2 * AAC encoder psychoacoustic model
3 * Copyright (C) 2008 Konstantin Shishkov
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24 * AAC encoder psychoacoustic model
35/***********************************
37 * try other bitrate controlling mechanism (maybe use ratecontrol.c?)
38 * control quality for quality-based output
39 **********************************/
42 * constants for 3GPP AAC psychoacoustic model
45 #define PSY_3GPP_THR_SPREAD_HI 1.5f // spreading factor for low-to-hi threshold spreading (15 dB/Bark)
46 #define PSY_3GPP_THR_SPREAD_LOW 3.0f // spreading factor for hi-to-low threshold spreading (30 dB/Bark)
47/* spreading factor for low-to-hi energy spreading, long block, > 22kbps/channel (20dB/Bark) */
48 #define PSY_3GPP_EN_SPREAD_HI_L1 2.0f
49/* spreading factor for low-to-hi energy spreading, long block, <= 22kbps/channel (15dB/Bark) */
50 #define PSY_3GPP_EN_SPREAD_HI_L2 1.5f
51/* spreading factor for low-to-hi energy spreading, short block (15 dB/Bark) */
52 #define PSY_3GPP_EN_SPREAD_HI_S 1.5f
53/* spreading factor for hi-to-low energy spreading, long block (30dB/Bark) */
54 #define PSY_3GPP_EN_SPREAD_LOW_L 3.0f
55/* spreading factor for hi-to-low energy spreading, short block (20dB/Bark) */
56 #define PSY_3GPP_EN_SPREAD_LOW_S 2.0f
58 #define PSY_3GPP_RPEMIN 0.01f
59 #define PSY_3GPP_RPELEV 2.0f
61 #define PSY_3GPP_C1 3.0f /* log2(8) */
62 #define PSY_3GPP_C2 1.3219281f /* log2(2.5) */
63 #define PSY_3GPP_C3 0.55935729f /* 1 - C2 / C1 */
65 #define PSY_SNR_1DB 7.9432821e-1f /* -1dB */
66 #define PSY_SNR_25DB 3.1622776e-3f /* -25dB */
68 #define PSY_3GPP_SAVE_SLOPE_L -0.46666667f
69 #define PSY_3GPP_SAVE_SLOPE_S -0.36363637f
70 #define PSY_3GPP_SAVE_ADD_L -0.84285712f
71 #define PSY_3GPP_SAVE_ADD_S -0.75f
72 #define PSY_3GPP_SPEND_SLOPE_L 0.66666669f
73 #define PSY_3GPP_SPEND_SLOPE_S 0.81818181f
74 #define PSY_3GPP_SPEND_ADD_L -0.35f
75 #define PSY_3GPP_SPEND_ADD_S -0.26111111f
76 #define PSY_3GPP_CLIP_LO_L 0.2f
77 #define PSY_3GPP_CLIP_LO_S 0.2f
78 #define PSY_3GPP_CLIP_HI_L 0.95f
79 #define PSY_3GPP_CLIP_HI_S 0.75f
81 #define PSY_3GPP_AH_THR_LONG 0.5f
82 #define PSY_3GPP_AH_THR_SHORT 0.63f
84 #define PSY_PE_FORGET_SLOPE 511
92 #define PSY_3GPP_BITS_TO_PE(bits) ((bits) * 1.18f)
93 #define PSY_3GPP_PE_TO_BITS(bits) ((bits) / 1.18f)
95/* LAME psy model constants */
96 #define PSY_LAME_FIR_LEN 21 ///< LAME psy model FIR order
97 #define AAC_BLOCK_SIZE_LONG 1024 ///< long block size
98 #define AAC_BLOCK_SIZE_SHORT 128 ///< short block size
99 #define AAC_NUM_BLOCKS_SHORT 8 ///< number of blocks in a short sequence
100 #define PSY_LAME_NUM_SUBBLOCKS 2 ///< Number of sub-blocks in each short block
102/* Pre-echo-aware attack detection: the LAME ratio test misses gentler attacks after a quiet
103 * gap, which then stay long and pre-echo. For an isolated onset (long for PSY_LAME_PE_GAP
104 * frames) whose pre-onset is below PSY_LAME_PE_QUIET of the frame peak, scale the threshold by
105 * PSY_LAME_PE_RED so it switches short; dense-transient content never qualifies. */
106 #define PSY_LAME_PE_GAP 12 ///< min consecutive long frames before the relaxation applies
107 #define PSY_LAME_PE_QUIET 0.4f ///< pre-onset must be below this fraction of the frame peak
