gb.opengl.glsl

gb.opengl.glsl

GLSL (OpenGL Shading Language), also known as GLslang, is a high level shading language based on the C programming language. It was created by the OpenGL ARB to give developers more direct control of the graphics pipeline without having to use assembly language or hardware-specific languages. Current specification for GLSL is version 4.10. Based on wikipedia article.
Author Laurent Carlier.
Requires OpenGL display, gb.opengl.
Class Description
Gl

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