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iOS Game Development in Swift 2

Learn to create a tripeak solitaire card game

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Description

In this course, you will learn:-

  • Using Swift 2.0, make a game in SpriteKit.
  • Use SKNodes and SKSpriteNodes in your work.
  • Recognize all of the game mechanics that go into a Tripeak Solitaire game.
  • Maintaining the structure and organisation of their code.
  • In SpriteKit, you can make parallax (motion) effects.
  • SKActions allows you to make beautiful animations.
  • Create a game that works on all iOS devices (iPhone 4 to iPhone 6+) including the iPad.


Syllabus:-

  • A quick overview

  • Starter project overview

  • How to add a card on screen

  • How to create a peak

  • How to create 3 peaks

  • How to create the last row of card

  • How to create the back of the card

  • How to receive taps on the card

  • How to work with card managers

  • How to create a flipping animation

  • How to create the deck

  • How to create the main game logic

  • How to keep the score

  • How to display the score

  • How to add a started / game over state

  • How to add overlay

  • How to animate the dealing

  • How to add the background

  • How to add sound effect

  • How to create the menu scene

  • How to create the buttons

  • How to add configuration

  • How to add timed mode

  • How to pause the game

  • How to add a parallax effect on the background

  • How to manage layouts

  • How to support multiple devices

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