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Timeline for Parsing a game file

Current License: CC BY-SA 2.5

8 events
when toggle format what by license comment
Jun 10, 2020 at 13:24 history edited Community Bot
Commonmark migration
Jan 23, 2011 at 17:47 history edited doppelgreener CC BY-SA 2.5
Rule refinement
Jan 23, 2011 at 17:39 history edited doppelgreener CC BY-SA 2.5
Fixed a typo
Jan 23, 2011 at 17:26 comment added Sergio Tapia Thanks a lot Jonathan. Your time is very much appreciated and I'm learning tons on this site! Check my edit for the final version after following your .Split advice. It's SIGNIFICANTLY cleaner. :D Can't thank you enough.
Jan 23, 2011 at 17:17 comment added doppelgreener @Sergio: Whoops! I was misusing Split. The overload I was after takes a String[] and a StringSplitOptions. No wonder it was complaining. I've rewritten those two lines.
Jan 23, 2011 at 17:12 history edited doppelgreener CC BY-SA 2.5
Corrected again
Jan 23, 2011 at 17:11 comment added Sergio Tapia Thanks a bunch for your help. Since posting this question this morning I have changed the code significantly and most of the things you mentioned glared at me during lunch. :D You're suggestions regarding using .Split is very good! It significantly reduced my LOC count and made it very understandable. However there is an error firing when trying to compile saying that the .Split() method doesn't use a string, but a char.
Jan 23, 2011 at 16:53 history answered doppelgreener CC BY-SA 2.5

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