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Timeline for How can I provide attribute extensibility in a component-based entity system?

Current License: CC BY-SA 3.0

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Apr 13, 2017 at 12:18 history edited Community Bot
replaced http://gamedev.stackexchange.com/ with https://gamedev.stackexchange.com/
Mar 15, 2014 at 19:46 vote accept Philip Allgaier
Mar 8, 2014 at 0:01 answer added Stephen timeline score: 0
Mar 7, 2014 at 20:03 history edited Philip Allgaier CC BY-SA 3.0
incorporated some of the previously overwritten edits by Josh Petrie
Mar 7, 2014 at 19:53 history edited Philip Allgaier CC BY-SA 3.0
added more explanations and code example
Mar 7, 2014 at 19:51 answer added user1430 timeline score: 3
Mar 7, 2014 at 19:51 history edited user1430 CC BY-SA 3.0
deleted 76 characters in body; edited title
Mar 7, 2014 at 19:34 history tweeted twitter.com/#!/StackGameDev/status/442020472537239552
Mar 7, 2014 at 19:32 comment added wes make something -> make it work -> make it work better. You pick up neat tricks throughout the journey, but the important thing is having games that people play
Mar 7, 2014 at 19:23 history asked Philip Allgaier CC BY-SA 3.0

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