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Lift the limitation that # of clients must be a multiple of # of threads
Fri, 3 Jul 2015 07:45:40 +0000 (10:45 +0300)
Fri, 3 Jul 2015 07:45:40 +0000 (10:45 +0300)
Fabien Coelho


diff --git a/doc/src/sgml/ref/pgbench.sgml b/doc/src/sgml/ref/pgbench.sgml
index a8085463a5e33c906c2d645e55db6edd14314a28..2517a3abe7fae41f0d8ae5ee0698d5fad82bec58 100644 (file)
--- a/doc/src/sgml/ref/pgbench.sgml
+++ b/doc/src/sgml/ref/pgbench.sgml
@@ -326,8 +326,7 @@ pgbench <optional> <replaceable>options</> </optional> <replaceable>dbname</>
<para>
Number of worker threads within <application>pgbench</application>.
Using more than one thread can be helpful on multi-CPU machines.
- The number of clients must be a multiple of the number of threads,
- since each thread is given the same number of client sessions to manage.
+ Clients are distributed as evenly as possible among available threads.
Default is 1.
</para>
</listitem>
diff --git a/src/bin/pgbench/pgbench.c b/src/bin/pgbench/pgbench.c
index 2c3e3650c8a307dd3bf034c1d5c8141ea8fae396..74c3371c21d34cfd9abacb84a54d5ced67ed5462 100644 (file)
--- a/src/bin/pgbench/pgbench.c
+++ b/src/bin/pgbench/pgbench.c
@@ -2819,6 +2819,7 @@ main(int argc, char **argv)
int64 latency_late = 0;
int i;
+ int nclients_dealt;
#ifdef HAVE_GETRLIMIT
struct rlimit rlim;
@@ -3114,6 +3115,14 @@ main(int argc, char **argv)
}
}
+ /*
+ * Don't need more threads than there are clients. (This is not merely an
+ * optimization; throttle_delay is calculated incorrectly below if some
+ * threads have no clients assigned to them.)
+ */
+ if (nthreads > nclients)
+ nthreads = nclients;
+
/* compute a per thread delay */
throttle_delay *= nthreads;
@@ -3153,12 +3162,6 @@ main(int argc, char **argv)
if (nxacts <= 0 && duration <= 0)
nxacts = DEFAULT_NXACTS;
- if (nclients % nthreads != 0)
- {
- fprintf(stderr, "number of clients (%d) must be a multiple of number of threads (%d)\n", nclients, nthreads);
- exit(1);
- }
-
/* --sampling-rate may be used only with -l */
if (sample_rate > 0.0 && !use_log)
{
@@ -3359,19 +3362,24 @@ main(int argc, char **argv)
/* set up thread data structures */
threads = (TState *) pg_malloc(sizeof(TState) * nthreads);
+ nclients_dealt = 0;
+
for (i = 0; i < nthreads; i++)
{
TState *thread = &threads[i];
thread->tid = i;
- thread->state = &state[nclients / nthreads * i];
- thread->nstate = nclients / nthreads;
+ thread->state = &state[nclients_dealt];
+ thread->nstate =
+ (nclients - nclients_dealt + nthreads - i - 1) / (nthreads - i);
thread->random_state[0] = random();
thread->random_state[1] = random();
thread->random_state[2] = random();
thread->throttle_latency_skipped = 0;
thread->latency_late = 0;
+ nclients_dealt += thread->nstate;
+
if (is_latencies)
{
/* Reserve memory for the thread to store per-command latencies */
@@ -3395,6 +3403,9 @@ main(int argc, char **argv)
}
}
+ /* all clients must be assigned to a thread */
+ Assert(nclients_dealt == nclients);
+
/* get start up time */
INSTR_TIME_SET_CURRENT(start_time);
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