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Commonmark migration
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#The idea behind this

The idea behind this

#The idea behind this

The idea behind this

broken image fixed (click 'rendered output' to see the difference); for more info, see https://gist.github.com/Glorfindel83/9d954d34385d2ac2597bbe864466259f
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user3123545
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I am working on a game-server plugin, which basically makes two players targets and hashave them fight each other. For a player to get a target, he needs his target-timer to hit 0, in order to let the system search for a target. Originally, the default target timer is 1000, each system cycle is 600ms, so 1000 is 10 minutes.

I am working on a game-server plugin, which basically makes two players targets and has them fight each other. For a player to get a target, he needs his target-timer to hit 0, in order to let the system search for a target. Originally, the default target timer is 1000, each system cycle is 600ms, so 1000 is 10 minutes.

I am working on a game-server plugin, which basically makes two players targets and have them fight each other. For a player to get a target, he needs his target-timer to hit 0, in order to let the system search for a target. Originally, the default target timer is 1000, each system cycle is 600ms, so 1000 is 10 minutes.

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user3123545
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added 4 characters in body; edited tags; edited title
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Jamal
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user3123545
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user3123545
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lang-java

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