108 #define PSY_LAME_PE_RED 0.45f ///< attack-threshold multiplier for a qualifying isolated onset
110/* The novelty check must see at least one full period of a pulse train to
111 * recognize its pulses as repeats; 30 sub-blocks reaches down to ~23Hz. */
112 #define PSY_LAME_HIST 32 ///< HP sub-block peak history depth
113 #define PSY_LAME_NOV_BACK 30 ///< novelty look-back in sub-blocks
120 * information for single band used by 3GPP TS26.403-inspired psychoacoustic model
124 float thr;
///< energy threshold
126 float nz_lines;
///< number of non-zero spectral lines
128 float pe;
///< perceptual entropy
129 float pe_const;
///< constant part of the PE calculation
130 float norm_fac;
///< normalization factor for linearization
135 * single/pair channel context for psychoacoustic model
143 uint8_t
next_grouping;
///< stored grouping scheme for the next frame (in case of 8 short window sequence)
145 /* LAME psy model specific members */
149 int prev_attack;
///< attack value for the last short block in the previous sequence
156 /* rate-loop re-analysis rewind state, see psy_3gpp_analyze() */
162 * psychoacoustic model frame type-dependent coefficients
165 float ath;
///< absolute threshold of hearing per bands
166 float barks;
///< Bark value for each spectral band in long frame
167 float spread_low[2];
///< spreading factor for low-to-high threshold spreading in long frame
168 float spread_hi [2];
///< spreading factor for high-to-low threshold spreading in long frame
173 * 3GPP TS26.403-inspired psychoacoustic model specific data
180 float min;
///< minimum allowed PE for bit factor calculation
181 float max;
///< maximum allowed PE for bit factor calculation
182 float previous;
///< allowed PE of the previous frame
189 /* rate-loop re-analysis rewind state, see psy_3gpp_analyze() */
197 * LAME psy model preset struct
200 int quality;
///< Quality to map the rest of the values to.
201 /* This is overloaded to be both kbps per channel in ABR mode, and
202 * requested quality in constant quality mode.
204 float st_lrm;
///< short threshold for L, R, and M channels
208 * LAME psy model preset table for ABR
211/* TODO: Tuning. These were taken from LAME. */
229* LAME psy model preset table for constant quality
247 * LAME psy model FIR coefficient table
250 -8.65163e-18 * 2, -0.00851586 * 2, -6.74764e-18 * 2, 0.0209036 * 2,
251 -3.36639e-17 * 2, -0.0438162 * 2, -1.54175e-17 * 2, 0.0931738 * 2,
252 -5.52212e-17 * 2, -0.313819 * 2
256 * Calculate the ABR attack threshold from the above LAME psymodel table.
260 /* Assume max bitrate to start with */
261 int lower_range = 12, upper_range = 12;
266 /* Determine which bitrates the value specified falls between.
267 * If the loop ends without breaking our above assumption of 320kbps was correct.
269 for (
i = 1;
i < 13;
i++) {
275 break;
/* Upper range found */
279 /* Determine which range the value specified is closer to */
286 * LAME psy model specific initialization
308 * Calculate Bark value for given line.
312 return 13.3f *
atanf(0.00076f *
f) + 3.5f *
atanf((
f / 7500.0f) * (
f / 7500.0f));
317 * Calculate ATH value for given frequency.
318 * Borrowed from Lame.
