Java 3D released!
John Gabriele
john3g@bestweb.net
Wed Jun 30 06:31:00 GMT 2004
On Jun 29, 2004, at 5:42 PM, Dalibor Topic wrote:
> Bryce McKinlay wrote:
>> Ray Auge wrote:
>>> Anyone read this news. (Sun realeased Java 3D)
>>>>>> http://www.sys-con.com/story/?storyid=45421
>>>>>> Any ideas on the topic of possible inclusion of this to the libs
>> Unfortunately only a few parts of Java 3D were released under a free
>> license. The core javax.media.j3d and javax.vecmath packages are only
>> available under the JDL/JRL licenses which are non-free, I presume.
>> However, the example programs and com.sun.j3d.* packages were
>> released under BSD license, so we could perhaps consider using those
>> if they proved to be useful.
>> Note that there is already a free implementation of javax.vecmath:
>> http://www.objectclub.jp/download/vecmath_e
>> And the rest of the world seems to have moved to Xith3d. [1]
Hmm... from the Xith3d page, it says:
|| Xith3D runs on top of JOGL (Java for OpenGL) or
| LWJGL (Light Weight Java Gaming Library)
|
Looking at the jogl site https://jogl.dev.java.net/ I see it's BSD
licensed.
(Also interesting, the jogl site mentions that jogl "integrates with
the AWT
and Swing widget sets" whatever that means...)
Just curious, has anyone built jogl with GCJ? Is jogl the Java-OpenGL
binding-of-choice?
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