Version: Unity 6.5 (6000.5)
  • Supported
  • Legacy
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

GraphicsFormat.RGB_ETC_UNorm

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Description

A three-component, ETC compressed format where each 64-bit compressed texel block encodes a ×ばつ4 rectangle of unsigned normalized RGB texel data. This format has no alpha and is considered opaque.

Is something described here not working as you expect it to? It might be a Known Issue. Please check with the Issue Tracker at issuetracker.unity3d.com.

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