323 return 3.64 * pow(
f, -0.8)
324 - 6.8 *
exp(-0.6 * (
f - 3.4) * (
f - 3.4))
325 + 6.0 *
exp(-0.15 * (
f - 8.7) * (
f - 8.7))
326 + (0.6 + 0.04 * add) * 0.001 *
f *
f *
f *
f;
333 float prev, minscale, minath, minsnr, pe_min;
337 const float num_bark =
calc_bark((
float)bandwidth);
343 if (!
ctx->model_priv_data)
345 pctx =
ctx->model_priv_data;
349 /* Use the target average bitrate to compute spread parameters */
350 chan_bitrate = (int)(chan_bitrate / 120.0 * (
ctx->avctx->global_quality ?
ctx->avctx->global_quality : 120));
358 ctx->bitres.size -=
ctx->bitres.size % 8;
361 for (j = 0; j < 2; j++) {
363 const uint8_t *band_sizes =
ctx->bands[j];
364 float line_to_frequency =
ctx->avctx->sample_rate / (j ? 256.f : 2048.0f);
365 float avg_chan_bits = chan_bitrate * (j ? 128.0f : 1024.0f) /
ctx->avctx->sample_rate;
366 /* reference encoder uses 2.4% here instead of 60% like the spec says */
369 /* High energy spreading for long blocks <= 22kbps/channel and short blocks are the same. */
374 for (
g = 0;
g <
ctx->num_bands[j];
g++) {
377 coeffs[
g].
barks = (bark + prev) / 2.0;
380 for (
g = 0;
g <
ctx->num_bands[j] - 1;
g++) {
382 float bark_width = coeffs[
g+1].
barks - coeffs->
barks;
385 coeff->spread_low[1] =
ff_exp10(-bark_width * en_spread_low);
387 pe_min = bark_pe * bark_width;
388 minsnr =
exp2(pe_min / band_sizes[
g]) - 1.5f;
392 for (
g = 0;
g <
ctx->num_bands[j];
g++) {
393 minscale =
ath(start * line_to_frequency,
ATH_ADD);
394 for (
i = 1;
i < band_sizes[
g];
i++)
396 coeffs[
g].
ath = minscale - minath;
397 start += band_sizes[
g];
408 for (
i = 0;
i <
ctx->avctx->ch_layout.nb_channels;
i++)
417 * IIR filter used in block switching decision
423 ret = 0.7548f * (in -
state[0]) + 0.5095f *
state[1];
430 * window grouping information stored as bits (0 - new group, 1 - group continues)
433 0xB6, 0x6C, 0xD8, 0xB2, 0x66, 0xC6, 0x96, 0x36, 0x36
437 * Tell encoder which window types to use.
438 * @see 3GPP TS26.403 5.4.1 "Blockswitching"
441 const int16_t *audio,
447 int attack_ratio = br <= 16000 ? 18 : 10;
450 uint8_t grouping = 0;
456 int switch_to_eight = 0;
457 float sum = 0.0, sum2 = 0.0;
460 for (
i = 0;
i < 8;
i++) {
461 for (j = 0; j < 128; j++) {
468 for (
i = 0;
i < 8;
i++) {
503 for (
i = 0;
i < 3;
i++)
515 for (
i = 0;
i < 8;
i++) {
516 if (!((grouping >>
i) & 1))
525/* 5.6.1.2 "Calculation of Bit Demand" */
535 float clipped_pe, bit_save, bit_spend, bit_factor, fill_level, forgetful_min_pe;
539 fill_level =
av_clipf((
float)
ctx->fill_level /
size, clip_low, clip_high);
541 bit_save = (fill_level + bitsave_add) * bitsave_slope;
542 assert(bit_save <= 0.3f && bit_save >= -0.05000001f);
543 bit_spend = (fill_level + bitspend_add) * bitspend_slope;
544 assert(bit_spend <= 0.5f && bit_spend >= -0.1f);
545 /* The bit factor graph in the spec is obviously incorrect.
546 * bit_spend + ((bit_spend - bit_spend))...
547 * The reference encoder subtracts everything from 1, but also seems incorrect.
548 * 1 - bit_save + ((bit_spend + bit_save))...
549 * Hopefully below is correct.
551 bit_factor = 1.0f - bit_save + ((bit_spend - bit_save) / (
ctx->pe.max -
ctx->pe.min)) * (clipped_pe -
ctx->pe.min);
552 /* NOTE: The reference encoder attempts to center pe max/min around the current pe.
