(), EventID)
Case #DEBUGGER_WINDOW_WatchList
WatchListWindowEvents(@RunningDebuggers(), EventID)
Case #DEBUGGER_WINDOW_Library
LibraryViewerEvents(@RunningDebuggers(), EventID)
Case #DEBUGGER_WINDOW_Profiler
ProfilerWindowEvents(@RunningDebuggers(), EventID)
Case #DEBUGGER_WINDOW_DataBreakpoints
DataBreakpointWindowEvents(@RunningDebuggers(), EventID)
Case #DEBUGGER_WINDOW_Purifier
PurifierWindowEvents(@RunningDebuggers(), EventID)
Default ; unknown !?
Processed = 0
EndSelect
Break 2
EndIf
Next i
Next RunningDebuggers()
If Index = -1
ResetList(RunningDebuggers())
Else
SelectElement(RunningDebuggers(), Index)
EndIf
ProcedureReturn Processed
EndProcedure
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简介

PureBasic是由Fantaisie Software所开发的商用BASIC程序语言及集成开发环境。特点是语法简单直接,不依赖运行时库,因此能编译出相当小巧的程序,包含命令列或GUI执行档、DLL等。而且不使用各系统的API,所以有高度的跨平台特性,支持Windows 32/64位元、Linux 32/64位元、Mac OS X、Amiga。
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