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In caught-up logical walsender, sleep only in WalSndWaitForWal().
2020年4月25日 17:18:12 +0000 (10:18 -0700)
2020年4月25日 17:18:12 +0000 (10:18 -0700)
Before sleeping, WalSndWaitForWal() sends a keepalive if MyWalSnd->write
< sentPtr. When the latest physical LSN yields no logical replication
messages (a common case), that keepalive elicits a reply. Processing
the reply updates pg_stat_replication.replay_lsn. WalSndLoop() lacks
that; when WalSndLoop() slept, replay_lsn advancement could stall until
wal_receiver_status_interval elapsed. This sometimes stalled
src/test/subscription/t/001_rep_changes.pl for up to 10s.

Reviewed by Fujii Masao and Michael Paquier.

Discussion: https://postgr.es/m/20200418070142.GA1075445@rfd.leadboat.com


diff --git a/src/backend/replication/walsender.c b/src/backend/replication/walsender.c
index 0813c830269488034eca5a714210c4ecd14860f8..6c87f6087ced287652436d564a5c69480ef06628 100644 (file)
--- a/src/backend/replication/walsender.c
+++ b/src/backend/replication/walsender.c
@@ -1428,8 +1428,10 @@ WalSndWaitForWal(XLogRecPtr loc)
/*
* We only send regular messages to the client for full decoded
* transactions, but a synchronous replication and walsender shutdown
- * possibly are waiting for a later location. So we send pings
- * containing the flush location every now and then.
+ * possibly are waiting for a later location. So, before sleeping, we
+ * send a ping containing the flush location. If the receiver is
+ * otherwise idle, this keepalive will trigger a reply. Processing the
+ * reply will update these MyWalSnd locations.
*/
if (MyWalSnd->flush < sentPtr &&
MyWalSnd->write < sentPtr &&
@@ -2314,14 +2316,14 @@ WalSndLoop(WalSndSendDataCallback send_data)
WalSndKeepaliveIfNecessary();
/*
- * We don't block if not caught up, unless there is unsent data
- * pending in which case we'd better block until the socket is
- * write-ready. This test is only needed for the case where the
- * send_data callback handled a subset of the available data but then
- * pq_flush_if_writable flushed it all --- we should immediately try
- * to send more.
+ * Block if we have unsent data. XXX For logical replication, let
+ * WalSndWaitForWal() handle any other blocking; idle receivers need
+ * its additional actions. For physical replication, also block if
+ * caught up; its send_data does not block.
*/
- if ((WalSndCaughtUp && !streamingDoneSending) || pq_is_send_pending())
+ if ((WalSndCaughtUp && send_data != XLogSendLogical &&
+ !streamingDoneSending) ||
+ pq_is_send_pending())
{
long sleeptime;
int wakeEvents;
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