In-camera effect
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An in-camera effect is any visual effect in a film or video that is created solely by using techniques in and on the camera and/or its parts. The in-camera effect is defined by the fact that the effect exists on the original camera negative or video recording before it is sent to a lab or modified. Effects that modify the original negative at the lab, such as skip bleach or flashing, are not included. Some examples of in-camera effects include the following:
- Matte painting
- Schüfftan process
- Forced perspective
- Dolly zoom
- Lens flares
- Lighting effects
- Filtration such as using a fog filter to simulate fog, or a grad filter to simulate sunset.
- Shutter effects.
- Time-lapse, slow motion, fast motion, and speed ramping.
- Bipacks
- Slit-scan
- Infrared photography
- Reverse motion
- Front projection
- Rear projection
- Phonotrope a live animation technique that uses the frame-rate of a camera
There are many ways one could use the in-camera effect. The in-camera effect is something that often goes unnoticed but can play a critical part in a scene or plot. A popular example of this type of effect is seen in Star Trek , in which the camera is shaken to give the impression of motion happening on the scene. Another simple example could be using a wine glass to give the effect that "ghosting, flares, and refractions" from DIY photography.[1]
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