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Graphical demo #6

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opened 2021年04月09日 06:18:01 +02:00 by zkat · 3 comments
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Would be nice to have a more involved example that actually does some neat graphical stuff. Maybe it would be cool to just adapt an example from bevy_tilemap?

Would be nice to have a more involved example that actually does some neat graphical stuff. Maybe it would be cool to just adapt an example from [`bevy_tilemap`](https://github.com/joshuajbouw/bevy_tilemap)?
stargazing-dino commented 2023年12月29日 19:36:24 +01:00 (Migrated from github.com)
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Heyo ! I'd be interested in making a 3d example. I'm thinking it'd be cool to use Quaternius' fantasy RTS pack (CC0) to setup a house, farm and market. There'd only be one character and they'd balance, farming, resting and selling their harvest.

For the character, I'm thinking a plain cylinder with no animations as I don't want to complicate things further.

I've made a cute little mockup in blender I'm happy to share:

town.blend.zip

scene

I'll try to keep it as minimal as possible with no navmesh, simple lerp movement and no extra screens. Maybe a top left GUI displaying tiredness, money and resources.

If this is all fine, let me know

Heyo ! I'd be interested in making a 3d example. I'm thinking it'd be cool to use [Quaternius' fantasy RTS](https://quaternius.com/packs/ultimatefantasyrts.html) pack (CC0) to setup a house, farm and market. There'd only be one character and they'd balance, farming, resting and selling their harvest. For the character, I'm thinking a plain cylinder with no animations as I don't want to complicate things further. I've made a cute little mockup in blender I'm happy to share: [town.blend.zip](https://github.com/zkat/big-brain/files/13795511/town.blend.zip) ![scene](https://github.com/zkat/big-brain/assets/29642168/3ff69cb6-f707-4e8c-8a0a-1a57227c2ff4) I'll try to keep it as minimal as possible with no navmesh, simple lerp movement and no extra screens. Maybe a top left GUI displaying tiredness, money and resources. If this is all fine, let me know
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This actually sounds super awesome!

A big thing to keep in mind when writing this is to have a simple and clear architecture, at least for the AI code, so it can act as a reference for folks. Plenty of comments explaining what is happening, too.

Besides that, no notes :)

This actually sounds super awesome! A big thing to keep in mind when writing this is to have a simple and clear architecture, at least for the AI code, so it can act as a reference for folks. Plenty of comments explaining what is happening, too. Besides that, no notes :)
stargazing-dino commented 2023年12月29日 20:42:27 +01:00 (Migrated from github.com)
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Thanks for the feedback ! I'm excited to work on this :) Will update soon

Thanks for the feedback ! I'm excited to work on this :) Will update soon
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