553 * Here we do that by slowly forgetting pe.min when pe stays in a range that makes
554 * it unlikely (ie: above the mean)
559 ctx->pe.min =
FFMIN(pe, forgetful_min_pe);
561 /* NOTE: allocate a minimum of 1/8th average frame bits, to avoid
562 * reservoir starvation from producing zero-bit frames
565 ctx->frame_bits * bit_factor,
595 float thr_avg, reduction;
597 if(active_lines == 0.0)
600 thr_avg =
exp2f((
a - pe) / (4.0f * active_lines));
601 reduction =
exp2f((
a - desired_pe) / (4.0f * active_lines)) - thr_avg;
603 return FFMAX(reduction, 0.0f);
609 float thr = band->
thr;
613 thr =
sqrtf(thr) + reduction;
617 /* This deviates from the 3GPP spec to match the reference encoder.
618 * It performs min(thr_reduced, max(thr, energy/min_snr)) only for bands
619 * that have hole avoidance on (active or inactive). It always reduces the
620 * threshold of bands with hole avoidance off.
632 const uint8_t *band_sizes,
const float *coefs,
const int cutoff)
635 int start = 0, wstart = 0;
638 for (
g = 0;
g < num_bands;
g++) {
641 float form_factor = 0.0f;
644 if (wstart < cutoff) {
645 for (
i = 0;
i < band_sizes[
g];
i++) {
646 band->
energy += coefs[start+
i] * coefs[start+
i];
654 start += band_sizes[
g];
655 wstart += band_sizes[
g];
671 /* NOTE: The LAME psymodel expects it's input in the range -32768 to 32768.
672 * Tuning this for normalized floats would be difficult. */
673 hpfsmpl[
i] = (sum1 + sum2) * 32768.0f;
678 * Calculate band thresholds as suggested in 3GPP TS26.403
686 float desired_bits, desired_pe, delta_pe, reduction=
NAN, spread_en[128] = {0};
687 float a = 0.0f, active_lines = 0.0f, norm_fac = 0.0f;
691 uint8_t s2l[16] = {0};
694 {
/* short->long grid band map for cross-transition pre-echo control */
695 if (start_after_long) {
696 const uint8_t *ls =
ctx->bands[0];
697 const int ln =
ctx->num_bands[0];
698 const uint8_t *
ss =
ctx->bands[1];
699 int lacc = 0, sacc = 0, gl = 0;
700 for (
int gs = 0; gs < num_bands && gs < 16; gs++) {
701 int center8 = (sacc +
ss[gs] / 2) * 8;
702 while (gl < ln - 1 && lacc + ls[gl] <= center8) { lacc += ls[gl]; gl++; }
711 const int cutoff = bandwidth * 2048 / wi->
num_windows /
ctx->avctx->sample_rate;
713 //calculate energies, initial thresholds and related values - 5.4.2 "Threshold Calculation"
714 calc_thr_3gpp(wi, num_bands, pch, band_sizes, coefs, cutoff);
716 //modify thresholds and energies - spread, threshold in quiet, pre-echo control
720 /* 5.4.2.3 "Spreading" & 5.4.3 "Spread Energy Calculation" */
721 spread_en[0] =
bands[0].energy;
722 for (
g = 1;
g < num_bands;
g++) {
724 spread_en[
w+
g] =
FFMAX(
bands[
g].energy, spread_en[
w+
g-1] * coeffs[
g].spread_hi[1]);
726 for (
g = num_bands - 2;
g >= 0;
g--) {
728 spread_en[
w+
g] =
FFMAX(spread_en[
w+
g], spread_en[
w+
g+1] * coeffs[
g].spread_low[1]);
730 //5.4.2.4 "Threshold in quiet"
731 for (
g = 0;
g < num_bands;
g++) {
735 //5.4.2.5 "Pre-echo control"
739 else if (!
w && start_after_long)
740 /* w0 after a START frame: grid-mapped, scaled continuity
741 * clamp instead of the spec's skip (cannot bind on noise
742 * content - see memory - but correct for tonal) */
746 /* 5.6.1.3.1 "Preparatory steps of the perceptual entropy calculation" */
751 /* 5.6.1.3.3 "Selection of the bands for avoidance of holes" */
752 if (spread_en[
w+
g] * avoid_hole_thr > band->
energy || coeffs[
g].
min_snr > 1.0f)
759 /* 5.6.1.3.2 "Calculation of the desired perceptual entropy" */
762 /* (2.5 * 120) achieves almost transparent rate, and we want to give
763 * ample room downwards, so we make that equivalent to QSCALE=2.4
765 desired_pe = pe * (
ctx->avctx->global_quality ?
ctx->avctx->global_quality : 120) / (2 * 2.5f * 120.0f);
769 /* PE slope smoothing */
770 if (
ctx->bitres.bits > 0) {
781 /* NOTE: PE correction is kept simple. During initial testing it had very
782 * little effect on the final bitrate. Probably a good idea to come
783 * back and do more testing later.
