Skip to main content
Code Review

Timeline for A generic "manual" loop unroller

Current License: CC BY-SA 3.0

10 events
when toggle format what by license comment
Apr 23, 2017 at 18:51 history bumped Community Bot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Mar 24, 2017 at 18:03 answer added Daniel Jour timeline score: 1
Mar 2, 2017 at 9:06 comment added Incomputable @einpoklum, it's for indices. I would want to iterate not only in usual linear fashion, but may be jumping around. Though if you're on GPUs or tight loops. it could have negative impact. About the libraries, if you think they are fit for the job, please use them. I'm a mere self-taught bachelor, so please take whatever I say with a grain of salt. I just thought that you might have some issues with licensing and tuning, so I linked my code.
Mar 2, 2017 at 8:30 comment added einpoklum @Incomputable: (!) Yes, Daniel is right. (2) Don't libraries such as brigand or Hana have these sorts of type lists? Also, why would I need a utility to manipulate type lists, seeing how the unroller only involves a small fixed number of types?
Mar 2, 2017 at 8:28 comment added einpoklum @DanielJour: Ah, yes, sorry, that was a mis-copy-paste.
Mar 2, 2017 at 8:27 history edited einpoklum CC BY-SA 3.0
added 14 characters in body
Mar 2, 2017 at 1:21 comment added Incomputable Also, Daniel is right.
Mar 2, 2017 at 1:12 comment added Incomputable If you want it to work on index lists, you will need to provide some utility to manipulate on type lists. Long time ago I made a scrap version of it. It would be great to see typelists being useful.
Mar 1, 2017 at 23:28 comment added Daniel Jour Shouldn't each unroll be a static member function?
Mar 1, 2017 at 15:54 history asked einpoklum CC BY-SA 3.0

AltStyle によって変換されたページ (->オリジナル) /