A bit related to this question.
The idea is to guarantee the same physics behavior as much as possible. Would it be possible to run fixed time step physics on a web worker? The UI would update itself with different/variable refresh rate.
Has anyone tried such yet?
A bit related to this question.
The idea is to guarantee the same physics behavior as much as possible. Would it be possible to run fixed time step physics on a web worker? The UI would update itself with different/variable refresh rate.
Has anyone tried such yet?
Web workers for HTML5 game physics simulation?
A bit related to this question.
The idea is to guarantee the same physics behavior as much as possible. Would it be possible to run fixed time step physics on a web worker? The UI would update itself with different/variable refresh rate.
Has anyone tried such yet?