785 if (
ctx->bitres.bits > 0)
790 ctx->bitres.alloc = desired_bits;
792 if (desired_pe < pe) {
793 /* 5.6.1.3.4 "First Estimation of the reduction value" */
799 for (
g = 0;
g < num_bands;
g++) {
810 /* 5.6.1.3.5 "Second Estimation of the reduction value" */
811 for (
i = 0;
i < 2;
i++) {
812 float pe_no_ah = 0.0f, desired_pe_no_ah;
813 active_lines =
a = 0.0f;
815 for (
g = 0;
g < num_bands;
g++) {
819 pe_no_ah += band->
pe;
825 desired_pe_no_ah =
FFMAX(desired_pe - (pe - pe_no_ah), 0.0f);
826 if (active_lines > 0.0f)
831 for (
g = 0;
g < num_bands;
g++) {
834 if (active_lines > 0.0f)
837 if (band->
thr > 0.0f)
844 delta_pe = desired_pe - pe;
845 if (
fabs(delta_pe) > 0.05f * desired_pe)
849 if (pe < 1.15f * desired_pe) {
850 /* 6.6.1.3.6 "Final threshold modification by linearization" */
851 norm_fac = norm_fac ? 1.0f / norm_fac : 0;
853 for (
g = 0;
g < num_bands;
g++) {
857 float delta_sfb_pe = band->
norm_fac * norm_fac * delta_pe;
858 float thr = band->
thr;
868 /* 5.6.1.3.7 "Further perceptual entropy reduction" */
870 while (pe > desired_pe &&
g--) {
880 /* TODO: allow more holes (unused without mid/side) */
885 for (
g = 0;
g < num_bands;
g++) {
906 /* The encoder's rate-control loop may re-run the analysis for the same
907 * frame; carried state (bit reservoir, PE history, previous-frame
908 * thresholds) must advance exactly once per frame, so save it on the
909 * frame's first run and rewind on re-runs. */
924 for (ch = 0; ch < group->
num_ch; ch++) {
959 ctx->next_window_seq = blocktype;
962/* Attack detection half of the LAME window decision: everything up to (and
963 * excluding) the block-type state machine. Fills attacks[] and returns the raw
964 * uselongblock; mutates only the detection history. Split out so a channel
965 * pair can be detected first and DECIDED together (synced block switching). */
967 const float *la,
int channel,
int prev_type,
970 int uselongblock = 1;
975 const float *pf = hpfsmpl;
982 /* LAME comment: apply high pass filter of fs/4 */
985 /* Calculate the energies of each sub-shortblock */
990 energy_short[0] += energy_subshort[
i];
996 for (; pf < pfe; pf++)
1001 /* NOTE: The indexes below are [i + 3 - 2] in the LAME source. Compare each sub-block to sub-block - 2 */
1012 {
/* pre-echo-aware threshold relaxation + periodicity/novelty check
1013 * (a pulse train repeats its peak; a real onset towers) */
1014 float frame_peak = 1.0f;
1016 const float nov_gate = 1.25f;
1021 frame_peak =
FFMAX(frame_peak, energy_subshort[
i]);
1029 if (attack_intensity[
i] > thr) {
1030 /* An attack must tower over the recent HP envelope:
1031 * within ~12ms always (pitch-rate trains), within
1032 * ~44ms only from steady long-window state (slow
1033 * pulse trains, where an isolated short excursion
1034 * is an audible click). */
1037 float nearmax = 1.0f, deepmax = 1.0f;
1038 for (
int k = 3; k <= 8; k++)
1039 nearmax =
FFMAX(nearmax, env[
pos - k]);
1041 deepmax =
FFMAX(deepmax, env[
pos - k]);
1042 if (energy_subshort[
i] < nov_gate * nearmax ||
1043 (energy_subshort[
i] < nov_gate * deepmax &&
1045 continue;
/* periodic, not an onset */
1052 /* should have energy change between short blocks, in order to avoid periodic signals */
1053 /* Good samples to show the effect are Trumpet test songs */
