Timeline for RPG character creation implementation
Current License: CC BY-SA 3.0
9 events
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Apr 25, 2014 at 23:12 | history | edited | Jamal | CC BY-SA 3.0 |
added 13 characters in body
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Jan 7, 2013 at 18:12 | comment | added | Bobson |
Re: Always put member definitions on their own lines. Always make them private, and provide equivalent public properties. - I find it much simpler to not use members at all, and simply have automatic properties with private setters. public int Health { get; private set; }
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Jan 7, 2013 at 16:37 | comment | added | Clockwork-Muse |
@svick - I think something might have been copied wrong (or something), especially given the next sentence. Especially since the break is necessary for program flow anyways, much less C#'s syntax requirements. Also, I dislike fall-through anyways...
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Jan 7, 2013 at 16:34 | history | edited | Clockwork-Muse | CC BY-SA 3.0 |
added 25 characters in body
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Jan 6, 2013 at 12:48 | comment | added | svick |
"the break; shouldn't be necessary" In C#, you can't have fall-through case s, so the break is actually necessary.
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Jan 3, 2013 at 11:23 | comment | added | raddry | Thanks for this reply, very clear and complete, I'll try to fix the code and keep all those things in mind when I'm working on this project. | |
Jan 3, 2013 at 11:12 | vote | accept | raddry | ||
Jan 3, 2013 at 11:11 | vote | accept | raddry | ||
Jan 3, 2013 at 11:12 | |||||
Jan 2, 2013 at 23:02 | history | answered | Clockwork-Muse | CC BY-SA 3.0 |