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Furthermore, a real programmer can impress an interviewer by asking if the range invoked will be consecutive or random. Although a "Case" statement solution for FizzBuzz is generally more efficient, it will certainly be faster for a random range of numbers called. For the sake of clarity and convenience, here is a direct link to Danielle Sucher's post cited herein, Ruby: Case versus If (and a wee bit about Unless) detailing her performance tests.

Furthermore, a real programmer can impress an interviewer by asking if the range invoked will be consecutive or random. Although a "Case" statement solution for FizzBuzz is generally more efficient, it will certainly be faster for a random range of numbers called. For the sake of clarity and convenience, here is a direct link to Danielle Sucher's post cited herein, Ruby: Case versus If (and a wee bit about Unless) detailing her performance tests.

Furthermore, a real programmer can impress an interviewer by asking if the range invoked will be consecutive or random. Although a "Case" statement solution for FizzBuzz is generally more efficient, it will certainly be faster for a random range of numbers called.

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Jamal
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Most Efficientefficient FizzBuzz solution in Ruby

I would appreciate any feedback concerning my analysis of the most efficient FizzBuzzFizzBuzz solution programmed in Ruby;Ruby. I submit that a Case-statementCase-statement solution is more efficient than utilizing a ConditionalIf-statementConditionalIf-statement in my recent blog-post within my conclusion provided thusly:

Consequently, the predictability pattern is the reason why a "Case""Case" statement, or branchIf, is optimal and less expensive than a "Conditional If""Conditional If" statement, as clarified by Igor Ostrovsky’sOstrovsky's Blog Post: Fast and Slow If-Statements: Branch Prediction in Modern Processors

"If"If the condition is always true or always false, the branch prediction logic in the processor will pick up the pattern. On the other hand, if the pattern is unpredictable, the if-statement will be much more expensive.""

Back to my optimized FizzBuzz solution- when the "Case""Case" statement processes a number initializing the method, the constraint or case stops calculating when the condition is satisfied, and it will not continue to verify the constraint by branching unless divisible as it were for an IF/ELSIF construction, which saves time, performing faster, as the best solution possible, ultimately proving Danielle Sucher's point:

"I’d"I'd expect if/elsif to be faster in situations where one of the first few possibilities is a match, and for case to be faster in situations where a match is found only way further down the list (when if/elsif would have to make more jumps along the way on account of all those branchUnlesses).""

Furthermore, a real programmer can impress an interviewer by asking if the range invoked will be consecutive or random. Although a "Case""Case" statement solution for FizzBuzz is generally more efficient, it will certainly be faster for a random range of numbers called. For the sake of clarity and convenience, here is a direct link to Danielle Sucher‘sSucher's post cited herein, Ruby: Case versus If (and a wee bit about Unless) detailing her performance tests. For additional reading, here is another outstanding post "How A Ruby Case Statement Works And What You Can Do With It" by Alan Skorkin. Thank you!

Upon executing the above, terminal-output correspondingly revealed the following when scraped with grep:

Desktop ruby fizzbuzz.rb | grep 0.0
 0.010000 0.000000 0.010000 ( 0.010018)
 0.010000 0.000000 0.010000 ( 0.011353)

Thank you!

 Desktop ruby fizzbuzz.rb | grep 0.0
 0.010000 0.000000 0.010000 ( 0.010018)
 0.010000 0.000000 0.010000 ( 0.011353)

Most Efficient FizzBuzz solution in Ruby

I would appreciate any feedback concerning my analysis of the most efficient FizzBuzz solution programmed in Ruby; I submit that a Case-statement solution is more efficient than utilizing a ConditionalIf-statement in my recent blog-post within my conclusion provided thusly:

Consequently, the predictability pattern is the reason why a "Case" statement, or branchIf, is optimal and less expensive than a "Conditional If" statement, as clarified by Igor Ostrovsky’s Blog Post: Fast and Slow If-Statements: Branch Prediction in Modern Processors

"If the condition is always true or always false, the branch prediction logic in the processor will pick up the pattern. On the other hand, if the pattern is unpredictable, the if-statement will be much more expensive."