1054 /* GB: tuned (1) to avoid too many short blocks for test sample TRUMPET */
1055 /* RH: tuned (2) to let enough short blocks through for test sample FSOL and SNAPS */
1057 const float u = energy_short[
i - 1];
1058 const float v = energy_short[
i];
1059 const float m =
FFMAX(
u, v);
1060 if (m < 40000) {
/* (2) */
1061 if (
u < 2.3f * v && v < 2.3f *
u) {
/* (1) */
1062 if (
i == 1 && attacks[0] < attacks[
i])
1067 att_sum += attacks[
i];
1070 /* roll the HP sub-block peak history */
1086 att_sum += attacks[0];
1088 /* If the previous attack happened in the last sub-block of the previous sequence,
1089 * or if there's a new attack, use short window */
1094 if (attacks[
i] && attacks[
i-1])
1099 /* We have no lookahead info, so just use same type as the previous sequence. */
1102 return uselongblock;
1105/* Decision half: the block-type state machine and window/grouping fill,
1106 * given the (possibly pair-synced) final uselongblock. */
1110 int prev_type,
int have_la)
1136 for (
i = 0;
i < 8;
i++) {
1143 /* Determine grouping, based on the location of the first attack, and save for
1145 * FIXME: Move this to analysis.
1146 * TODO: Tune groupings depending on attack location
1147 * TODO: Handle more than one attack in a group
1149 for (
i = 0;
i < 9;
i++) {
1163 const float *la,
int channel,
int prev_type)
1170 return psy_lame_apply(pctx, pch, uselongblock, attacks, prev_type, !!la);
1173/* Pair-synced block switching: either channel's attack switches both. */
1175 const float *audio0,
const float *la0,
1176 const float *audio1,
const float *la1,
1177 int channel0,
int channel1,
1178 int prev_type0,
int prev_type1,
1187 int u0 =
psy_lame_detect(pctx, pch0, la0, channel0, prev_type0, att0);
1188 int u1 =
psy_lame_detect(pctx, pch1, la1, channel1, prev_type1, att1);
1191 if (
ctx->pair_decoupled[(channel0 >> 1) & 15]) {
1192 /* Joint tools are dead on this pair (encoder-fed state): each channel
1193 * windows for ITS transients - divergence costs nothing there, while
1194 * union-syncing forces the steady channel short at every event in
1195 * the other. Correlated content keeps the sync. */
1201 /* One merged attack map for both channels: the grouping (and with it
1202 * common_window) must match across the pair, and the group boundary
1203 * should isolate the first attack heard in EITHER channel. */
1205 merged[
i] = att0[
i] ? att0[
i] : att1[
i];
1213 .name =
"3GPP TS 26.403-inspired model",
AAC definitions and structures.
static float lame_calc_attack_threshold(int bitrate)
Calculate the ABR attack threshold from the above LAME psymodel table.
static av_cold void lame_window_init(AacPsyContext *ctx, AVCodecContext *avctx)
LAME psy model specific initialization.
static av_unused FFPsyWindowInfo psy_3gpp_window(FFPsyContext *ctx, const int16_t *audio, const int16_t *la, int channel, int prev_type)
Tell encoder which window types to use.
#define PSY_LAME_PE_RED
attack-threshold multiplier for a qualifying isolated onset
#define PSY_3GPP_SPEND_SLOPE_L
static void lame_apply_block_type(AacPsyChannel *ctx, FFPsyWindowInfo *wi, int uselongblock)
#define PSY_3GPP_CLIP_HI_L
#define PSY_3GPP_EN_SPREAD_HI_L1
#define PSY_LAME_PE_QUIET
pre-onset must be below this fraction of the frame peak
static const PsyLamePreset psy_abr_map[]
LAME psy model preset table for ABR.
#define PSY_3GPP_CLIP_LO_S
#define PSY_3GPP_AH_THR_LONG
static const float psy_fir_coeffs[]
LAME psy model FIR coefficient table.
static av_cold float calc_bark(float f)
Calculate Bark value for given line.
static void psy_lame_window_pair(FFPsyContext *ctx, const float *audio0, const float *la0, const float *audio1, const float *la1, int channel0, int channel1, int prev_type0, int prev_type1, FFPsyWindowInfo wi[2])
static float calc_reduced_thr_3gpp(AacPsyBand *band, float min_snr, float reduction)
#define PSY_3GPP_PE_TO_BITS(bits)
#define PSY_3GPP_THR_SPREAD_HI
constants for 3GPP AAC psychoacoustic model
static int psy_lame_detect(AacPsyContext *pctx, AacPsyChannel *pch, const float *la, int channel, int prev_type, int attacks[AAC_NUM_BLOCKS_SHORT+1])
static void psy_3gpp_analyze(FFPsyContext *ctx, int channel, const float **coeffs, const FFPsyWindowInfo *wi)
static float calc_reduction_3gpp(float a, float desired_pe, float pe, float active_lines)
static FFPsyWindowInfo psy_lame_window(FFPsyContext *ctx, const float *audio, const float *la, int channel, int prev_type)
#define PSY_3GPP_EN_SPREAD_HI_S
static void psy_hp_filter(const float *firbuf, float *hpfsmpl, const float *psy_fir_coeffs)
static const uint8_t window_grouping[9]
window grouping information stored as bits (0 - new group, 1 - group continues)
#define PSY_3GPP_THR_SPREAD_LOW
#define PSY_3GPP_EN_SPREAD_LOW_L
#define PSY_3GPP_SAVE_SLOPE_L
#define PSY_PE_FORGET_SLOPE
#define AAC_BLOCK_SIZE_LONG
long block size
#define PSY_3GPP_CLIP_LO_L
#define PSY_3GPP_BITS_TO_PE(bits)
#define PSY_3GPP_SAVE_ADD_L
#define PSY_LAME_HIST
HP sub-block peak history depth.
#define AAC_BLOCK_SIZE_SHORT
short block size
static float calc_pe_3gpp(AacPsyBand *band)
#define PSY_3GPP_AH_THR_SHORT
#define PSY_LAME_PE_GAP
min consecutive long frames before the relaxation applies
static const PsyLamePreset psy_vbr_map[]
LAME psy model preset table for constant quality.
#define PSY_LAME_NUM_SUBBLOCKS
Number of sub-blocks in each short block.
static av_cold float ath(float f, float add)
Calculate ATH value for given frequency.
#define AAC_NUM_BLOCKS_SHORT
number of blocks in a short sequence
static void psy_3gpp_analyze_channel(FFPsyContext *ctx, int channel, const float *coefs, const FFPsyWindowInfo *wi)
Calculate band thresholds as suggested in 3GPP TS26.403.
#define PSY_3GPP_SPEND_SLOPE_S
#define PSY_3GPP_EN_SPREAD_LOW_S
static int calc_bit_demand(AacPsyContext *ctx, float pe, int bits, int size, int short_window)
#define PSY_3GPP_CLIP_HI_S
static FFPsyWindowInfo psy_lame_apply(AacPsyContext *pctx, AacPsyChannel *pch, int uselongblock, const int attacks[AAC_NUM_BLOCKS_SHORT+1], int prev_type, int have_la)
#define PSY_LAME_NOV_BACK
novelty look-back in sub-blocks
#define PSY_3GPP_SPEND_ADD_L
static av_cold int psy_3gpp_init(FFPsyContext *ctx)
static void calc_thr_3gpp(const FFPsyWindowInfo *wi, const int num_bands, AacPsyChannel *pch, const uint8_t *band_sizes, const float *coefs, const int cutoff)
#define PSY_3GPP_SAVE_SLOPE_S
#define PSY_LAME_FIR_LEN
LAME psy model FIR order.
const FFPsyModel ff_aac_psy_model
#define PSY_3GPP_SPEND_ADD_S
#define PSY_3GPP_SAVE_ADD_S
static av_cold void psy_3gpp_end(FFPsyContext *apc)
static const float bands[]
static AVFormatContext * ctx
Libavcodec external API header.
#define i(width, name, range_min, range_max)
#define ss(width, name, subs,...)
static __device__ float sqrtf(float a)
static __device__ float fabsf(float a)
static __device__ float fabs(float a)
channel
Use these values when setting the channel map with ebur128_set_channel().
static struct @346255127015250356166251341105367306144006377143 state
static const uint8_t bits[8]
internal math functions header
static av_always_inline double ff_exp10(double x)
Compute 10^x for floating point values.