Back to my optimized FizzBuzz solution- when the "Case" statement processes a number initializing the method, the constraint or case stops calculating when the condition is satisfied, and it will not continue to verify the constraint by branching unless divisible as it were for an IF/ELSIF construction, which saves time, performing faster, as the best solution possible, ultimately proving Danielle Sucher's point:

"I’d expect if/elsif to be faster in situations where one of the first few possibilities is a match, and for case to be faster in situations where a match is found only way further down the list (when if/elsif would have to make more jumps along the way on account of all those branchUnlesses)."

Furthermore, a real programmer can impress an interviewer by asking if the range invoked will be consecutive or random. Although a "Case" statement solution for FizzBuzz is generally more efficient, it will certainly be faster for a random range of numbers called. For the sake of clarity and convenience, here is a direct link to Danielle Sucher‘s post cited herein, Ruby: Case versus If (and a wee bit about Unless) detailing her performance tests. For additional reading, here is another outstanding post "How A Ruby Case Statement Works And What You Can Do With It" by Alan Skorkin. Thank you!

Upon executing the above, terminal-output correspondingly revealed the following when scraped with grep:

Desktop ruby fizzbuzz.rb | grep 0.0
 0.010000 0.000000 0.010000 ( 0.010018)
 0.010000 0.000000 0.010000 ( 0.011353)

Thank you!

Most efficient FizzBuzz solution in Ruby

I would appreciate any feedback concerning my analysis of the most efficient FizzBuzz solution programmed in Ruby. I submit that a Case-statement solution is more efficient than utilizing a ConditionalIf-statement in my recent blog-post within my conclusion provided thusly:

Consequently, the predictability pattern is the reason why a "Case" statement, or branchIf, is optimal and less expensive than a "Conditional If" statement, as clarified by Igor Ostrovsky's Blog Post: Fast and Slow If-Statements: Branch Prediction in Modern Processors

"If the condition is always true or always false, the branch prediction logic in the processor will pick up the pattern. On the other hand, if the pattern is unpredictable, the if-statement will be much more expensive."

Back to my optimized FizzBuzz solution- when the "Case" statement processes a number initializing the method, the constraint or case stops calculating when the condition is satisfied, and it will not continue to verify the constraint by branching unless divisible as it were for an IF/ELSIF construction, which saves time, performing faster, as the best solution possible, ultimately proving Danielle Sucher's point:

"I'd expect if/elsif to be faster in situations where one of the first few possibilities is a match, and for case to be faster in situations where a match is found only way further down the list (when if/elsif would have to make more jumps along the way on account of all those branchUnlesses)."

Furthermore, a real programmer can impress an interviewer by asking if the range invoked will be consecutive or random. Although a "Case" statement solution for FizzBuzz is generally more efficient, it will certainly be faster for a random range of numbers called. For the sake of clarity and convenience, here is a direct link to Danielle Sucher's post cited herein, Ruby: Case versus If (and a wee bit about Unless) detailing her performance tests.

Upon executing the above, terminal-output correspondingly revealed the following when scraped with grep:

 Desktop ruby fizzbuzz.rb | grep 0.0
 0.010000 0.000000 0.010000 ( 0.010018)
 0.010000 0.000000 0.010000 ( 0.011353)
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Back to my optimized FizzBuzz solution- when the "Case" statement processes a number initializing the method, the constraint or case stops calculating when the condition is satisfied, and it will not continue to verify the constraint by branching unless divisible as it were for an IF/ELSIF construction, which saves time, performing faster, as the best solution possible, ultimately proving Danielle’sDanielle Sucher's point:

Back to my optimized FizzBuzz solution- when the "Case" statement processes a number initializing the method, the constraint or case stops calculating when the condition is satisfied, and it will not continue to verify the constraint by branching unless divisible as it were for an IF/ELSIF construction, which saves time, performing faster, as the best solution possible, ultimately proving Danielle’s point:

Back to my optimized FizzBuzz solution- when the "Case" statement processes a number initializing the method, the constraint or case stops calculating when the condition is satisfied, and it will not continue to verify the constraint by branching unless divisible as it were for an IF/ELSIF construction, which saves time, performing faster, as the best solution possible, ultimately proving Danielle Sucher's point:

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