#define iir_filter(fir_coef, iir_coef, src, dest, width)
Perform IIR filtering.
#define AV_CODEC_FLAG_QSCALE
Use fixed qscale.
#define FF_QP2LAMBDA
factor to convert from H.263 QP to lambda
#define u(width, name, range_min, range_max)
Macro definitions for various function/variable attributes.
void * av_calloc(size_t nmemb, size_t size)
Memory handling functions.
FFPsyChannelGroup * ff_psy_find_group(FFPsyContext *ctx, int channel)
Determine what group a channel belongs to.
int nb_channels
Number of channels in this layout.
main external API structure.
AVChannelLayout ch_layout
Audio channel layout.
int global_quality
Global quality for codecs which cannot change it per frame.
int64_t bit_rate
the average bitrate
int flags
AV_CODEC_FLAG_*.
information for single band used by 3GPP TS26.403-inspired psychoacoustic model
float thr_quiet
threshold in quiet
float norm_fac
normalization factor for linearization
float nz_lines
number of non-zero spectral lines
float active_lines
number of active spectral lines
float thr
energy threshold
int avoid_holes
hole avoidance flag
float pe
perceptual entropy
float pe_const
constant part of the PE calculation
single/pair channel context for psychoacoustic model
float attack_threshold
attack threshold for this channel
float iir_state[2]
hi-pass IIR filter state
float win_energy
sliding average of channel energy
int64_t win_count
window() calls so far (frame counter for pair sync)
int64_t rc_frame_num
frame this channel last saved rewind state for
int next_attack0_zero
whether attack[0] of the next frame is zero
int64_t last_att
win_count value of this channel's last own attack
enum WindowSequence next_window_seq
window sequence to be used in the next frame
float prev_energy_subshort[AAC_NUM_BLOCKS_SHORT *PSY_LAME_NUM_SUBBLOCKS]
AacPsyBand rc_prev_band[128]
prev_band as it was entering the frame
float hp_env_hist[PSY_LAME_HIST]
rolling HP sub-block peak envelope
AacPsyBand prev_band[128]
bands information from the previous frame
int frames_since_short
consecutive long frames (pre-echo-aware isolated-onset gate)
uint8_t next_grouping
stored grouping scheme for the next frame (in case of 8 short window sequence)
int prev_attack
attack value for the last short block in the previous sequence
float prev_frame_energy
previous frame's full-band lookahead energy (attack veto)
AacPsyBand band[128]
bands information
psychoacoustic model frame type-dependent coefficients
float ath
absolute threshold of hearing per bands
float spread_low[2]
spreading factor for low-to-high threshold spreading in long frame
float barks
Bark value for each spectral band in long frame.
float spread_hi[2]
spreading factor for high-to-low threshold spreading in long frame
3GPP TS26.403-inspired psychoacoustic model specific data
float correction
PE correction factor.
int rc_first_ch
first channel analyzed in that frame
int chan_bitrate
bitrate per channel
struct AacPsyContext::@245330130066201162145177070256170070220205206266 pe
float min
minimum allowed PE for bit factor calculation
AacPsyCoeffs psy_coef[2][64]
float global_quality
normalized global quality taken from avctx
int64_t rc_frame_num
frame the rewind state was saved for
float previous
allowed PE of the previous frame
int fill_level
bit reservoir fill level
float max
maximum allowed PE for bit factor calculation
int frame_bits
average bits per frame
single band psychoacoustic information
psychoacoustic information for an arbitrary group of channels
uint8_t num_ch
number of channels in this group
context used by psychoacoustic model
void * model_priv_data
psychoacoustic model implementation private data
codec-specific psychoacoustic model implementation
windowing related information
int num_windows
number of windows in a frame
int grouping[8]
window grouping (for e.g. AAC)
int window_shape
window shape (sine/KBD/whatever)
int window_type[3]
window type (short/long/transitional, etc.) - current, previous and next
LAME psy model preset struct.
float st_lrm
short threshold for L, R, and M channels
int quality
Quality to map the rest of the values to.
static const double coeff[2][5]
static const uint8_t quality[]